Attempt2/src/Interactables/Door.tscn

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[gd_scene load_steps=15 format=2]
[ext_resource path="res://lib/templates/Interactable/Interactable_Component.tscn" type="PackedScene" id=1]
[ext_resource path="res://src/Interactables/Door.gd" type="Script" id=2]
[ext_resource path="res://assets_tmp/mmz1_door.png" type="Texture" id=3]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 3 )
region = Rect2( 0, 0, 34, 94 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 3 )
region = Rect2( 34, 0, 34, 94 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 3 )
region = Rect2( 68, 0, 34, 94 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 3 )
region = Rect2( 102, 0, 34, 94 )
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 3 )
region = Rect2( 136, 0, 34, 94 )
[sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 3 )
region = Rect2( 170, 0, 34, 94 )
[sub_resource type="AtlasTexture" id=7]
atlas = ExtResource( 3 )
region = Rect2( 204, 0, 34, 94 )
[sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 3 )
region = Rect2( 238, 0, 34, 94 )
[sub_resource type="SpriteFrames" id=9]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
"loop": false,
"name": "default",
"speed": 5.0
} ]
[sub_resource type="RectangleShape2D" id=10]
extents = Vector2( 40, 21 )
[sub_resource type="RectangleShape2D" id=11]
extents = Vector2( 19, 39 )
[node name="Door" instance=ExtResource( 1 )]
collision_layer = 0
collision_mask = 2
script = ExtResource( 2 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"]
frames = SubResource( 9 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="1"]
modulate = Color( 0, 1, 0.0392157, 1 )
shape = SubResource( 10 )
[node name="StaticBody2D" type="StaticBody2D" parent="." index="2"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" index="0"]
shape = SubResource( 11 )