Commit Graph

18 Commits

Author SHA1 Message Date
3e454f5785 Start add of spider enemy. 2024-07-13 12:22:48 -07:00
7a2842b5ee Platform actor works when not being stood on. 2024-07-12 10:49:54 -07:00
592c8dffb1 Ladders! ...janky ones. 2024-07-11 22:23:55 -07:00
f35ab3703b Level physics state modifier system added. Now just need to apply it to the actors. 2024-06-30 10:59:43 -07:00
b51d69a8f9 State animations, Finally coming together. 2024-06-29 00:51:02 -07:00
4bf2a3f788 DOORS... 2024-06-22 15:58:23 -07:00
e4a6188d89 Generalized interactable template. Created health pickup derived class. 2024-06-22 15:14:27 -07:00
3f47fbbf7c Death anim added. 2024-06-21 22:02:16 -07:00
fb5f0dd872 Oh boy new level assets. 2024-06-21 20:58:01 -07:00
4c20731b6d Some more animations, finally figured out how modulate colors sort of work. Helps with that hurt animation. 2024-06-21 15:44:18 -07:00
eb47082730 Levelified a node tree. Added foreground and background tilemap layers. 2024-06-19 21:51:06 -07:00
922b4d05aa Dash momentum to jump. 2024-06-19 21:25:55 -07:00
9d69d7df7d Animation tweaks. 2024-06-15 08:35:12 -07:00
6961eec7de UI dialog and HUD switch implemented with singleton controller. 2024-06-08 14:21:47 -07:00
ee52522925 Simple lifebar implemented. UI work still in progress. 2024-06-08 09:15:29 -07:00
599d37deeb Working on UI related items. 2024-06-07 22:00:55 -07:00
5d0bc33cbf Let there be some sound. And resources! 2024-05-27 23:24:32 -07:00
aaad967476 Should have done this a while ago. 2024-04-25 20:13:25 -07:00