Add a whole bunch more animations.
|
|
@ -1,4 +1,116 @@
|
|||
[gd_resource type="SpriteFrames" load_steps=79 format=2]
|
||||
[gd_resource type="SpriteFrames" load_steps=140 format=2]
|
||||
|
||||
[sub_resource type="StreamTexture" id=98]
|
||||
load_path = "res://.import/attack-punch.png-df2859eb810ace4975421f16e39f47b1.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=99]
|
||||
atlas = SubResource( 98 )
|
||||
region = Rect2( 0, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=100]
|
||||
atlas = SubResource( 98 )
|
||||
region = Rect2( 64, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=101]
|
||||
atlas = SubResource( 98 )
|
||||
region = Rect2( 128, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=102]
|
||||
atlas = SubResource( 98 )
|
||||
region = Rect2( 0, 64, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=103]
|
||||
atlas = SubResource( 98 )
|
||||
region = Rect2( 64, 64, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=104]
|
||||
atlas = SubResource( 98 )
|
||||
region = Rect2( 128, 64, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=105]
|
||||
atlas = SubResource( 98 )
|
||||
region = Rect2( 0, 128, 64, 64 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=133]
|
||||
load_path = "res://.import/attack-stab.png-ef2ad659f974ce3d43d446e90b7c2f86.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=134]
|
||||
atlas = SubResource( 133 )
|
||||
region = Rect2( 0, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=135]
|
||||
atlas = SubResource( 133 )
|
||||
region = Rect2( 64, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=136]
|
||||
atlas = SubResource( 133 )
|
||||
region = Rect2( 128, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=137]
|
||||
atlas = SubResource( 133 )
|
||||
region = Rect2( 0, 64, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=138]
|
||||
atlas = SubResource( 133 )
|
||||
region = Rect2( 64, 64, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=139]
|
||||
atlas = SubResource( 133 )
|
||||
region = Rect2( 128, 64, 64, 64 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=79]
|
||||
load_path = "res://.import/attack-sword.png-3afb5b2b240b96c17e411db80e3a864f.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=80]
|
||||
atlas = SubResource( 79 )
|
||||
region = Rect2( 0, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=81]
|
||||
atlas = SubResource( 79 )
|
||||
region = Rect2( 64, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=82]
|
||||
atlas = SubResource( 79 )
|
||||
region = Rect2( 128, 0, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=83]
|
||||
atlas = SubResource( 79 )
|
||||
region = Rect2( 0, 64, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=84]
|
||||
atlas = SubResource( 79 )
|
||||
region = Rect2( 64, 64, 64, 64 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=85]
|
||||
atlas = SubResource( 79 )
|
||||
region = Rect2( 128, 64, 64, 64 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=86]
|
||||
load_path = "res://.import/death.png-a46856894d7e229f6174f376935df28a.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=87]
|
||||
atlas = SubResource( 86 )
|
||||
region = Rect2( 0, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=88]
|
||||
atlas = SubResource( 86 )
|
||||
region = Rect2( 48, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=89]
|
||||
atlas = SubResource( 86 )
|
||||
region = Rect2( 96, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=90]
|
||||
atlas = SubResource( 86 )
|
||||
region = Rect2( 0, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=91]
|
||||
atlas = SubResource( 86 )
|
||||
region = Rect2( 48, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=92]
|
||||
atlas = SubResource( 86 )
|
||||
region = Rect2( 96, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=1]
|
||||
load_path = "res://.import/idle.png-dac221ba43c70fde9cf788217116f029.stex"
|
||||
|
|
@ -34,6 +146,25 @@ region = Rect2( 48, 48, 48, 48 )
|
|||
atlas = SubResource( 27 )
|
||||
region = Rect2( 96, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=93]
|
||||
load_path = "res://.import/hurt.png-7e7b930943c7702ecefa536828dfaf02.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=94]
|
||||
atlas = SubResource( 93 )
|
||||
region = Rect2( 0, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=95]
|
||||
atlas = SubResource( 93 )
|
||||
region = Rect2( 48, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=96]
|
||||
atlas = SubResource( 93 )
|
||||
region = Rect2( 0, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=97]
|
||||
atlas = SubResource( 93 )
|
||||
region = Rect2( 48, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = SubResource( 1 )
|
||||
region = Rect2( 48, 0, 48, 48 )
|
||||
|
|
@ -54,6 +185,25 @@ region = Rect2( 48, 48, 48, 48 )
|
|||
atlas = SubResource( 1 )
|
||||
region = Rect2( 96, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=106]
|
||||
load_path = "res://.import/idle-sword.png-cf3e7ec5c39d1fc2e98d9c915ffa6532.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=107]
|
||||
atlas = SubResource( 106 )
|
||||
region = Rect2( 0, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=108]
|
||||
atlas = SubResource( 106 )
|
||||
region = Rect2( 48, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=109]
|
||||
atlas = SubResource( 106 )
|
||||
region = Rect2( 0, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=110]
|
||||
atlas = SubResource( 106 )
|
||||
region = Rect2( 48, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=34]
|
||||
load_path = "res://.import/idle-crouch.png-8f1595d55411ac4e1fef2bb6cf7e5b5c.stex"
|
||||
|
||||
|
|
@ -69,6 +219,21 @@ region = Rect2( 48, 0, 48, 48 )
|
|||
atlas = SubResource( 34 )
|
||||
region = Rect2( 0, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=120]
|
||||
load_path = "res://.import/idle-push.png-e84e5ebe2a751180a9c4740535c9b2f7.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=121]
|
||||
atlas = SubResource( 120 )
|
||||
region = Rect2( 0, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=122]
|
||||
atlas = SubResource( 120 )
|
||||
region = Rect2( 48, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=123]
|
||||
atlas = SubResource( 120 )
|
||||
region = Rect2( 0, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=8]
|
||||
load_path = "res://.import/jump.png-e5e27a6608040d3526a151777807f18b.stex"
|
||||
|
||||
|
|
@ -258,6 +423,41 @@ region = Rect2( 0, 96, 48, 48 )
|
|||
atlas = SubResource( 18 )
|
||||
region = Rect2( 48, 96, 48, 48 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=111]
|
||||
load_path = "res://.import/run-sword.png-6e6a5a9983f4110cdd5e02e00d67da69.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=112]
|
||||
atlas = SubResource( 111 )
|
||||
region = Rect2( 0, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=113]
|
||||
atlas = SubResource( 111 )
|
||||
region = Rect2( 48, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=114]
|
||||
atlas = SubResource( 111 )
|
||||
region = Rect2( 96, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=115]
|
||||
atlas = SubResource( 111 )
|
||||
region = Rect2( 0, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=116]
|
||||
atlas = SubResource( 111 )
|
||||
region = Rect2( 48, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=117]
|
||||
atlas = SubResource( 111 )
|
||||
region = Rect2( 96, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=118]
|
||||
atlas = SubResource( 111 )
|
||||
region = Rect2( 0, 96, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=119]
|
||||
atlas = SubResource( 111 )
|
||||
region = Rect2( 48, 96, 48, 48 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=38]
|
||||
load_path = "res://.import/run-crouch.png-13dd70dd30935cf28b601677cc96319e.stex"
|
||||
|
||||
|
|
@ -301,9 +501,64 @@ region = Rect2( 0, 96, 48, 48 )
|
|||
atlas = SubResource( 38 )
|
||||
region = Rect2( 48, 96, 48, 48 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=124]
|
||||
load_path = "res://.import/walk.png-0d536fc31ef445aa94a97fccd3c71be9.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=125]
|
||||
atlas = SubResource( 124 )
|
||||
region = Rect2( 0, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=126]
|
||||
atlas = SubResource( 124 )
|
||||
region = Rect2( 48, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=127]
|
||||
atlas = SubResource( 124 )
|
||||
region = Rect2( 96, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=128]
|
||||
atlas = SubResource( 124 )
|
||||
region = Rect2( 0, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=129]
|
||||
atlas = SubResource( 124 )
|
||||
region = Rect2( 48, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=130]
|
||||
atlas = SubResource( 124 )
|
||||
region = Rect2( 96, 48, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=131]
|
||||
atlas = SubResource( 124 )
|
||||
region = Rect2( 0, 96, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=132]
|
||||
atlas = SubResource( 124 )
|
||||
region = Rect2( 48, 96, 48, 48 )
|
||||
|
||||
[resource]
|
||||
resource_name = "PlayerE"
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 99 ), SubResource( 100 ), SubResource( 100 ), SubResource( 101 ), SubResource( 102 ), SubResource( 103 ), SubResource( 104 ), SubResource( 105 ) ],
|
||||
"loop": false,
|
||||
"name": "attack-punch",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 134 ), SubResource( 135 ), SubResource( 136 ), SubResource( 136 ), SubResource( 137 ), SubResource( 138 ), SubResource( 139 ) ],
|
||||
"loop": false,
|
||||
"name": "attack-stab",
|
||||
"speed": 12.0
|
||||
}, {
|
||||
"frames": [ SubResource( 80 ), SubResource( 81 ), SubResource( 82 ), SubResource( 83 ), SubResource( 84 ), SubResource( 85 ) ],
|
||||
"loop": false,
|
||||
"name": "attack-sword",
|
||||
"speed": 15.0
|
||||
}, {
|
||||
"frames": [ SubResource( 87 ), SubResource( 88 ), SubResource( 89 ), SubResource( 90 ), SubResource( 90 ), SubResource( 90 ), SubResource( 91 ), SubResource( 92 ), SubResource( 92 ), SubResource( 92 ) ],
|
||||
"loop": false,
|
||||
"name": "death",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 2 ) ],
|
||||
"loop": true,
|
||||
"name": "default",
|
||||
|
|
@ -314,16 +569,31 @@ animations = [ {
|
|||
"name": "flip",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 94 ), SubResource( 95 ), SubResource( 96 ), SubResource( 97 ) ],
|
||||
"loop": true,
|
||||
"name": "hurt",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 5 ), SubResource( 6 ), SubResource( 2 ), SubResource( 7 ), SubResource( 7 ), SubResource( 7 ) ],
|
||||
"loop": true,
|
||||
"name": "idle",
|
||||
"speed": 11.0
|
||||
}, {
|
||||
"frames": [ SubResource( 107 ), SubResource( 108 ), SubResource( 109 ), SubResource( 109 ), SubResource( 109 ), SubResource( 108 ), SubResource( 107 ), SubResource( 110 ), SubResource( 110 ), SubResource( 110 ) ],
|
||||
"loop": true,
|
||||
"name": "idle-attack-sword",
|
||||
"speed": 11.0
|
||||
}, {
|
||||
"frames": [ SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 37 ), SubResource( 37 ), SubResource( 37 ), SubResource( 36 ), SubResource( 35 ), SubResource( 35 ), SubResource( 35 ) ],
|
||||
"loop": true,
|
||||
"name": "idle-crouch",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 121 ), SubResource( 122 ), SubResource( 123 ), SubResource( 123 ), SubResource( 123 ), SubResource( 122 ), SubResource( 121 ), SubResource( 121 ) ],
|
||||
"loop": true,
|
||||
"name": "idle-push",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ) ],
|
||||
"loop": false,
|
||||
"name": "jump",
|
||||
|
|
@ -359,8 +629,18 @@ animations = [ {
|
|||
"name": "run",
|
||||
"speed": 13.0
|
||||
}, {
|
||||
"frames": [ SubResource( 112 ), SubResource( 113 ), SubResource( 114 ), SubResource( 115 ), SubResource( 116 ), SubResource( 117 ), SubResource( 118 ), SubResource( 119 ) ],
|
||||
"loop": true,
|
||||
"name": "run-attack-sword",
|
||||
"speed": 13.0
|
||||
}, {
|
||||
"frames": [ SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ) ],
|
||||
"loop": true,
|
||||
"name": "run-crouch",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [ SubResource( 125 ), SubResource( 126 ), SubResource( 127 ), SubResource( 128 ), SubResource( 129 ), SubResource( 130 ), SubResource( 131 ), SubResource( 132 ) ],
|
||||
"loop": true,
|
||||
"name": "walk",
|
||||
"speed": 8.0
|
||||
} ]
|
||||
|
|
|
|||
BIN
assets/actors/players/playerE/attack-punch.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
35
assets/actors/players/playerE/attack-punch.png.import
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/attack-punch.png-df2859eb810ace4975421f16e39f47b1.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/actors/players/playerE/attack-punch.png"
|
||||
dest_files=[ "res://.import/attack-punch.png-df2859eb810ace4975421f16e39f47b1.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
assets/actors/players/playerE/attack-stab.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
35
assets/actors/players/playerE/attack-stab.png.import
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/attack-stab.png-ef2ad659f974ce3d43d446e90b7c2f86.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/actors/players/playerE/attack-stab.png"
|
||||
dest_files=[ "res://.import/attack-stab.png-ef2ad659f974ce3d43d446e90b7c2f86.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
assets/actors/players/playerE/attack-sword.png
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