; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "KinematicBody2D", "class": "Actor", "language": "GDScript", "path": "res://lib/classes/actor.gd" }, { "base": "AnimatedSprite", "class": "AnimatedSprite_StateReceiver", "language": "GDScript", "path": "res://lib/classes/animated_sprite_state_receiver.gd" }, { "base": "Reference", "class": "DEPR_ModifierProperties", "language": "GDScript", "path": "res://lib/classes/DEPR_state_modifier_properties.gd" }, { "base": "Reference", "class": "DumbOldStateModifier", "language": "GDScript", "path": "res://lib/classes/DEPR_state_modifier.gd" }, { "base": "", "class": "GitAPI", "language": "NativeScript", "path": "res://addons/godot-git-plugin/git_api.gdns" }, { "base": "Node", "class": "HealthComponent", "language": "GDScript", "path": "res://lib/components/Health_Component.gd" }, { "base": "Interactable", "class": "HealthPickup", "language": "GDScript", "path": "res://src/Interactables/HealthPickup.gd" }, { "base": "Area2D", "class": "Interactable", "language": "GDScript", "path": "res://lib/templates/Interactable/Interactable_Component.gd" }, { "base": "Node2D", "class": "Interactable_Receiver", "language": "GDScript", "path": "res://lib/templates/Interactable/Interactable_Receiver.gd" }, { "base": "Node2D", "class": "Level", "language": "GDScript", "path": "res://src/classes/Level.gd" }, { "base": "Node2D", "class": "Modifier_Receiver", "language": "GDScript", "path": "res://lib/components/Modifier_Receiver.gd" }, { "base": "Node", "class": "MovementComponent", "language": "GDScript", "path": "res://src/classes/movement_component.gd" }, { "base": "Node", "class": "Movement_StateReceiver", "language": "GDScript", "path": "res://lib/classes/movement_state_receiver.gd" }, { "base": "Resource", "class": "State", "language": "GDScript", "path": "res://lib/classes/state.gd" }, { "base": "State", "class": "StateAnimatedActor", "language": "GDScript", "path": "res://lib/classes/state_animated_actor.gd" }, { "base": "Node", "class": "StateMachine", "language": "GDScript", "path": "res://lib/classes/state_machine.gd" }, { "base": "StateMachine", "class": "StateMachineAnimatedActor", "language": "GDScript", "path": "res://lib/classes/state_machine_animated_actor.gd" }, { "base": "Reference", "class": "StateModifier", "language": "GDScript", "path": "res://lib/classes/state_modifier.gd" }, { "base": "StateModifier", "class": "StateModifierAnimatedActor", "language": "GDScript", "path": "res://lib/classes/state_modifier_animation.gd" }, { "base": "Reference", "class": "UIComponent", "language": "GDScript", "path": "res://src/UI/UI_Layer.gd" } ] _global_script_class_icons={ "Actor": "", "AnimatedSprite_StateReceiver": "", "DEPR_ModifierProperties": "", "DumbOldStateModifier": "", "GitAPI": "", "HealthComponent": "", "HealthPickup": "", "Interactable": "", "Interactable_Receiver": "", "Level": "", "Modifier_Receiver": "", "MovementComponent": "", "Movement_StateReceiver": "", "State": "", "StateAnimatedActor": "", "StateMachine": "", "StateMachineAnimatedActor": "", "StateModifier": "", "StateModifierAnimatedActor": "", "UIComponent": "" } [application] config/name="Attempt 2" run/main_scene="res://Main.tscn" run/delta_sync_after_draw=true run/delta_smoothing=false boot_splash/show_image=false config/icon="res://icon.png" [aseprite] animation/layers/exclusion_pattern="-.*" animation/layers/only_include_visible_layers_by_default=true [autoload] PlayerInfo="*res://lib/singleton_autoloads/PlayerInfo.gd" UiManager="*res://lib/singleton_autoloads/UIManager.gd" LevelInfo="*res://lib/singleton_autoloads/LevelInfo.gd" [debug] shapes/collision/shape_color=Color( 1, 1, 1, 0.419608 ) [display] window/size/width=320 window/size/height=180 window/size/resizable=false window/size/test_width=960 window/size/test_height=540 window/stretch/mode="viewport" window/stretch/aspect="keep" [editor_plugins] enabled=PoolStringArray( "res://addons/AsepriteWizard/plugin.cfg" ) [gui] common/drop_mouse_on_gui_input_disabled=true [importer_defaults] texture={ "compress/bptc_ldr": 0, "compress/hdr_mode": 0, "compress/lossy_quality": 0.7, "compress/mode": 0, "compress/normal_map": 0, "detect_3d": true, "flags/anisotropic": false, "flags/filter": false, "flags/mipmaps": false, "flags/repeat": 0, "flags/srgb": 2, "process/HDR_as_SRGB": false, "process/fix_alpha_border": true, "process/invert_color": false, "process/normal_map_invert_y": false, "process/premult_alpha": false, "size_limit": 0, "stream": false, "svg/scale": 1.0 } [input] ui_accept={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } move_left_1={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) ] } move_right_1={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) ] } crouch_1={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } jump_1={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":32,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } dash_1={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":78,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null) ] } attack_1={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null) ] } attack_secondary_1={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":44,"unicode":0,"echo":false,"script":null) ] } move_left_2={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } move_right_2={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } jump_2={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":74,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } shoot_2={ "deadzone": 0.5, "events": [ ] } [layer_names] 2d_physics/layer_1="World" 2d_physics/layer_2="Player" 2d_physics/layer_3="Enemies" 2d_physics/layer_5="PlayerHurtbox" 2d_physics/layer_6="EnemyHurtbox" 2d_physics/layer_7="PlayerHitbox" 2d_physics/layer_8="EnemyHitbox" 2d_physics/layer_11="Climbable" common/enable_pause_aware_picking=true 2d/default_gravity=600 [physics] 2d/default_gravity=280 common/physics_interpolation=true [rendering] quality/driver/driver_name="GLES2" vram_compression/import_etc=true