DOORS...
This commit is contained in:
parent
e4a6188d89
commit
4bf2a3f788
BIN
assets/mmz1_door.png
Normal file
BIN
assets/mmz1_door.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 9.5 KiB |
35
assets/mmz1_door.png.import
Normal file
35
assets/mmz1_door.png.import
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/mmz1_door.png-bfbb77cdd4ff4c657c846885aecef8d7.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/mmz1_door.png"
|
||||
dest_files=[ "res://.import/mmz1_door.png-bfbb77cdd4ff4c657c846885aecef8d7.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
14
src/Interactables/Door.gd
Normal file
14
src/Interactables/Door.gd
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
extends Interactable
|
||||
|
||||
onready var door_animation: AnimatedSprite = $AnimatedSprite
|
||||
|
||||
func trigger_interaction():
|
||||
|
||||
door_animation.play("default")
|
||||
yield( door_animation, "animation_finished")
|
||||
$StaticBody2D/CollisionShape2D.disabled = true
|
||||
# This is something that should maybe be extended for every differant interactible.
|
||||
# They could inherit from this base class and implement this function.
|
||||
# sprite.frame = 1
|
||||
pass
|
||||
|
||||
68
src/Interactables/Door.tscn
Normal file
68
src/Interactables/Door.tscn
Normal file
|
|
@ -0,0 +1,68 @@
|
|||
[gd_scene load_steps=15 format=2]
|
||||
|
||||
[ext_resource path="res://src/templates/Interactable/Interactable_Component.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://src/Interactables/Door.gd" type="Script" id=2]
|
||||
[ext_resource path="res://assets/mmz1_door.png" type="Texture" id=3]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 0, 0, 34, 94 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 34, 0, 34, 94 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 68, 0, 34, 94 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=4]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 102, 0, 34, 94 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 136, 0, 34, 94 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 170, 0, 34, 94 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=7]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 204, 0, 34, 94 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 238, 0, 34, 94 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=9]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
|
||||
"loop": false,
|
||||
"name": "default",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=10]
|
||||
extents = Vector2( 40, 21 )
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=11]
|
||||
extents = Vector2( 19, 39 )
|
||||
|
||||
[node name="Door" instance=ExtResource( 1 )]
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"]
|
||||
frames = SubResource( 9 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="1"]
|
||||
modulate = Color( 0, 1, 0.0392157, 1 )
|
||||
shape = SubResource( 10 )
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="." index="2"]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" index="0"]
|
||||
shape = SubResource( 11 )
|
||||
|
|
@ -12,7 +12,6 @@ script = ExtResource( 1 )
|
|||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"]
|
||||
frames = ExtResource( 3 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="1"]
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=8 format=2]
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://src/templates/Actor/ActorTemplate.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://assets/Tiles/Assets/Demo TileSet.tres" type="TileSet" id=2]
|
||||
|
|
@ -7,6 +7,7 @@
|
|||
[ext_resource path="res://src/Interactables/HealthPickup.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://assets/Music/platformer_level03_loop.ogg" type="AudioStream" id=6]
|
||||
[ext_resource path="res://src/enemyC/EnemyC.tscn" type="PackedScene" id=7]
|
||||
[ext_resource path="res://src/Interactables/Door.tscn" type="PackedScene" id=8]
|
||||
|
||||
[node name="Level" type="Node2D"]
|
||||
|
||||
|
|
@ -82,3 +83,6 @@ position = Vector2( 319, 112 )
|
|||
|
||||
[node name="Chest" parent="." instance=ExtResource( 4 )]
|
||||
position = Vector2( 187, 144 )
|
||||
|
||||
[node name="Door" parent="." instance=ExtResource( 8 )]
|
||||
position = Vector2( 866, 120 )
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user