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6dc01326c5
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Trying out signals emmitted by states since i'm still stuck and the states and everything else are part of the same scene.
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2024-06-02 21:39:12 -07:00 |
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71e7bdf574
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Still working on a hit/hurtbox interactions.
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2024-06-02 20:14:51 -07:00 |
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8597840033
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Moved velocity into movement component. Hope I don't regret it.
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2024-06-02 13:09:48 -07:00 |
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9149e89865
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Moved actor direction into movement component. Velocity is going to be tough.
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2024-06-02 10:25:53 -07:00 |
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e076952b12
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Continue to move logic into base classes. Inheritence is maybe not so bad. Added debug flags for state machine that also sets it for children so I can test one child at a time.
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2024-06-02 09:12:06 -07:00 |
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8bbc41b8f2
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Fix for Actor template, clean up to build things from new template.
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2024-06-01 08:30:09 -07:00 |
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46c1063d8d
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New inherited scene template based on Actor.
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2024-05-31 23:09:23 -07:00 |
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66a0de16bb
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More modular game Actor setup.
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2024-05-30 23:43:32 -07:00 |
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c4df444848
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Added resource class to use in frame based sound routines. Created Actor class to extend for enemies and players.
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2024-05-30 22:38:29 -07:00 |
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