diff --git a/assets/actors/players/playerE/PlayerE_SpriteFrames.tres b/assets/actors/players/playerE/PlayerE_SpriteFrames.tres index c15e83c..cadce0a 100644 --- a/assets/actors/players/playerE/PlayerE_SpriteFrames.tres +++ b/assets/actors/players/playerE/PlayerE_SpriteFrames.tres @@ -1,4 +1,116 @@ -[gd_resource type="SpriteFrames" load_steps=79 format=2] +[gd_resource type="SpriteFrames" load_steps=140 format=2] + +[sub_resource type="StreamTexture" id=98] +load_path = "res://.import/attack-punch.png-df2859eb810ace4975421f16e39f47b1.stex" + +[sub_resource type="AtlasTexture" id=99] +atlas = SubResource( 98 ) +region = Rect2( 0, 0, 64, 64 ) + +[sub_resource type="AtlasTexture" id=100] +atlas = SubResource( 98 ) +region = Rect2( 64, 0, 64, 64 ) + +[sub_resource type="AtlasTexture" id=101] +atlas = SubResource( 98 ) +region = Rect2( 128, 0, 64, 64 ) + +[sub_resource type="AtlasTexture" id=102] +atlas = SubResource( 98 ) +region = Rect2( 0, 64, 64, 64 ) + +[sub_resource type="AtlasTexture" id=103] +atlas = SubResource( 98 ) +region = Rect2( 64, 64, 64, 64 ) + +[sub_resource type="AtlasTexture" id=104] +atlas = SubResource( 98 ) +region = Rect2( 128, 64, 64, 64 ) + +[sub_resource type="AtlasTexture" id=105] +atlas = SubResource( 98 ) +region = Rect2( 0, 128, 64, 64 ) + +[sub_resource type="StreamTexture" id=133] +load_path = "res://.import/attack-stab.png-ef2ad659f974ce3d43d446e90b7c2f86.stex" + +[sub_resource type="AtlasTexture" id=134] +atlas = SubResource( 133 ) +region = Rect2( 0, 0, 64, 64 ) + +[sub_resource type="AtlasTexture" id=135] +atlas = SubResource( 133 ) +region = Rect2( 64, 0, 64, 64 ) + +[sub_resource type="AtlasTexture" id=136] +atlas = SubResource( 133 ) +region = Rect2( 128, 0, 64, 64 ) + +[sub_resource type="AtlasTexture" id=137] +atlas = SubResource( 133 ) +region = Rect2( 0, 64, 64, 64 ) + +[sub_resource type="AtlasTexture" id=138] +atlas = SubResource( 133 ) +region = Rect2( 64, 64, 64, 64 ) + +[sub_resource type="AtlasTexture" id=139] +atlas = SubResource( 133 ) +region = Rect2( 128, 64, 64, 64 ) + +[sub_resource type="StreamTexture" id=79] +load_path = "res://.import/attack-sword.png-3afb5b2b240b96c17e411db80e3a864f.stex" + +[sub_resource type="AtlasTexture" id=80] +atlas = SubResource( 79 ) +region = Rect2( 0, 0, 64, 64 ) + +[sub_resource type="AtlasTexture" id=81] +atlas = SubResource( 79 ) +region = Rect2( 64, 0, 64, 64 ) + +[sub_resource type="AtlasTexture" id=82] +atlas = SubResource( 79 ) +region = Rect2( 128, 0, 64, 64 ) + +[sub_resource type="AtlasTexture" id=83] +atlas = SubResource( 79 ) +region = Rect2( 0, 64, 64, 64 ) + +[sub_resource type="AtlasTexture" id=84] +atlas = SubResource( 79 ) +region = Rect2( 64, 64, 64, 64 ) + +[sub_resource type="AtlasTexture" id=85] +atlas = SubResource( 79 ) +region = Rect2( 128, 64, 64, 64 ) + +[sub_resource type="StreamTexture" id=86] +load_path = "res://.import/death.png-a46856894d7e229f6174f376935df28a.stex" + +[sub_resource type="AtlasTexture" id=87] +atlas = SubResource( 86 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=88] +atlas = SubResource( 86 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=89] +atlas = SubResource( 86 ) +region = Rect2( 96, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=90] +atlas = SubResource( 86 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=91] +atlas = SubResource( 86 ) +region = Rect2( 48, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=92] +atlas = SubResource( 86 ) +region = Rect2( 96, 48, 48, 48 ) [sub_resource type="StreamTexture" id=1] load_path = "res://.import/idle.png-dac221ba43c70fde9cf788217116f029.stex" @@ -34,6 +146,25 @@ region = Rect2( 48, 48, 48, 48 ) atlas = SubResource( 27 ) region = Rect2( 96, 48, 48, 48 ) +[sub_resource type="StreamTexture" id=93] +load_path = "res://.import/hurt.png-7e7b930943c7702ecefa536828dfaf02.stex" + +[sub_resource type="AtlasTexture" id=94] +atlas = SubResource( 93 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=95] +atlas = SubResource( 93 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=96] +atlas = SubResource( 93 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=97] +atlas = SubResource( 93 ) +region = Rect2( 48, 48, 48, 48 ) + [sub_resource type="AtlasTexture" id=3] atlas = SubResource( 1 ) region = Rect2( 48, 0, 48, 48 ) @@ -54,6 +185,25 @@ region = Rect2( 48, 48, 48, 48 ) atlas = SubResource( 1 ) region = Rect2( 96, 48, 48, 48 ) +[sub_resource type="StreamTexture" id=106] +load_path = "res://.import/idle-sword.png-cf3e7ec5c39d1fc2e98d9c915ffa6532.stex" + +[sub_resource type="AtlasTexture" id=107] +atlas = SubResource( 106 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=108] +atlas = SubResource( 106 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=109] +atlas = SubResource( 106 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=110] +atlas = SubResource( 106 ) +region = Rect2( 48, 48, 48, 48 ) + [sub_resource type="StreamTexture" id=34] load_path = "res://.import/idle-crouch.png-8f1595d55411ac4e1fef2bb6cf7e5b5c.stex" @@ -69,6 +219,21 @@ region = Rect2( 48, 0, 48, 48 ) atlas = SubResource( 34 ) region = Rect2( 0, 48, 48, 48 ) +[sub_resource type="StreamTexture" id=120] +load_path = "res://.import/idle-push.png-e84e5ebe2a751180a9c4740535c9b2f7.stex" + +[sub_resource type="AtlasTexture" id=121] +atlas = SubResource( 120 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=122] +atlas = SubResource( 120 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=123] +atlas = SubResource( 120 ) +region = Rect2( 0, 48, 48, 48 ) + [sub_resource type="StreamTexture" id=8] load_path = "res://.import/jump.png-e5e27a6608040d3526a151777807f18b.stex" @@ -258,6 +423,41 @@ region = Rect2( 0, 96, 48, 48 ) atlas = SubResource( 18 ) region = Rect2( 48, 96, 48, 48 ) +[sub_resource type="StreamTexture" id=111] +load_path = "res://.import/run-sword.png-6e6a5a9983f4110cdd5e02e00d67da69.stex" + +[sub_resource type="AtlasTexture" id=112] +atlas = SubResource( 111 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=113] +atlas = SubResource( 111 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=114] +atlas = SubResource( 111 ) +region = Rect2( 96, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=115] +atlas = SubResource( 111 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=116] +atlas = SubResource( 111 ) +region = Rect2( 48, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=117] +atlas = SubResource( 111 ) +region = Rect2( 96, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=118] +atlas = SubResource( 111 ) +region = Rect2( 0, 96, 48, 48 ) + +[sub_resource type="AtlasTexture" id=119] +atlas = SubResource( 111 ) +region = Rect2( 48, 96, 48, 48 ) + [sub_resource type="StreamTexture" id=38] load_path = "res://.import/run-crouch.png-13dd70dd30935cf28b601677cc96319e.stex" @@ -301,9 +501,64 @@ region = Rect2( 0, 96, 48, 48 ) atlas = SubResource( 38 ) region = Rect2( 48, 96, 48, 48 ) +[sub_resource type="StreamTexture" id=124] +load_path = "res://.import/walk.png-0d536fc31ef445aa94a97fccd3c71be9.stex" + +[sub_resource type="AtlasTexture" id=125] +atlas = SubResource( 124 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=126] +atlas = SubResource( 124 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=127] +atlas = SubResource( 124 ) +region = Rect2( 96, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=128] +atlas = SubResource( 124 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=129] +atlas = SubResource( 124 ) +region = Rect2( 48, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=130] +atlas = SubResource( 124 ) +region = Rect2( 96, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=131] +atlas = SubResource( 124 ) +region = Rect2( 0, 96, 48, 48 ) + +[sub_resource type="AtlasTexture" id=132] +atlas = SubResource( 124 ) +region = Rect2( 48, 96, 48, 48 ) + [resource] resource_name = "PlayerE" animations = [ { +"frames": [ SubResource( 99 ), SubResource( 100 ), SubResource( 100 ), SubResource( 101 ), SubResource( 102 ), SubResource( 103 ), SubResource( 104 ), SubResource( 105 ) ], +"loop": false, +"name": "attack-punch", +"speed": 10.0 +}, { +"frames": [ SubResource( 134 ), SubResource( 135 ), SubResource( 136 ), SubResource( 136 ), SubResource( 137 ), SubResource( 138 ), SubResource( 139 ) ], +"loop": false, +"name": "attack-stab", +"speed": 12.0 +}, { +"frames": [ SubResource( 80 ), SubResource( 81 ), SubResource( 82 ), SubResource( 83 ), SubResource( 84 ), SubResource( 85 ) ], +"loop": false, +"name": "attack-sword", +"speed": 15.0 +}, { +"frames": [ SubResource( 87 ), SubResource( 88 ), SubResource( 89 ), SubResource( 90 ), SubResource( 90 ), SubResource( 90 ), SubResource( 91 ), SubResource( 92 ), SubResource( 92 ), SubResource( 92 ) ], +"loop": false, +"name": "death", +"speed": 10.0 +}, { "frames": [ SubResource( 2 ) ], "loop": true, "name": "default", @@ -314,16 +569,31 @@ animations = [ { "name": "flip", "speed": 10.0 }, { +"frames": [ SubResource( 94 ), SubResource( 95 ), SubResource( 96 ), SubResource( 97 ) ], +"loop": true, +"name": "hurt", +"speed": 10.0 +}, { "frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 5 ), SubResource( 6 ), SubResource( 2 ), SubResource( 7 ), SubResource( 7 ), SubResource( 7 ) ], "loop": true, "name": "idle", "speed": 11.0 }, { +"frames": [ SubResource( 107 ), SubResource( 108 ), SubResource( 109 ), SubResource( 109 ), SubResource( 109 ), SubResource( 108 ), SubResource( 107 ), SubResource( 110 ), SubResource( 110 ), SubResource( 110 ) ], +"loop": true, +"name": "idle-attack-sword", +"speed": 11.0 +}, { "frames": [ SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 37 ), SubResource( 37 ), SubResource( 37 ), SubResource( 36 ), SubResource( 35 ), SubResource( 35 ), SubResource( 35 ) ], "loop": true, "name": "idle-crouch", "speed": 10.0 }, { +"frames": [ SubResource( 121 ), SubResource( 122 ), SubResource( 123 ), SubResource( 123 ), SubResource( 123 ), SubResource( 122 ), SubResource( 121 ), SubResource( 121 ) ], +"loop": true, +"name": "idle-push", +"speed": 10.0 +}, { "frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ) ], "loop": false, "name": "jump", @@ -359,8 +629,18 @@ animations = [ { "name": "run", "speed": 13.0 }, { +"frames": [ SubResource( 112 ), SubResource( 113 ), SubResource( 114 ), SubResource( 115 ), SubResource( 116 ), SubResource( 117 ), SubResource( 118 ), SubResource( 119 ) ], +"loop": true, +"name": "run-attack-sword", +"speed": 13.0 +}, { "frames": [ SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ) ], "loop": true, "name": "run-crouch", "speed": 10.0 +}, { +"frames": [ SubResource( 125 ), SubResource( 126 ), SubResource( 127 ), SubResource( 128 ), SubResource( 129 ), SubResource( 130 ), SubResource( 131 ), SubResource( 132 ) ], +"loop": true, +"name": "walk", +"speed": 8.0 } ] diff --git a/assets/actors/players/playerE/attack-punch.png b/assets/actors/players/playerE/attack-punch.png new file mode 100644 index 0000000..127a9ce Binary files /dev/null and b/assets/actors/players/playerE/attack-punch.png differ diff --git a/assets/actors/players/playerE/attack-punch.png.import b/assets/actors/players/playerE/attack-punch.png.import new file mode 100644 index 0000000..4b8ae71 --- /dev/null +++ b/assets/actors/players/playerE/attack-punch.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/attack-punch.png-df2859eb810ace4975421f16e39f47b1.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/attack-punch.png" +dest_files=[ "res://.import/attack-punch.png-df2859eb810ace4975421f16e39f47b1.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/attack-stab.png b/assets/actors/players/playerE/attack-stab.png new file mode 100644 index 0000000..ee391d0 Binary files /dev/null and b/assets/actors/players/playerE/attack-stab.png differ diff --git a/assets/actors/players/playerE/attack-stab.png.import b/assets/actors/players/playerE/attack-stab.png.import new file mode 100644 index 0000000..8b0b1f1 --- /dev/null +++ b/assets/actors/players/playerE/attack-stab.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/attack-stab.png-ef2ad659f974ce3d43d446e90b7c2f86.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/attack-stab.png" +dest_files=[ "res://.import/attack-stab.png-ef2ad659f974ce3d43d446e90b7c2f86.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/attack-sword.png b/assets/actors/players/playerE/attack-sword.png new file mode 100644 index 0000000..85c346b Binary files /dev/null and b/assets/actors/players/playerE/attack-sword.png differ diff --git a/assets/actors/players/playerE/attack-sword.png.import b/assets/actors/players/playerE/attack-sword.png.import new file mode 100644 index 0000000..e563b0b --- /dev/null +++ b/assets/actors/players/playerE/attack-sword.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/attack-sword.png-3afb5b2b240b96c17e411db80e3a864f.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/attack-sword.png" +dest_files=[ "res://.import/attack-sword.png-3afb5b2b240b96c17e411db80e3a864f.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/death.png b/assets/actors/players/playerE/death.png new file mode 100644 index 0000000..c253f87 Binary files /dev/null and b/assets/actors/players/playerE/death.png differ diff --git a/assets/actors/players/playerE/death.png.import b/assets/actors/players/playerE/death.png.import new file mode 100644 index 0000000..0f532a4 --- /dev/null +++ b/assets/actors/players/playerE/death.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/death.png-a46856894d7e229f6174f376935df28a.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/death.png" +dest_files=[ "res://.import/death.png-a46856894d7e229f6174f376935df28a.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/hurt.png b/assets/actors/players/playerE/hurt.png new file mode 100644 index 0000000..37a3b0b Binary files /dev/null and b/assets/actors/players/playerE/hurt.png differ diff --git a/assets/actors/players/playerE/hurt.png.import b/assets/actors/players/playerE/hurt.png.import new file mode 100644 index 0000000..d9dbf86 --- /dev/null +++ b/assets/actors/players/playerE/hurt.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/hurt.png-7e7b930943c7702ecefa536828dfaf02.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/hurt.png" +dest_files=[ "res://.import/hurt.png-7e7b930943c7702ecefa536828dfaf02.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/idle-push.png b/assets/actors/players/playerE/idle-push.png new file mode 100644 index 0000000..2d36f68 Binary files /dev/null and b/assets/actors/players/playerE/idle-push.png differ diff --git a/assets/actors/players/playerE/idle-push.png.import b/assets/actors/players/playerE/idle-push.png.import new file mode 100644 index 0000000..58c7cb7 --- /dev/null +++ b/assets/actors/players/playerE/idle-push.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/idle-push.png-e84e5ebe2a751180a9c4740535c9b2f7.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/idle-push.png" +dest_files=[ "res://.import/idle-push.png-e84e5ebe2a751180a9c4740535c9b2f7.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/idle-sword.png b/assets/actors/players/playerE/idle-sword.png new file mode 100644 index 0000000..974a066 Binary files /dev/null and b/assets/actors/players/playerE/idle-sword.png differ diff --git a/assets/actors/players/playerE/idle-sword.png.import b/assets/actors/players/playerE/idle-sword.png.import new file mode 100644 index 0000000..a5402bc --- /dev/null +++ b/assets/actors/players/playerE/idle-sword.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/idle-sword.png-cf3e7ec5c39d1fc2e98d9c915ffa6532.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/idle-sword.png" +dest_files=[ "res://.import/idle-sword.png-cf3e7ec5c39d1fc2e98d9c915ffa6532.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/run-sword.png b/assets/actors/players/playerE/run-sword.png new file mode 100644 index 0000000..434fb48 Binary files /dev/null and b/assets/actors/players/playerE/run-sword.png differ diff --git a/assets/actors/players/playerE/run-sword.png.import b/assets/actors/players/playerE/run-sword.png.import new file mode 100644 index 0000000..e1e2467 --- /dev/null +++ b/assets/actors/players/playerE/run-sword.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/run-sword.png-6e6a5a9983f4110cdd5e02e00d67da69.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/run-sword.png" +dest_files=[ "res://.import/run-sword.png-6e6a5a9983f4110cdd5e02e00d67da69.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/walk.png b/assets/actors/players/playerE/walk.png new file mode 100644 index 0000000..a74067f Binary files /dev/null and b/assets/actors/players/playerE/walk.png differ diff --git a/assets/actors/players/playerE/walk.png.import b/assets/actors/players/playerE/walk.png.import new file mode 100644 index 0000000..899c133 --- /dev/null +++ b/assets/actors/players/playerE/walk.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/walk.png-0d536fc31ef445aa94a97fccd3c71be9.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/walk.png" +dest_files=[ "res://.import/walk.png-0d536fc31ef445aa94a97fccd3c71be9.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/src/actors/players/playerE/PlayerE.tscn b/src/actors/players/playerE/PlayerE.tscn index 9c56d8d..29ec2d7 100644 --- a/src/actors/players/playerE/PlayerE.tscn +++ b/src/actors/players/playerE/PlayerE.tscn @@ -50,18 +50,19 @@ states = [ ExtResource( 4 ), ExtResource( 9 ), SubResource( 3 ), ExtResource( 8 [node name="AnimatedSprite_StateReceiver" parent="." index="1"] frames = ExtResource( 2 ) +animation = "attack-punch" script = ExtResource( 5 ) __meta__ = { "_aseprite_wizard_config_": { "layer": "", "o_ex_p": "-.*", "o_folder": "res://assets/actors/players/playerE", -"o_name": "pull", +"o_name": "attack-stab", "only_visible": true, -"op_exp": true, +"op_exp": false, "sf_name": "PlayerE_SpriteFrames", "slice": "", -"source": "/home/relay01/Assets/Library/Asset Packs 1-5/Asset Packs 1-4 (final)/Asset Pack-V2/Pull/player pull 48x48.aseprite" +"source": "/home/relay01/Assets/Library/Asset Packs 1-5/Asset Packs 1-4 (final)/Asset Pack-V3/Sword Stab/Player Sword Stab 96x48.aseprite" } }