[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/bullet.png" type="Texture" id=1] [ext_resource path="res://Projectile.gd" type="Script" id=2] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 1 ) ], "loop": true, "name": "default", "speed": 5.0 } ] [sub_resource type="CircleShape2D" id=2] radius = 4.0 [node name="Projectile" type="RigidBody2D"] collision_layer = 64 collision_mask = 33 gravity_scale = 0.0 contacts_reported = 2 contact_monitor = true script = ExtResource( 2 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = SubResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 2 ) [node name="Timer" type="Timer" parent="."] wait_time = 3.0 one_shot = true autostart = true [connection signal="body_entered" from="." to="." method="_on_Projectile_body_entered"]