074365c70fAir vent test chanber. Not quite workingDustin2025-06-15 13:55:59 -0700
eb7e8d1a58Jump velocity drops off when button released. level stiched togetherDustin2025-06-15 10:59:42 -0700
1ceec696ccstamina tweak on old state.Dustin2025-06-15 10:40:13 -0700
5196b3eb6eAdd state duration tracker to movement state receiver to re-enable drop through collision mask. drop through floor now better.Dustin2025-06-15 09:19:07 -0700
f833f1cec7Tweaks to movement states and modifiers for more realistic valuesDustin2025-05-31 21:36:40 -0700
b7002f03adSome odd dash behavior on slip surfaces but otherwise, add return after state change to fix long standing weirdness of processing the wrong movement parameters right before state change.Dustin2025-05-31 21:27:30 -0700
8960fddef2Some cleanup of unused code after all that mess.Dustin2025-05-25 18:57:51 -0700
bb3f6f5501Now using unified inertia calculation function for both horizontal and vertical movement! Getting closer, finally.Dustin2025-05-25 18:48:04 -0700
675a0181f0Generalized resolve_inertia function. Have a bug on dash after land.Dustin2025-05-25 18:40:21 -0700
76ec165863Jump looking better. Seems we made gravity optional by relative movement in y axis and desired movement never being set to down.Dustin2025-05-25 10:23:14 -0700
230c91079fClonebox now does nothing.Dustin2025-05-25 10:10:56 -0700
d7d612db72Acceleration now directionless. It doesn't work yet but at least it doesn't crash.Dustin2025-05-25 10:03:26 -0700
b49b1d67d2I took a break. What was I doing.Dustin2025-05-24 08:14:33 -0700
a02eb6830aNew model, new problems.Dustin2025-05-15 00:02:17 -0700
a3c3d2db9fTotal switch of export params for movement params and modifiers, state is next.Dustin2025-05-14 23:49:33 -0700
6626e03fb1Yet another movement modelDustin2025-05-14 23:13:13 -0700
d422ae61ddMultiple Movement ModifierDustin2025-05-10 23:47:51 -0700
0ac1c4abefMultiple Movement Modifiers at once instead of having to be merged.Dustin2025-05-10 21:22:51 -0700
71a497b73bAdded jerk, fixing state modifiersDustin2025-05-10 20:03:51 -0700
26df8ef0c4Movement modifiers are complicated.Dustin2025-05-10 18:32:06 -0700
1e5cf79f15Modifies over levels doable again.Dustin2025-05-10 15:44:18 -0700
371e508293Level transition changes. Wish I could do better than a string but resources and packescenes just not working.Dustin2025-05-10 12:56:50 -0700
95c217be5cStarting a series of test chambers.Dustin2025-05-10 08:52:25 -0700
f13c4a7061Modifiers are resources now so I can easily dump them into levels. Yay.Dustin2025-05-10 08:18:06 -0700
92c707b2f0Modifier with zero limit now works a little better. Still have some bugs.Dustin2025-05-09 23:36:09 -0700
8e9f246e2aRenamed to velocity controllerDustin2025-05-09 21:49:58 -0700
d1d33f3087Movement routines now it is own class. I can use them outside of statesDustin2025-05-09 00:14:03 -0700