Attempt2/lib/templates/Actor/ActorTemplate.tscn

55 lines
1.8 KiB
Plaintext

[gd_scene load_steps=8 format=2]
[ext_resource path="res://lib/classes/animated_sprite_state_receiver.gd" type="Script" id=1]
[ext_resource path="res://lib/classes/state_machine.gd" type="Script" id=2]
[ext_resource path="res://assets/actors/players/playerE/new_spriteframes.tres" type="SpriteFrames" id=3]
[ext_resource path="res://lib/classes/state_animated_actor.gd" type="Script" id=4]
[ext_resource path="res://src/classes/movement_component.gd" type="Script" id=5]
[ext_resource path="res://lib/classes/actor.gd" type="Script" id=8]
[sub_resource type="Resource" id=1]
script = ExtResource( 4 )
debug_state = false
timeout_seconds = 2.0
name = "idle"
move_speed = 60.0
move_acceleration = 0.0
move_speed_modifier = 0.0
move_modifier_move_acceleration = 0.0
jerk_factor = 0.0
animation_sequence = [ "idle", "Max Height" ]
emitter_frame_subscriptions = {
}
[node name="ActorTemplate" type="KinematicBody2D"]
collision_layer = 2
script = ExtResource( 8 )
[node name="AnimatedSprite_StateReceiver" type="AnimatedSprite" parent="."]
frames = ExtResource( 3 )
animation = "idle"
script = ExtResource( 1 )
__meta__ = {
"_aseprite_wizard_config_": {
"layer": "",
"o_ex_p": "BG",
"o_folder": "res://assets/actors/players/playerE",
"o_name": "template-jump",
"only_visible": true,
"op_exp": true,
"slice": "",
"source": "/home/relay01/Assets/Library/Asset Packs 1-5/Asset Packs 1-4 (final)/Asset Pack-V1/Player Jump/player jump 48x48.aseprite"
}
}
callable_state_machine = NodePath("../movement_state_machine")
[node name="movement_component" type="Node" parent="."]
script = ExtResource( 5 )
[node name="movement_state_machine" type="Node" parent="."]
script = ExtResource( 2 )
starting_state_name = "idle"
states = [ SubResource( 1 ) ]
[node name="SE_Player" type="AudioStreamPlayer" parent="."]