19 lines
359 B
GDScript3
19 lines
359 B
GDScript3
extends RigidBody2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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if $Timer.time_left == 0:
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queue_free()
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func _on_Projectile_body_entered(body):
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queue_free()
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