51 lines
1.4 KiB
Plaintext
51 lines
1.4 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://lib/classes/state_machine.gd" type="Script" id=2]
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[ext_resource path="res://lib/classes/state_animated_actor.gd" type="Script" id=4]
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[ext_resource path="res://lib/classes/movement_state_receiver.gd" type="Script" id=5]
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[ext_resource path="res://lib/classes/actor.gd" type="Script" id=8]
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[sub_resource type="Resource" id=1]
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script = ExtResource( 4 )
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debug_state = false
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timeout_seconds = 2.0
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name = "idle"
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move_speed = 60.0
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move_acceleration = 0.0
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move_speed_modifier = 0.0
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move_modifier_move_acceleration = 0.0
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jerk_factor = 0.0
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animation_sequence = [ "idle", "Max Height" ]
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emitter_frame_subscriptions = {
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}
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[node name="ActorTemplate" type="KinematicBody2D"]
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collision_layer = 2
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script = ExtResource( 8 )
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[node name="AnimatedSprite_StateReceiver" type="AnimatedSprite" parent="."]
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__meta__ = {
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"_aseprite_wizard_config_": {
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"layer": "",
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"o_ex_p": "-.*",
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"o_folder": "",
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"o_name": "",
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"only_visible": true,
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"op_exp": true,
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"sf_name": "",
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"slice": "",
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"source": ""
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}
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}
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[node name="Movement_StateReceiver" type="Node" parent="."]
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script = ExtResource( 5 )
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callable_state_machine = NodePath("../Movement_StateMachine")
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[node name="Movement_StateMachine" type="Node" parent="."]
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script = ExtResource( 2 )
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starting_state_name = "idle"
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states = [ SubResource( 1 ) ]
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[node name="SE_Player" type="AudioStreamPlayer" parent="."]
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