598 lines
18 KiB
Plaintext
598 lines
18 KiB
Plaintext
[gd_scene load_steps=116 format=2]
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[ext_resource path="res://lib/parent_scenes/ActorTemplate.tscn" type="PackedScene" id=1]
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[ext_resource path="res://src/actors/players/playerD/movement_component.gd" type="Script" id=2]
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[ext_resource path="res://src/actors/players/playerD/Player.gd" type="Script" id=3]
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[ext_resource path="res://lib/components/Health_Component.tscn" type="PackedScene" id=7]
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[ext_resource path="res://lib/components/Modifier_Receiver.tscn" type="PackedScene" id=9]
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[ext_resource path="res://lib/templates/Interactable/Interactable_Receiver.gd" type="Script" id=16]
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[sub_resource type="RectangleShape2D" id=197]
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extents = Vector2( 13, 18.5 )
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[sub_resource type="StreamTexture" id=90]
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load_path = "res://.import/Mega.png-398a010e8e27ac84fe3335706e03da1e.stex"
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[sub_resource type="AtlasTexture" id=91]
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atlas = SubResource( 90 )
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region = Rect2( 1680, 960, 240, 160 )
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[sub_resource type="AtlasTexture" id=92]
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atlas = SubResource( 90 )
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region = Rect2( 1920, 960, 240, 160 )
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[sub_resource type="AtlasTexture" id=93]
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atlas = SubResource( 90 )
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region = Rect2( 2160, 960, 240, 160 )
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[sub_resource type="AtlasTexture" id=94]
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atlas = SubResource( 90 )
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region = Rect2( 2400, 960, 240, 160 )
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[sub_resource type="AtlasTexture" id=95]
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atlas = SubResource( 90 )
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region = Rect2( 0, 1120, 240, 160 )
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[sub_resource type="AtlasTexture" id=96]
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atlas = SubResource( 90 )
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region = Rect2( 240, 1120, 240, 160 )
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[sub_resource type="AtlasTexture" id=97]
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atlas = SubResource( 90 )
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region = Rect2( 1440, 960, 240, 160 )
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[sub_resource type="AtlasTexture" id=98]
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atlas = SubResource( 90 )
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region = Rect2( 480, 1120, 240, 160 )
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[sub_resource type="AtlasTexture" id=99]
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atlas = SubResource( 90 )
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region = Rect2( 480, 160, 240, 160 )
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[sub_resource type="AtlasTexture" id=100]
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atlas = SubResource( 90 )
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region = Rect2( 720, 160, 240, 160 )
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[sub_resource type="AtlasTexture" id=101]
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atlas = SubResource( 90 )
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region = Rect2( 960, 160, 240, 160 )
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[sub_resource type="AtlasTexture" id=102]
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atlas = SubResource( 90 )
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region = Rect2( 1200, 160, 240, 160 )
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[sub_resource type="AtlasTexture" id=103]
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atlas = SubResource( 90 )
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region = Rect2( 1440, 160, 240, 160 )
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[sub_resource type="AtlasTexture" id=104]
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atlas = SubResource( 90 )
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region = Rect2( 240, 1440, 240, 160 )
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[sub_resource type="AtlasTexture" id=105]
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atlas = SubResource( 90 )
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region = Rect2( 480, 1440, 240, 160 )
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[sub_resource type="AtlasTexture" id=106]
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atlas = SubResource( 90 )
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region = Rect2( 720, 1440, 240, 160 )
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[sub_resource type="AtlasTexture" id=107]
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atlas = SubResource( 90 )
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region = Rect2( 960, 1440, 240, 160 )
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[sub_resource type="AtlasTexture" id=108]
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atlas = SubResource( 90 )
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region = Rect2( 1200, 1440, 240, 160 )
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[sub_resource type="AtlasTexture" id=109]
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atlas = SubResource( 90 )
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region = Rect2( 1440, 1440, 240, 160 )
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[sub_resource type="AtlasTexture" id=110]
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atlas = SubResource( 90 )
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region = Rect2( 1680, 1440, 240, 160 )
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[sub_resource type="AtlasTexture" id=111]
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atlas = SubResource( 90 )
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region = Rect2( 1920, 1440, 240, 160 )
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[sub_resource type="AtlasTexture" id=112]
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atlas = SubResource( 90 )
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region = Rect2( 2160, 1440, 240, 160 )
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[sub_resource type="AtlasTexture" id=113]
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atlas = SubResource( 90 )
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region = Rect2( 2400, 1440, 240, 160 )
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[sub_resource type="AtlasTexture" id=114]
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atlas = SubResource( 90 )
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region = Rect2( 0, 1600, 240, 160 )
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[sub_resource type="AtlasTexture" id=115]
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atlas = SubResource( 90 )
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region = Rect2( 960, 960, 240, 160 )
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[sub_resource type="AtlasTexture" id=116]
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atlas = SubResource( 90 )
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region = Rect2( 1200, 960, 240, 160 )
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[sub_resource type="AtlasTexture" id=117]
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atlas = SubResource( 90 )
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region = Rect2( 1200, 0, 240, 160 )
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[sub_resource type="AtlasTexture" id=118]
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atlas = SubResource( 90 )
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region = Rect2( 0, 0, 240, 160 )
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[sub_resource type="AtlasTexture" id=119]
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atlas = SubResource( 90 )
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region = Rect2( 1440, 0, 240, 160 )
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[sub_resource type="AtlasTexture" id=120]
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atlas = SubResource( 90 )
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region = Rect2( 1680, 0, 240, 160 )
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[sub_resource type="AtlasTexture" id=121]
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atlas = SubResource( 90 )
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region = Rect2( 1920, 0, 240, 160 )
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[sub_resource type="AtlasTexture" id=122]
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atlas = SubResource( 90 )
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region = Rect2( 2160, 0, 240, 160 )
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[sub_resource type="AtlasTexture" id=123]
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atlas = SubResource( 90 )
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region = Rect2( 240, 1600, 240, 160 )
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[sub_resource type="AtlasTexture" id=124]
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atlas = SubResource( 90 )
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region = Rect2( 480, 1600, 240, 160 )
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[sub_resource type="AtlasTexture" id=125]
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atlas = SubResource( 90 )
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region = Rect2( 720, 1600, 240, 160 )
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[sub_resource type="AtlasTexture" id=126]
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atlas = SubResource( 90 )
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region = Rect2( 240, 160, 240, 160 )
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[sub_resource type="AtlasTexture" id=127]
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atlas = SubResource( 90 )
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region = Rect2( 1680, 160, 240, 160 )
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[sub_resource type="AtlasTexture" id=128]
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atlas = SubResource( 90 )
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region = Rect2( 1920, 160, 240, 160 )
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[sub_resource type="AtlasTexture" id=129]
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atlas = SubResource( 90 )
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region = Rect2( 2160, 160, 240, 160 )
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[sub_resource type="AtlasTexture" id=130]
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atlas = SubResource( 90 )
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region = Rect2( 2400, 160, 240, 160 )
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[sub_resource type="AtlasTexture" id=131]
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atlas = SubResource( 90 )
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region = Rect2( 0, 320, 240, 160 )
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[sub_resource type="AtlasTexture" id=132]
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atlas = SubResource( 90 )
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region = Rect2( 240, 320, 240, 160 )
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[sub_resource type="AtlasTexture" id=133]
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atlas = SubResource( 90 )
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region = Rect2( 480, 320, 240, 160 )
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[sub_resource type="AtlasTexture" id=134]
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atlas = SubResource( 90 )
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region = Rect2( 720, 320, 240, 160 )
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[sub_resource type="AtlasTexture" id=135]
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atlas = SubResource( 90 )
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region = Rect2( 960, 320, 240, 160 )
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[sub_resource type="AtlasTexture" id=136]
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atlas = SubResource( 90 )
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region = Rect2( 1200, 320, 240, 160 )
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[sub_resource type="AtlasTexture" id=137]
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atlas = SubResource( 90 )
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region = Rect2( 1680, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=138]
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atlas = SubResource( 90 )
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region = Rect2( 1920, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=139]
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atlas = SubResource( 90 )
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region = Rect2( 2160, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=140]
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atlas = SubResource( 90 )
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region = Rect2( 2400, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=141]
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atlas = SubResource( 90 )
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region = Rect2( 0, 800, 240, 160 )
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[sub_resource type="AtlasTexture" id=142]
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atlas = SubResource( 90 )
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region = Rect2( 240, 800, 240, 160 )
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[sub_resource type="AtlasTexture" id=143]
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atlas = SubResource( 90 )
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region = Rect2( 480, 800, 240, 160 )
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[sub_resource type="AtlasTexture" id=144]
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atlas = SubResource( 90 )
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region = Rect2( 720, 800, 240, 160 )
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[sub_resource type="AtlasTexture" id=145]
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atlas = SubResource( 90 )
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region = Rect2( 960, 800, 240, 160 )
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[sub_resource type="AtlasTexture" id=146]
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atlas = SubResource( 90 )
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region = Rect2( 1200, 800, 240, 160 )
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[sub_resource type="AtlasTexture" id=147]
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atlas = SubResource( 90 )
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region = Rect2( 1440, 800, 240, 160 )
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[sub_resource type="AtlasTexture" id=148]
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atlas = SubResource( 90 )
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region = Rect2( 1920, 320, 240, 160 )
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[sub_resource type="AtlasTexture" id=149]
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atlas = SubResource( 90 )
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region = Rect2( 2160, 320, 240, 160 )
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[sub_resource type="AtlasTexture" id=150]
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atlas = SubResource( 90 )
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region = Rect2( 2400, 320, 240, 160 )
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[sub_resource type="AtlasTexture" id=151]
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atlas = SubResource( 90 )
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region = Rect2( 0, 480, 240, 160 )
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[sub_resource type="AtlasTexture" id=152]
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atlas = SubResource( 90 )
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region = Rect2( 240, 480, 240, 160 )
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[sub_resource type="AtlasTexture" id=153]
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atlas = SubResource( 90 )
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region = Rect2( 480, 480, 240, 160 )
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[sub_resource type="AtlasTexture" id=154]
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atlas = SubResource( 90 )
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region = Rect2( 720, 480, 240, 160 )
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[sub_resource type="AtlasTexture" id=155]
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atlas = SubResource( 90 )
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region = Rect2( 960, 480, 240, 160 )
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[sub_resource type="AtlasTexture" id=156]
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atlas = SubResource( 90 )
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region = Rect2( 1200, 480, 240, 160 )
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[sub_resource type="AtlasTexture" id=157]
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atlas = SubResource( 90 )
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region = Rect2( 1440, 480, 240, 160 )
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[sub_resource type="AtlasTexture" id=158]
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atlas = SubResource( 90 )
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region = Rect2( 1920, 480, 240, 160 )
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[sub_resource type="AtlasTexture" id=159]
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atlas = SubResource( 90 )
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region = Rect2( 2160, 480, 240, 160 )
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atlas = SubResource( 90 )
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region = Rect2( 2400, 480, 240, 160 )
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[sub_resource type="AtlasTexture" id=161]
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atlas = SubResource( 90 )
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region = Rect2( 0, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=162]
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atlas = SubResource( 90 )
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region = Rect2( 240, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=163]
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atlas = SubResource( 90 )
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region = Rect2( 480, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=164]
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atlas = SubResource( 90 )
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region = Rect2( 720, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=165]
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atlas = SubResource( 90 )
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region = Rect2( 960, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=166]
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atlas = SubResource( 90 )
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region = Rect2( 1200, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=167]
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atlas = SubResource( 90 )
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region = Rect2( 1440, 640, 240, 160 )
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[sub_resource type="AtlasTexture" id=168]
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atlas = SubResource( 90 )
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region = Rect2( 2400, 0, 240, 160 )
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[sub_resource type="AtlasTexture" id=169]
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atlas = SubResource( 90 )
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region = Rect2( 0, 160, 240, 160 )
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atlas = SubResource( 90 )
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region = Rect2( 720, 1120, 240, 160 )
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atlas = SubResource( 90 )
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region = Rect2( 960, 1120, 240, 160 )
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atlas = SubResource( 90 )
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region = Rect2( 1200, 1120, 240, 160 )
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atlas = SubResource( 90 )
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region = Rect2( 1440, 1120, 240, 160 )
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atlas = SubResource( 90 )
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region = Rect2( 1680, 1120, 240, 160 )
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atlas = SubResource( 90 )
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region = Rect2( 1920, 1120, 240, 160 )
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atlas = SubResource( 90 )
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region = Rect2( 2160, 1120, 240, 160 )
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atlas = SubResource( 90 )
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region = Rect2( 2400, 1120, 240, 160 )
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atlas = SubResource( 90 )
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atlas = SubResource( 90 )
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region = Rect2( 240, 1280, 240, 160 )
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atlas = SubResource( 90 )
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atlas = SubResource( 90 )
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region = Rect2( 720, 1280, 240, 160 )
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atlas = SubResource( 90 )
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atlas = SubResource( 90 )
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atlas = SubResource( 90 )
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atlas = SubResource( 90 )
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"name": "climb",
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"speed": 10.0
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}, {
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"frames": [ SubResource( 97 ) ],
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"loop": false,
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"name": "climb_step",
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"speed": 10.0
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}, {
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"frames": [ SubResource( 98 ) ],
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"loop": false,
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"name": "climb_upstep",
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"speed": 10.0
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}, {
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"loop": false,
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"name": "dash",
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"speed": 10.0
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}, {
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"frames": [ SubResource( 104 ), SubResource( 105 ), SubResource( 106 ), SubResource( 107 ), SubResource( 108 ), SubResource( 109 ), SubResource( 110 ), SubResource( 111 ), SubResource( 112 ), SubResource( 113 ), SubResource( 112 ), SubResource( 114 ) ],
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"loop": false,
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"name": "die",
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"speed": 10.0
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}, {
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"frames": [ SubResource( 115 ), SubResource( 116 ) ],
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"loop": true,
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"name": "hurt",
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"speed": 4.0
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}, {
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"loop": true,
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"name": "idle",
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"speed": 10.0
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}, {
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"frames": [ SubResource( 123 ), SubResource( 124 ), SubResource( 125 ) ],
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"loop": true,
|
|
"name": "idle_shield",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 126 ) ],
|
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"loop": true,
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"name": "idle_shoot",
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|
"speed": 10.0
|
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}, {
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|
"frames": [ SubResource( 127 ), SubResource( 128 ), SubResource( 129 ), SubResource( 130 ), SubResource( 128 ), SubResource( 131 ), SubResource( 132 ), SubResource( 133 ) ],
|
|
"loop": false,
|
|
"name": "jump",
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|
"speed": 10.0
|
|
}, {
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|
"frames": [ SubResource( 134 ), SubResource( 134 ), SubResource( 134 ), SubResource( 134 ), SubResource( 134 ), SubResource( 134 ), SubResource( 135 ), SubResource( 136 ) ],
|
|
"loop": false,
|
|
"name": "jump_shoot",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 137 ), SubResource( 138 ), SubResource( 139 ), SubResource( 140 ), SubResource( 141 ), SubResource( 142 ), SubResource( 143 ), SubResource( 144 ), SubResource( 145 ), SubResource( 146 ), SubResource( 147 ) ],
|
|
"loop": false,
|
|
"name": "roll",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 148 ), SubResource( 149 ), SubResource( 150 ), SubResource( 151 ), SubResource( 152 ), SubResource( 153 ), SubResource( 154 ), SubResource( 155 ), SubResource( 156 ), SubResource( 157 ) ],
|
|
"loop": true,
|
|
"name": "run",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 158 ), SubResource( 159 ), SubResource( 160 ), SubResource( 161 ), SubResource( 162 ), SubResource( 163 ), SubResource( 164 ), SubResource( 165 ), SubResource( 166 ), SubResource( 167 ) ],
|
|
"loop": true,
|
|
"name": "run_shoot",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 168 ), SubResource( 169 ), SubResource( 126 ) ],
|
|
"loop": false,
|
|
"name": "shoot",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 170 ), SubResource( 171 ), SubResource( 172 ), SubResource( 172 ), SubResource( 173 ), SubResource( 174 ), SubResource( 175 ), SubResource( 176 ), SubResource( 176 ), SubResource( 177 ), SubResource( 178 ), SubResource( 179 ), SubResource( 180 ), SubResource( 181 ), SubResource( 182 ), SubResource( 183 ), SubResource( 184 ), SubResource( 185 ), SubResource( 186 ), SubResource( 187 ), SubResource( 188 ), SubResource( 189 ) ],
|
|
"loop": true,
|
|
"name": "slash",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 118 ), SubResource( 190 ), SubResource( 191 ), SubResource( 192 ), SubResource( 193 ) ],
|
|
"loop": false,
|
|
"name": "stand",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 194 ) ],
|
|
"loop": false,
|
|
"name": "step",
|
|
"speed": 10.0
|
|
}, {
|
|
"frames": [ SubResource( 195 ) ],
|
|
"loop": false,
|
|
"name": "step_shoot",
|
|
"speed": 10.0
|
|
} ]
|
|
|
|
[sub_resource type="RectangleShape2D" id=89]
|
|
extents = Vector2( 12, 16 )
|
|
|
|
[node name="Player" instance=ExtResource( 1 )]
|
|
script = ExtResource( 3 )
|
|
actor_type = "Player"
|
|
player_number = 1
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="0"]
|
|
position = Vector2( 0, -3.5 )
|
|
shape = SubResource( 197 )
|
|
|
|
[node name="AnimatedSprite" parent="." index="1"]
|
|
position = Vector2( -1, -51 )
|
|
frames = SubResource( 196 )
|
|
animation = "idle_shoot"
|
|
__meta__ = {
|
|
"_aseprite_wizard_config_": {
|
|
"layer": "",
|
|
"o_ex_p": "_+",
|
|
"o_folder": "res://assets",
|
|
"o_name": "",
|
|
"only_visible": true,
|
|
"op_exp": false,
|
|
"slice": "",
|
|
"source": "D:/Sync/Assets/Library/Mega.ase"
|
|
}
|
|
}
|
|
|
|
[node name="movement_component" parent="." index="2"]
|
|
script = ExtResource( 2 )
|
|
player_number = 1
|
|
interactable_node = NodePath("../Interactable_Receiver")
|
|
|
|
[node name="Hurtbox_Component" parent="." index="4"]
|
|
collision_layer = 16
|
|
collision_mask = 128
|
|
hurtbox_entered_function = "hit_Receiver"
|
|
|
|
[node name="CollisionShape2D" parent="Hurtbox_Component" index="0"]
|
|
position = Vector2( 0, -2 )
|
|
shape = SubResource( 89 )
|
|
|
|
[node name="Health_Component" parent="." index="6" instance=ExtResource( 7 )]
|
|
max_health = 100
|
|
|
|
[node name="Interactable_Receiver" type="Node2D" parent="." index="7"]
|
|
script = ExtResource( 16 )
|
|
interactable_parent_callback = "touch_the_thing"
|
|
|
|
[node name="Modifier_Receiver" parent="." index="8" instance=ExtResource( 9 )]
|
|
modifier_parent_callback = "receive_modifier"
|
|
debug_receiver = true
|
|
|
|
[node name="Ladder_Detection" type="RayCast2D" parent="." index="9"]
|
|
modulate = Color( 0.247059, 0.92549, 0.0313726, 1 )
|
|
position = Vector2( 0, 5 )
|
|
enabled = true
|
|
cast_to = Vector2( 0, 15 )
|
|
collision_mask = 1024
|
|
collide_with_areas = true
|
|
collide_with_bodies = false
|
|
|
|
[connection signal="health_depleted" from="Health_Component" to="." method="_on_Health_Component_health_depleted"]
|