• Joined on 2024-06-04
Dustin pushed to feature-movementsr2 at Dustin/Attempt2 2025-04-30 23:09:55 -07:00
d5818f1c17 Lots of work on state modifiers in prep for movement.
6d51eaffb0 Movement Parameters now used to aid fetching and merging of state movements
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Dustin created branch feature-movementsr2 in Dustin/Attempt2 2025-04-29 00:20:06 -07:00
Dustin pushed to feature-movementsr2 at Dustin/Attempt2 2025-04-29 00:20:06 -07:00
ec869ed1cc Better movement working. still wip.
7421991e56 New approach for separating accel from friction and using move_toward again.
dff822c6f4 reintroduce calc_velocity variable, allow override for testing.
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Dustin pushed to main at Dustin/Attempt2 2025-04-28 19:59:20 -07:00
a9afabf0a1 Cleanup on some stuff I dont use.
6ea1d12ce4 Try to get modifier accell to only apply during modifier range.
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Dustin pushed to main at Dustin/Attempt2 2025-04-27 19:25:41 -07:00
ad01724071 Is it working! Really!
46a3dc704a Closest roll yet. Still missing something.
5ecbbccf7e Super slippy walk working again!
d4077cff43 Swithing to move_toward based acceleration. All accel would have to be positive.
ad0b1a9595 Fail at roling.
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Dustin pushed to main at Dustin/Attempt2 2025-04-26 16:57:07 -07:00
00de0d6450 Immediate stop when no accelleration seems to work.
7d210d7900 Movement much better. More testing needed.
dc6802cbce Somehow broke the last movement.
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Dustin pushed to main at Dustin/Attempt2 2025-04-26 13:36:23 -07:00
dceb0ad3e8 Getting better on movement but still buggy.
Dustin pushed to main at Dustin/Attempt2 2025-04-25 23:46:46 -07:00
633881ede8 Movement controller failures.
Dustin pushed to main at Dustin/Attempt2 2025-04-21 23:58:23 -07:00
b5b320f4a7 Detector raycasts now scene unique.
f87eb297ba Player cleanup
24d8ea3210 Main initiates lobby now.
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Dustin pushed to main at Dustin/Attempt2 2025-04-21 23:29:13 -07:00
94302003d8 Fixes and tweaks for cameras, main functions, and loading in game scenes.
3ffcf7ca59 Cleanup, delete unused files. Standardize TODOs
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Dustin opened issue Dustin/Attempt2#1 2025-04-21 14:22:12 -07:00
Camera guide can only follow one player
Dustin pushed to main at Dustin/Attempt2 2025-04-20 22:22:52 -07:00
742db5ee8c Debug console cleanup
5fffb666d6 State Machine cleanup
d8a5107739 PlayerInfo and playerE cleanup
ed9909ed7e LevelInfo fixes and camera cleanup
ecc4c22fe0 Camera Guide fixes.
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Dustin pushed to main at Dustin/Attempt2 2025-04-20 21:20:17 -07:00
a0d94d6354 Remember to add renamed file from last commit.
08b49022ff Cleanup CameraGuide and SceneTransition
5ba9c972e6 Cleanup Actor class.
07e98d0736 Despirate tweaks to make game end more gracefully.
33a9848524 Pews now pew in multiplayer. Game ends but also crashes over network.
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Dustin pushed to feature-multiplayer1 at Dustin/Attempt2 2025-04-20 21:19:24 -07:00
a0d94d6354 Remember to add renamed file from last commit.
08b49022ff Cleanup CameraGuide and SceneTransition
5ba9c972e6 Cleanup Actor class.
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Dustin pushed to feature-multiplayer1 at Dustin/Attempt2 2025-04-20 18:56:04 -07:00
07e98d0736 Despirate tweaks to make game end more gracefully.
Dustin pushed to feature-multiplayer1 at Dustin/Attempt2 2025-04-20 16:37:02 -07:00
33a9848524 Pews now pew in multiplayer. Game ends but also crashes over network.
6dc98d7993 Little warmer. Remote projectiles.
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Dustin pushed to feature-multiplayer1 at Dustin/Attempt2 2025-04-20 14:39:50 -07:00
67b228e60f Remote scene instantiation for projectiles WIP
590e786d83 Game resets on player death.
0ea4a45b06 Camera Fix
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Dustin pushed to feature-multiplayer1 at Dustin/Attempt2 2025-04-18 20:19:02 -07:00
bde9492c63 Switch multiplayer to state change based RPC calls method
032d2583e6 UI tweaks for controllers on android.
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Dustin pushed to feature-multiplayer1 at Dustin/Attempt2 2025-04-17 23:06:18 -07:00
9283a3263f A whole lotta bodges for multiplayer. Gonna need to rethink some things.
0248be637d One step closer to multiplayer
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Dustin pushed to feature-multiplayer1 at Dustin/Attempt2 2025-04-17 20:50:46 -07:00
8a29cc5be3 More multiplayer stuff.