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48f3e631e6
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Spider now tracks player and delays jump. Exit animation modifier works too!
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2024-07-14 18:59:32 -07:00 |
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8106474b39
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spider stuff.
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2024-07-14 10:16:32 -07:00 |
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3e454f5785
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Start add of spider enemy.
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2024-07-13 12:22:48 -07:00 |
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7a2842b5ee
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Platform actor works when not being stood on.
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2024-07-12 10:49:54 -07:00 |
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c21818caf3
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Start to add platform actor, removed shared collision shape dependency among all actors. Whoops.
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2024-07-12 10:07:53 -07:00 |
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592c8dffb1
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Ladders! ...janky ones.
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2024-07-11 22:23:55 -07:00 |
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6f8a13c8bb
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Starting to learn to climb ladders.
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2024-07-07 18:21:43 -07:00 |
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3f19a92db6
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Wind/Conveyor belt physics state modifier implemented.
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2024-07-07 17:36:27 -07:00 |
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7e03daa236
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Ice, Flow, nowhere to go.
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2024-06-30 14:03:15 -07:00 |
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f35ab3703b
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Level physics state modifier system added. Now just need to apply it to the actors.
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2024-06-30 10:59:43 -07:00 |
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4fda694182
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tiny level change
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2024-06-25 20:50:29 -07:00 |
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62f29e8a18
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Player now jumps to a level start position. Level has a base class now.
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2024-06-23 11:50:53 -07:00 |
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36828498c4
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Camera transition and upper and lower bounds added.
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2024-06-23 09:01:11 -07:00 |
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4bf2a3f788
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DOORS...
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2024-06-22 15:58:23 -07:00 |
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e4a6188d89
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Generalized interactable template. Created health pickup derived class.
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2024-06-22 15:14:27 -07:00 |
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3c38cdc258
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Started work on an interactable sprite objects.
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2024-06-21 23:45:33 -07:00 |
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eb47082730
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Levelified a node tree. Added foreground and background tilemap layers.
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2024-06-19 21:51:06 -07:00 |
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