Attempt2/src/actors/players/playerE
2025-05-27 21:52:42 -07:00
..
states Impulse maybe working 2025-05-26 12:05:41 -07:00
Hitbox-CollisionShape2D_StateReceiver.gd Punch and hurtbox state receiver. We about done. 2025-04-13 22:36:38 -07:00
Hurtbox-CollisionShape2D_StateReceiver.gd Punch and hurtbox state receiver. We about done. 2025-04-13 22:36:38 -07:00
PlayerE-AnimatedSprite_StateReceiver.gd Lots of work on state modifiers in prep for movement. 2025-04-30 23:09:43 -07:00
PlayerE-CollisionShape2D_StateReceiver.gd hurt function no longer needed. 2025-04-14 21:38:40 -07:00
PlayerE-Movement_StateReceiver.gd Movement based only on input for static movement. No acceleration then only input. 2025-05-27 21:52:42 -07:00
PlayerE.gd Total switch of export params for movement params and modifiers, state is next. 2025-05-14 23:49:33 -07:00
PlayerE.tscn Acceleration now directionless. It doesn't work yet but at least it doesn't crash. 2025-05-25 10:03:26 -07:00