Attempt2/lib/classes
2025-04-26 15:12:54 -07:00
..
actor.gd Cleanup Actor class. 2025-04-20 20:51:20 -07:00
animated_sprite_state_receiver.gd Fixes and tweaks for cameras, main functions, and loading in game scenes. 2025-04-21 23:28:45 -07:00
audiostreamplayer_state_receiver.gd Debug console cleanup 2025-04-20 22:20:27 -07:00
collision_shape2D_state_receiver.gd Fixes and tweaks for cameras, main functions, and loading in game scenes. 2025-04-21 23:28:45 -07:00
movement_state_receiver.gd Somehow broke the last movement. 2025-04-26 15:12:54 -07:00
player_data.gd Implementing new player data resource to help with guis and passing player information around 2025-04-12 10:18:22 -07:00
sound_effect_state_frame.gd Level music and actor sound effects. 2025-03-31 09:44:49 -07:00
state_animated_actor.gd Cleanup, delete unused files. Standardize TODOs 2025-04-21 20:29:13 -07:00
state_machine_animated_actor.gd continued sprite with states 2025-03-15 20:31:39 -07:00
state_machine.gd Cleanup, delete unused files. Standardize TODOs 2025-04-21 20:29:13 -07:00
state_modifier_animation.gd Cleanup, delete unused files. Standardize TODOs 2025-04-21 20:29:13 -07:00
state_modifier.gd State modifier merge and signals. They mostly work. 2025-03-23 18:33:59 -07:00
state.gd Cleanup, delete unused files. Standardize TODOs 2025-04-21 20:29:13 -07:00