Attempt2/src
2025-06-01 10:34:27 -07:00
..
actors/players/playerE Snapping to ledge a little better on grab, jump height test in first clonebox 2025-06-01 10:34:27 -07:00
classes Some odd dash behavior on slip surfaces but otherwise, add return after state change to fix long standing weirdness of processing the wrong movement parameters right before state change. 2025-05-31 21:27:30 -07:00
components Pews now pew in multiplayer. Game ends but also crashes over network. 2025-04-20 16:36:36 -07:00
Interactables Tweaks to movement states and modifiers for more realistic values 2025-05-31 21:36:40 -07:00
levels Snapping to ledge a little better on grab, jump height test in first clonebox 2025-06-01 10:34:27 -07:00
parent_scenes Move to folder 2025-04-10 18:27:51 -07:00
projectiles Game resets on player death. 2025-04-20 09:10:08 -07:00
templates/level_templates Modifiers are resources now so I can easily dump them into levels. Yay. 2025-05-10 08:18:06 -07:00
ui Debug console cleanup 2025-04-20 22:20:27 -07:00
Camera2D.gd Fixes and tweaks for cameras, main functions, and loading in game scenes. 2025-04-21 23:28:45 -07:00
Main.gd Main initiates lobby now. 2025-04-21 23:41:37 -07:00
World.tscn Camera Fix 2025-04-18 21:14:59 -07:00