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actor.gd
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Cleanup Actor class.
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2025-04-20 20:51:20 -07:00 |
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animated_sprite_state_receiver.gd
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Lots of work on state modifiers in prep for movement.
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2025-04-30 23:09:43 -07:00 |
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audiostreamplayer_state_receiver.gd
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Debug console cleanup
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2025-04-20 22:20:27 -07:00 |
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collision_shape2D_state_receiver.gd
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Fixes and tweaks for cameras, main functions, and loading in game scenes.
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2025-04-21 23:28:45 -07:00 |
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movement_parameters.gd
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Added jerk, fixing state modifiers
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2025-05-10 20:03:51 -07:00 |
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movement_state_receiver.gd
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Added jerk, fixing state modifiers
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2025-05-10 20:03:51 -07:00 |
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player_data.gd
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Implementing new player data resource to help with guis and passing player information around
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2025-04-12 10:18:22 -07:00 |
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sound_effect_state_frame.gd
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Level music and actor sound effects.
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2025-03-31 09:44:49 -07:00 |
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state_animated_actor.gd
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Added jerk, fixing state modifiers
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2025-05-10 20:03:51 -07:00 |
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state_machine_animated_actor.gd
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continued sprite with states
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2025-03-15 20:31:39 -07:00 |
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state_machine.gd
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Added jerk, fixing state modifiers
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2025-05-10 20:03:51 -07:00 |
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state_modifier_animation.gd
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Starting a series of test chambers.
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2025-05-10 08:52:25 -07:00 |
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state_modifier_movement.gd
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Movement modifiers are complicated.
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2025-05-10 18:32:06 -07:00 |
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state_modifier.gd
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Movement modifiers are complicated.
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2025-05-10 18:32:06 -07:00 |
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state.gd
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Cleanup, delete unused files. Standardize TODOs
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2025-04-21 20:29:13 -07:00 |