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8de3fc1060
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Ladder behavior tweak.
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2025-06-18 21:26:21 -07:00 |
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6ed2e86806
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Bug fixed, Dialog UI improvements.
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2025-06-17 22:39:52 -07:00 |
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25152de524
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Bug with jumping happening when trying to advance dialog but otherwise progress.
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2025-06-17 17:18:24 -07:00 |
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91186fa610
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More in game dialog work.
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2025-06-17 16:25:52 -07:00 |
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65b0b39da3
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NPC interraction and dialog receiver
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2025-06-15 22:57:45 -07:00 |
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f17b1f7402
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setup NPC dialog interractable
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2025-06-15 22:36:00 -07:00 |
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4a8ab2317d
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NPC Actor
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2025-06-15 15:57:12 -07:00 |
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074365c70f
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Air vent test chanber. Not quite working
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2025-06-15 13:55:59 -07:00 |
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eb7e8d1a58
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Jump velocity drops off when button released. level stiched together
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2025-06-15 10:59:42 -07:00 |
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1ceec696cc
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stamina tweak on old state.
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2025-06-15 10:40:13 -07:00 |
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5196b3eb6e
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Add state duration tracker to movement state receiver to re-enable drop through collision mask. drop through floor now better.
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2025-06-15 09:19:07 -07:00 |
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d3775c364f
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improve ladder climbing
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2025-06-15 09:05:05 -07:00 |
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49e2030c06
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Ladder fix.
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2025-06-12 22:08:06 -07:00 |
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edfe3b09a8
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New level assets for ladder test chamber
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2025-06-12 21:48:42 -07:00 |
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a500bc96d4
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One-way collision layers and objects
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2025-06-12 18:25:13 -07:00 |
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42035d7907
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Game Settings resource, directly launch game now.
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2025-06-03 19:40:09 -07:00 |
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76e7f5ef19
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Spent too much time fixing slope movement
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2025-06-03 14:37:44 -07:00 |
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a387d74138
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Low gravity test chamber.
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2025-06-03 11:51:30 -07:00 |
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544716502e
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Fall and jump follows similar impulse model for horizontal movement now.
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2025-06-03 11:39:07 -07:00 |
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e2c77b05e3
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SE manager working. Mushroom pew now pows.
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2025-06-01 17:10:04 -07:00 |
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9cf13cc5b8
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Jump adjustments for crap jumps.
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2025-06-01 11:08:34 -07:00 |
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a195e7be2d
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Snapping to ledge a little better on grab, jump height test in first clonebox
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2025-06-01 10:34:27 -07:00 |
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d934c815e0
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Ledge grab tweaks
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2025-05-31 22:07:56 -07:00 |
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f833f1cec7
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Tweaks to movement states and modifiers for more realistic values
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2025-05-31 21:36:40 -07:00 |
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b7002f03ad
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Some odd dash behavior on slip surfaces but otherwise, add return after state change to fix long standing weirdness of processing the wrong movement parameters right before state change.
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2025-05-31 21:27:30 -07:00 |
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5197b3a608
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It actually kinda works!
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2025-05-31 08:41:17 -07:00 |
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327e02d00b
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More modifier rooms
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2025-05-30 21:56:45 -07:00 |
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2ef9a36851
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Remove unused code in movement parameters
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2025-05-30 20:40:14 -07:00 |
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59f2823b21
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Good progress but crouch move is a little off for some reason
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2025-05-29 22:30:21 -07:00 |
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4c7f5f1f4d
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Better impulse model.
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2025-05-29 21:55:45 -07:00 |
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27590aba90
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Still impulse issues, testing a new icy surface box.
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2025-05-28 22:01:49 -07:00 |
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d1d7e24936
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Movement based only on input for static movement. No acceleration then only input.
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2025-05-27 21:52:42 -07:00 |
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a0aae4fbcb
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Moving static speed to outside of inertia resolve function.
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2025-05-27 20:24:58 -07:00 |
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3b37b568c5
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Bug fix and linking to another level
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2025-05-26 20:49:33 -07:00 |
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4a95ec08f4
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Impulse maybe working
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2025-05-26 12:05:41 -07:00 |
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e7f08fd351
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Busted impulse.
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2025-05-25 19:17:14 -07:00 |
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8960fddef2
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Some cleanup of unused code after all that mess.
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2025-05-25 18:57:51 -07:00 |
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bb3f6f5501
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Now using unified inertia calculation function for both horizontal and vertical movement! Getting closer, finally.
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2025-05-25 18:48:04 -07:00 |
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675a0181f0
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Generalized resolve_inertia function. Have a bug on dash after land.
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2025-05-25 18:40:21 -07:00 |
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25046c852f
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Jump bug fixed.
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2025-05-25 13:41:14 -07:00 |
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76ec165863
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Jump looking better. Seems we made gravity optional by relative movement in y axis and desired movement never being set to down.
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2025-05-25 10:23:14 -07:00 |
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230c91079f
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Clonebox now does nothing.
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2025-05-25 10:10:56 -07:00 |
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d7d612db72
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Acceleration now directionless. It doesn't work yet but at least it doesn't crash.
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2025-05-25 10:03:26 -07:00 |
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b49b1d67d2
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I took a break. What was I doing.
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2025-05-24 08:14:33 -07:00 |
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a02eb6830a
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New model, new problems.
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2025-05-15 00:02:17 -07:00 |
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a3c3d2db9f
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Total switch of export params for movement params and modifiers, state is next.
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2025-05-14 23:49:33 -07:00 |
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6626e03fb1
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Yet another movement model
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2025-05-14 23:13:13 -07:00 |
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d422ae61dd
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Multiple Movement Modifier
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2025-05-10 23:47:51 -07:00 |
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0ac1c4abef
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Multiple Movement Modifiers at once instead of having to be merged.
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2025-05-10 21:22:51 -07:00 |
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71a497b73b
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Added jerk, fixing state modifiers
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2025-05-10 20:03:51 -07:00 |
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