Commit Graph

230 Commits

Author SHA1 Message Date
361b2c9681 Experimenting with vscode as a live source editor 2026-03-11 23:14:27 -07:00
8c1ab0c374 Remove that old movement stuff from actor states 2025-06-19 08:55:50 -07:00
94274cd447 Animated sprite fix for animation sequence. This whole thing needs some work. 2025-06-19 08:43:08 -07:00
c5fa3e8edb Scaling and viewport tweak 2025-06-18 21:41:19 -07:00
8de3fc1060 Ladder behavior tweak. 2025-06-18 21:26:21 -07:00
6ed2e86806 Bug fixed, Dialog UI improvements. 2025-06-17 22:39:52 -07:00
25152de524 Bug with jumping happening when trying to advance dialog but otherwise progress. 2025-06-17 17:18:24 -07:00
91186fa610 More in game dialog work. 2025-06-17 16:25:52 -07:00
65b0b39da3 NPC interraction and dialog receiver 2025-06-15 22:57:45 -07:00
f17b1f7402 setup NPC dialog interractable 2025-06-15 22:36:00 -07:00
4a8ab2317d NPC Actor 2025-06-15 15:57:12 -07:00
074365c70f Air vent test chanber. Not quite working 2025-06-15 13:55:59 -07:00
eb7e8d1a58 Jump velocity drops off when button released. level stiched together 2025-06-15 10:59:42 -07:00
1ceec696cc stamina tweak on old state. 2025-06-15 10:40:13 -07:00
5196b3eb6e Add state duration tracker to movement state receiver to re-enable drop through collision mask. drop through floor now better. 2025-06-15 09:19:07 -07:00
d3775c364f improve ladder climbing 2025-06-15 09:05:05 -07:00
49e2030c06 Ladder fix. 2025-06-12 22:08:06 -07:00
edfe3b09a8 New level assets for ladder test chamber 2025-06-12 21:48:42 -07:00
a500bc96d4 One-way collision layers and objects 2025-06-12 18:25:13 -07:00
42035d7907 Game Settings resource, directly launch game now. 2025-06-03 19:40:09 -07:00
76e7f5ef19 Spent too much time fixing slope movement 2025-06-03 14:37:44 -07:00
a387d74138 Low gravity test chamber. 2025-06-03 11:51:30 -07:00
544716502e Fall and jump follows similar impulse model for horizontal movement now. 2025-06-03 11:39:07 -07:00
e2c77b05e3 SE manager working. Mushroom pew now pows. 2025-06-01 17:10:04 -07:00
9cf13cc5b8 Jump adjustments for crap jumps. 2025-06-01 11:08:34 -07:00
a195e7be2d Snapping to ledge a little better on grab, jump height test in first clonebox 2025-06-01 10:34:27 -07:00
d934c815e0 Ledge grab tweaks 2025-05-31 22:07:56 -07:00
f833f1cec7 Tweaks to movement states and modifiers for more realistic values 2025-05-31 21:36:40 -07:00
b7002f03ad Some odd dash behavior on slip surfaces but otherwise, add return after state change to fix long standing weirdness of processing the wrong movement parameters right before state change. 2025-05-31 21:27:30 -07:00
5197b3a608 It actually kinda works! 2025-05-31 08:41:17 -07:00
327e02d00b More modifier rooms 2025-05-30 21:56:45 -07:00
2ef9a36851 Remove unused code in movement parameters 2025-05-30 20:40:14 -07:00
59f2823b21 Good progress but crouch move is a little off for some reason 2025-05-29 22:30:21 -07:00
4c7f5f1f4d Better impulse model. 2025-05-29 21:55:45 -07:00
27590aba90 Still impulse issues, testing a new icy surface box. 2025-05-28 22:01:49 -07:00
d1d7e24936 Movement based only on input for static movement. No acceleration then only input. 2025-05-27 21:52:42 -07:00
a0aae4fbcb Moving static speed to outside of inertia resolve function. 2025-05-27 20:24:58 -07:00
3b37b568c5 Bug fix and linking to another level 2025-05-26 20:49:33 -07:00
4a95ec08f4 Impulse maybe working 2025-05-26 12:05:41 -07:00
e7f08fd351 Busted impulse. 2025-05-25 19:17:14 -07:00
8960fddef2 Some cleanup of unused code after all that mess. 2025-05-25 18:57:51 -07:00
bb3f6f5501 Now using unified inertia calculation function for both horizontal and vertical movement! Getting closer, finally. 2025-05-25 18:48:04 -07:00
675a0181f0 Generalized resolve_inertia function. Have a bug on dash after land. 2025-05-25 18:40:21 -07:00
25046c852f Jump bug fixed. 2025-05-25 13:41:14 -07:00
76ec165863 Jump looking better. Seems we made gravity optional by relative movement in y axis and desired movement never being set to down. 2025-05-25 10:23:14 -07:00
230c91079f Clonebox now does nothing. 2025-05-25 10:10:56 -07:00
d7d612db72 Acceleration now directionless. It doesn't work yet but at least it doesn't crash. 2025-05-25 10:03:26 -07:00
b49b1d67d2 I took a break. What was I doing. 2025-05-24 08:14:33 -07:00
a02eb6830a New model, new problems. 2025-05-15 00:02:17 -07:00
a3c3d2db9f Total switch of export params for movement params and modifiers, state is next. 2025-05-14 23:49:33 -07:00