[gd_scene load_steps=2 format=2] [ext_resource path="res://src/classes/Level.gd" type="Script" id=1] [node name="LevelTemplate" type="Node2D"] script = ExtResource( 1 ) [node name="TileMap Background" type="TileMap" parent="."] z_index = -1 cell_size = Vector2( 16, 16 ) format = 1 [node name="TileMap Collision" type="TileMap" parent="."] cell_size = Vector2( 16, 16 ) show_collision = true format = 1 [node name="TileMap Foreground" type="TileMap" parent="."] z_index = 1 cell_size = Vector2( 16, 16 ) format = 1 [node name="PlayerStart" type="Position2D" parent="."]