15 lines
275 B
GDScript3
15 lines
275 B
GDScript3
extends CollisionShape2D_StateReceiver
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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func _state_physics_process_roll():
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match current_state.animation_frame:
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1,2,3,4:
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set_deferred("disabled", true)
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_:
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set_deferred("disabled", false)
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