Attempt2/src/actors/players/playerE
2025-05-31 21:36:40 -07:00
..
states Tweaks to movement states and modifiers for more realistic values 2025-05-31 21:36:40 -07:00
Hitbox-CollisionShape2D_StateReceiver.gd Punch and hurtbox state receiver. We about done. 2025-04-13 22:36:38 -07:00
Hurtbox-CollisionShape2D_StateReceiver.gd Punch and hurtbox state receiver. We about done. 2025-04-13 22:36:38 -07:00
PlayerE-AnimatedSprite_StateReceiver.gd Lots of work on state modifiers in prep for movement. 2025-04-30 23:09:43 -07:00
PlayerE-CollisionShape2D_StateReceiver.gd hurt function no longer needed. 2025-04-14 21:38:40 -07:00
PlayerE-Movement_StateReceiver.gd Some odd dash behavior on slip surfaces but otherwise, add return after state change to fix long standing weirdness of processing the wrong movement parameters right before state change. 2025-05-31 21:27:30 -07:00
PlayerE.gd More modifier rooms 2025-05-30 21:56:45 -07:00
PlayerE.tscn Acceleration now directionless. It doesn't work yet but at least it doesn't crash. 2025-05-25 10:03:26 -07:00