Commit Graph

21 Commits

Author SHA1 Message Date
a09be453da State modifier merge and signals. They mostly work. 2025-03-23 18:33:59 -07:00
c544a924c3 More state modifier work. Repeating old mistakes. 2025-03-23 08:36:51 -07:00
d9b5d27855 State modifier progress. 2025-03-23 00:15:31 -07:00
e8aa0bbbb9 Change state export variable names. 2025-03-22 21:18:14 -07:00
a8c6391ee9 Starting to wonder if I need modifiers again. 2025-03-22 08:50:30 -07:00
209c75ba16 More movements and functions 2025-03-20 23:23:03 -07:00
7a782b8921 Add a whole bunch more animations, again. 2025-03-20 20:26:06 -07:00
8c9f1108ec Add a whole bunch more animations. 2025-03-20 20:07:27 -07:00
93559496b0 Add a bunch of animations 2025-03-19 22:41:13 -07:00
471b1ee3db Fixes on Receiver. Add landing frames. 2025-03-19 22:19:51 -07:00
ae24288db3 Troubleshooting falling. 2025-03-18 19:58:39 -07:00
6b1efd27e3 Clean up 2025-03-18 19:26:54 -07:00
d9d5860d63 Almost jumping. 2025-03-18 14:55:42 -07:00
522e409dab Running. 2025-03-17 21:41:29 -07:00
702782def7 Falling. 2025-03-17 21:11:09 -07:00
1b7715746e Almost made fall happen. 2025-03-17 20:45:48 -07:00
ae9256f083 Add from state, signal based callback and processing state functions. I'm loking how this is turning out. 2025-03-17 00:04:19 -07:00
c2ad46f5ae Fix node order in actor template for better ready() processing. Add signal based callback. 2025-03-16 18:43:53 -07:00
c577a74061 Fix actor template issue, extend scripts for PlayerE 2025-03-16 17:59:39 -07:00
d7cb6fa877 Adding player resourses with janky mod of aseprite wizard importer. 2025-03-16 10:02:17 -07:00
1a570950c1 Clean up and new template based player 2025-03-12 21:41:58 -07:00