46 lines
1.7 KiB
GDScript
46 lines
1.7 KiB
GDScript
class_name MovementParameters
|
|
extends Reference
|
|
|
|
## Vector based ones for x and y
|
|
export var base_move_speed :Vector2
|
|
export var base_move_acceleration :Vector2
|
|
export var move_speed_modifier :Vector2
|
|
export var move_speed_modifier_acceleration :Vector2
|
|
|
|
var gravity: int = ProjectSettings.get_setting("physics/2d/default_gravity")
|
|
var jerk: float = 0.0
|
|
# export var base_h_move_speed :float
|
|
# export var base_h_move_acceleration :float
|
|
# export var h_move_speed_modifier :float
|
|
# export var h_move_modifier_move_acceleration :float
|
|
|
|
# export var base_v_move_speed :float
|
|
# export var base_v_move_acceleration :float
|
|
# export var v_move_speed_modifier :float
|
|
# export var v_move_modifier_move_acceleration :float
|
|
|
|
func modify(_movement_parameters :MovementParameters):
|
|
pass
|
|
|
|
func apply_state_modifier(_modifier :StateModifierMovement):
|
|
match _modifier.modifier_type:
|
|
StateModifierMovement.SUB_TYPE.PASS_ZERO:
|
|
continue
|
|
_:
|
|
#print( StateModifierMovement.SUB_TYPE.PASS_ZERO, "<-->", _modifier.modifier_type )
|
|
base_move_speed.x += _modifier.horizontal_speed
|
|
base_move_acceleration.x += _modifier.horizontal_acceleration
|
|
move_speed_modifier.x += _modifier.horizontal_speed_offset
|
|
move_speed_modifier_acceleration.x += _modifier.horizontal_speed_offset_acceleration
|
|
|
|
|
|
|
|
# var movement_params :Dictionary = {
|
|
# "_base_h_move_speed" : _state.horizontal_speed,
|
|
# "_base_h_move_acceleration" : _state.horizontal_acceleration,
|
|
# "_base_h_move_speed_modifier" : _state.horizontal_speed_offset,
|
|
# "_base_h_move_modifier_move_acceleration" : _state.horizontal_speed_offset_acceleration,
|
|
# "_jerk_factor" : _state.jerk_factor,
|
|
# "_gravity" : _state.gravity
|
|
# }
|