Attempt2/lib/classes
2025-06-19 08:55:50 -07:00
..
actor.gd Cleanup Actor class. 2025-04-20 20:51:20 -07:00
animated_sprite_state_receiver.gd Animated sprite fix for animation sequence. This whole thing needs some work. 2025-06-19 08:43:08 -07:00
audiostreamplayer_state_receiver.gd Debug console cleanup 2025-04-20 22:20:27 -07:00
collision_shape2D_state_receiver.gd Fixes and tweaks for cameras, main functions, and loading in game scenes. 2025-04-21 23:28:45 -07:00
movement_parameters.gd More modifier rooms 2025-05-30 21:56:45 -07:00
movement_state_receiver.gd setup NPC dialog interractable 2025-06-15 22:36:00 -07:00
player_data.gd Implementing new player data resource to help with guis and passing player information around 2025-04-12 10:18:22 -07:00
sound_effect_state_frame.gd Level music and actor sound effects. 2025-03-31 09:44:49 -07:00
state_animated_actor.gd Remove that old movement stuff from actor states 2025-06-19 08:55:50 -07:00
state_machine_animated_actor.gd continued sprite with states 2025-03-15 20:31:39 -07:00
state_machine.gd Multiple Movement Modifier 2025-05-10 23:47:51 -07:00
state_modifier_animation.gd Starting a series of test chambers. 2025-05-10 08:52:25 -07:00
state_modifier_movement.gd Acceleration now directionless. It doesn't work yet but at least it doesn't crash. 2025-05-25 10:03:26 -07:00
state_modifier.gd Multiple Movement Modifier 2025-05-10 23:47:51 -07:00
state.gd Cleanup, delete unused files. Standardize TODOs 2025-04-21 20:29:13 -07:00