GodotWIP/src/Interactables/Chest.gd

15 lines
339 B
GDScript3

extends Interactable
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
onready var sprite: Sprite = $Sprite
func trigger_interaction():
# This is something that should maybe be extended for every differant interactible.
# They could inherit from this base class and implement this function.
sprite.frame = 1