[gd_scene load_steps=2 format=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 135.5, 12.5 ) [node name="Floor" type="ColorRect"] margin_left = 23.0 margin_top = 162.0 margin_right = 294.0 margin_bottom = 187.0 [node name="StaticBody2D" type="StaticBody2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] position = Vector2( 135.5, 12.5 ) shape = SubResource( 1 )