765 lines
22 KiB
Plaintext
765 lines
22 KiB
Plaintext
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[sub_resource type="AtlasTexture" id=20]
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atlas = SubResource( 18 )
|
|
region = Rect2( 48, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=21]
|
|
atlas = SubResource( 18 )
|
|
region = Rect2( 96, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=22]
|
|
atlas = SubResource( 18 )
|
|
region = Rect2( 0, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=23]
|
|
atlas = SubResource( 18 )
|
|
region = Rect2( 48, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=24]
|
|
atlas = SubResource( 18 )
|
|
region = Rect2( 96, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=25]
|
|
atlas = SubResource( 18 )
|
|
region = Rect2( 0, 96, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=26]
|
|
atlas = SubResource( 18 )
|
|
region = Rect2( 48, 96, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=162]
|
|
atlas = SubResource( 151 )
|
|
region = Rect2( 96, 96, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=163]
|
|
atlas = SubResource( 151 )
|
|
region = Rect2( 144, 96, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=159]
|
|
atlas = SubResource( 151 )
|
|
region = Rect2( 144, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=160]
|
|
atlas = SubResource( 151 )
|
|
region = Rect2( 0, 96, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=161]
|
|
atlas = SubResource( 151 )
|
|
region = Rect2( 48, 96, 48, 48 )
|
|
|
|
[sub_resource type="StreamTexture" id=111]
|
|
load_path = "res://.import/run-sword.png-6e6a5a9983f4110cdd5e02e00d67da69.stex"
|
|
|
|
[sub_resource type="AtlasTexture" id=118]
|
|
atlas = SubResource( 111 )
|
|
region = Rect2( 0, 96, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=119]
|
|
atlas = SubResource( 111 )
|
|
region = Rect2( 48, 96, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=112]
|
|
atlas = SubResource( 111 )
|
|
region = Rect2( 0, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=113]
|
|
atlas = SubResource( 111 )
|
|
region = Rect2( 48, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=114]
|
|
atlas = SubResource( 111 )
|
|
region = Rect2( 96, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=115]
|
|
atlas = SubResource( 111 )
|
|
region = Rect2( 0, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=116]
|
|
atlas = SubResource( 111 )
|
|
region = Rect2( 48, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=117]
|
|
atlas = SubResource( 111 )
|
|
region = Rect2( 96, 48, 48, 48 )
|
|
|
|
[sub_resource type="StreamTexture" id=38]
|
|
load_path = "res://.import/run-crouch.png-13dd70dd30935cf28b601677cc96319e.stex"
|
|
|
|
[sub_resource type="AtlasTexture" id=39]
|
|
atlas = SubResource( 38 )
|
|
region = Rect2( 0, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=40]
|
|
atlas = SubResource( 38 )
|
|
region = Rect2( 48, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=41]
|
|
atlas = SubResource( 38 )
|
|
region = Rect2( 96, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=42]
|
|
atlas = SubResource( 38 )
|
|
region = Rect2( 144, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=43]
|
|
atlas = SubResource( 38 )
|
|
region = Rect2( 0, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=44]
|
|
atlas = SubResource( 38 )
|
|
region = Rect2( 48, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=45]
|
|
atlas = SubResource( 38 )
|
|
region = Rect2( 96, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=46]
|
|
atlas = SubResource( 38 )
|
|
region = Rect2( 144, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=47]
|
|
atlas = SubResource( 38 )
|
|
region = Rect2( 0, 96, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=48]
|
|
atlas = SubResource( 38 )
|
|
region = Rect2( 48, 96, 48, 48 )
|
|
|
|
[sub_resource type="StreamTexture" id=124]
|
|
load_path = "res://.import/walk.png-0d536fc31ef445aa94a97fccd3c71be9.stex"
|
|
|
|
[sub_resource type="AtlasTexture" id=125]
|
|
atlas = SubResource( 124 )
|
|
region = Rect2( 0, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=126]
|
|
atlas = SubResource( 124 )
|
|
region = Rect2( 48, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=127]
|
|
atlas = SubResource( 124 )
|
|
region = Rect2( 96, 0, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=128]
|
|
atlas = SubResource( 124 )
|
|
region = Rect2( 0, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=129]
|
|
atlas = SubResource( 124 )
|
|
region = Rect2( 48, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=130]
|
|
atlas = SubResource( 124 )
|
|
region = Rect2( 96, 48, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=131]
|
|
atlas = SubResource( 124 )
|
|
region = Rect2( 0, 96, 48, 48 )
|
|
|
|
[sub_resource type="AtlasTexture" id=132]
|
|
atlas = SubResource( 124 )
|
|
region = Rect2( 48, 96, 48, 48 )
|
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|
|
[resource]
|
|
resource_name = "PlayerE"
|
|
animations = [ {
|
|
"frames": [ SubResource( 99 ), SubResource( 100 ), SubResource( 100 ), SubResource( 101 ), SubResource( 102 ), SubResource( 103 ), SubResource( 104 ), SubResource( 105 ) ],
|
|
"loop": false,
|
|
"name": "attack-punch",
|
|
"speed": 10.0
|
|
}, {
|
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"frames": [ SubResource( 146 ), SubResource( 146 ), SubResource( 147 ), SubResource( 148 ), SubResource( 149 ), SubResource( 150 ), SubResource( 146 ), SubResource( 146 ), SubResource( 146 ), SubResource( 146 ) ],
|
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"loop": false,
|
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"name": "attack-shoot",
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"speed": 15.0
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}, {
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"frames": [ SubResource( 152 ), SubResource( 153 ), SubResource( 154 ), SubResource( 155 ), SubResource( 156 ), SubResource( 157 ), SubResource( 158 ), SubResource( 152 ) ],
|
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"loop": false,
|
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"name": "attack-shoot-run",
|
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"speed": 13.0
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|
}, {
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|
"frames": [ SubResource( 134 ), SubResource( 135 ), SubResource( 136 ), SubResource( 136 ), SubResource( 137 ), SubResource( 138 ), SubResource( 139 ) ],
|
|
"loop": false,
|
|
"name": "attack-stab",
|
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"speed": 12.0
|
|
}, {
|
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"frames": [ SubResource( 80 ), SubResource( 81 ), SubResource( 82 ), SubResource( 83 ), SubResource( 84 ), SubResource( 85 ) ],
|
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"loop": false,
|
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"name": "attack-sword",
|
|
"speed": 15.0
|
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}, {
|
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"frames": [ SubResource( 141 ), SubResource( 142 ), SubResource( 143 ), SubResource( 144 ) ],
|
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"loop": true,
|
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"name": "climb",
|
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"speed": 6.0
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}, {
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"frames": [ SubResource( 87 ), SubResource( 88 ), SubResource( 89 ), SubResource( 90 ), SubResource( 90 ), SubResource( 90 ), SubResource( 91 ), SubResource( 92 ), SubResource( 92 ), SubResource( 92 ) ],
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"loop": false,
|
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"name": "death",
|
|
"speed": 10.0
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}, {
|
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"frames": [ SubResource( 2 ) ],
|
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"loop": true,
|
|
"name": "default",
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"speed": 10.0
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}, {
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"frames": [ SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ) ],
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"loop": false,
|
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"name": "flip",
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"speed": 10.0
|
|
}, {
|
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"frames": [ SubResource( 94 ), SubResource( 95 ), SubResource( 96 ), SubResource( 97 ) ],
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"loop": true,
|
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"name": "hurt",
|
|
"speed": 10.0
|
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}, {
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"frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 5 ), SubResource( 6 ), SubResource( 2 ), SubResource( 7 ), SubResource( 7 ), SubResource( 7 ) ],
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|
"loop": true,
|
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"name": "idle",
|
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"speed": 11.0
|
|
}, {
|
|
"frames": [ SubResource( 107 ), SubResource( 108 ), SubResource( 109 ), SubResource( 109 ), SubResource( 109 ), SubResource( 108 ), SubResource( 107 ), SubResource( 110 ), SubResource( 110 ), SubResource( 110 ) ],
|
|
"loop": true,
|
|
"name": "idle-attack-sword",
|
|
"speed": 11.0
|
|
}, {
|
|
"frames": [ SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 37 ), SubResource( 37 ), SubResource( 37 ), SubResource( 36 ), SubResource( 35 ), SubResource( 35 ), SubResource( 35 ) ],
|
|
"loop": true,
|
|
"name": "idle-crouch",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 121 ), SubResource( 122 ), SubResource( 123 ), SubResource( 123 ), SubResource( 123 ), SubResource( 122 ), SubResource( 121 ), SubResource( 121 ) ],
|
|
"loop": true,
|
|
"name": "idle-push",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ) ],
|
|
"loop": false,
|
|
"name": "jump",
|
|
"speed": 2.0
|
|
}, {
|
|
"frames": [ SubResource( 13 ), SubResource( 14 ), SubResource( 14 ), SubResource( 15 ), SubResource( 15 ), SubResource( 16 ), SubResource( 16 ), SubResource( 17 ), SubResource( 17 ) ],
|
|
"loop": false,
|
|
"name": "land",
|
|
"speed": 16.0
|
|
}, {
|
|
"frames": [ SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ) ],
|
|
"loop": false,
|
|
"name": "ledge-climb",
|
|
"speed": 9.0
|
|
}, {
|
|
"frames": [ SubResource( 50 ), SubResource( 51 ) ],
|
|
"loop": true,
|
|
"name": "ledge-grab",
|
|
"speed": 2.0
|
|
}, {
|
|
"frames": [ SubResource( 73 ), SubResource( 74 ), SubResource( 75 ), SubResource( 76 ), SubResource( 77 ), SubResource( 78 ) ],
|
|
"loop": true,
|
|
"name": "pull",
|
|
"speed": 6.0
|
|
}, {
|
|
"frames": [ SubResource( 64 ), SubResource( 65 ), SubResource( 66 ), SubResource( 66 ), SubResource( 67 ), SubResource( 68 ), SubResource( 69 ), SubResource( 70 ), SubResource( 70 ), SubResource( 71 ) ],
|
|
"loop": true,
|
|
"name": "push",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 56 ), SubResource( 57 ), SubResource( 58 ), SubResource( 59 ), SubResource( 60 ), SubResource( 61 ), SubResource( 62 ) ],
|
|
"loop": false,
|
|
"name": "roll",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ) ],
|
|
"loop": true,
|
|
"name": "run",
|
|
"speed": 13.0
|
|
}, {
|
|
"frames": [ SubResource( 162 ), SubResource( 152 ), SubResource( 163 ), SubResource( 153 ), SubResource( 154 ), SubResource( 159 ), SubResource( 160 ), SubResource( 161 ) ],
|
|
"loop": true,
|
|
"name": "run-attack-shoot",
|
|
"speed": 13.0
|
|
}, {
|
|
"frames": [ SubResource( 118 ), SubResource( 119 ), SubResource( 112 ), SubResource( 113 ), SubResource( 114 ), SubResource( 115 ), SubResource( 116 ), SubResource( 117 ) ],
|
|
"loop": true,
|
|
"name": "run-attack-sword",
|
|
"speed": 13.0
|
|
}, {
|
|
"frames": [ SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ) ],
|
|
"loop": true,
|
|
"name": "run_crouch",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 125 ), SubResource( 126 ), SubResource( 127 ), SubResource( 128 ), SubResource( 129 ), SubResource( 130 ), SubResource( 131 ), SubResource( 132 ) ],
|
|
"loop": true,
|
|
"name": "walk",
|
|
"speed": 8.0
|
|
} ]
|