[gd_resource type="Resource" load_steps=2 format=2] [ext_resource path="res://lib/classes/state_animated_actor.gd" type="Script" id=1] [resource] resource_local_to_scene = true resource_name = "idle" script = ExtResource( 1 ) debug_state = false timeout_seconds = 0.0 name = "idle" move_speed = 1.36422e-12 move_acceleration = 0.0 move_speed_modifier = 0.0 move_modifier_move_acceleration = 0.0 jerk_factor = 0.0 animation_sequence = [ "idle" ]