Attempt2/src/Interactables/modifiers/icy_surface.tres

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[gd_resource type="Resource" load_steps=2 format=2]
[ext_resource path="res://lib/classes/state_modifier_movement.gd" type="Script" id=1]
[resource]
resource_local_to_scene = true
resource_name = "ice"
script = ExtResource( 1 )
modifier_type = 0
name = "ice_or_something"
timeout_seconds = 0.0
direction = 0
speed_start = Vector2( -20, 1.36422e-12 )
speed_end = Vector2( 0, 0 )
min_acceleration = Vector2( 30, 1.36422e-12 )
acceleration = Vector2( -250, 1.36422e-12 )
max_acceleration = Vector2( 0, 0 )
gravity = 0
only_grounded = true
processing_mode = 1