[gd_resource type="SpriteFrames" load_steps=164 format=2] [sub_resource type="StreamTexture" id=98] load_path = "res://.import/attack-punch.png-df2859eb810ace4975421f16e39f47b1.stex" [sub_resource type="AtlasTexture" id=99] atlas = SubResource( 98 ) region = Rect2( 0, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=100] atlas = SubResource( 98 ) region = Rect2( 64, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=101] atlas = SubResource( 98 ) region = Rect2( 128, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=102] atlas = SubResource( 98 ) region = Rect2( 0, 64, 64, 64 ) [sub_resource type="AtlasTexture" id=103] atlas = SubResource( 98 ) region = Rect2( 64, 64, 64, 64 ) [sub_resource type="AtlasTexture" id=104] atlas = SubResource( 98 ) region = Rect2( 128, 64, 64, 64 ) [sub_resource type="AtlasTexture" id=105] atlas = SubResource( 98 ) region = Rect2( 0, 128, 64, 64 ) [sub_resource type="StreamTexture" id=145] load_path = "res://.import/attack-shoot.png-e7f082cbe9c0de6d9550495f6a0a4d3e.stex" [sub_resource type="AtlasTexture" id=146] atlas = SubResource( 145 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=147] atlas = SubResource( 145 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=148] atlas = SubResource( 145 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=149] atlas = SubResource( 145 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=150] atlas = SubResource( 145 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="StreamTexture" id=133] load_path = "res://.import/attack-stab.png-ef2ad659f974ce3d43d446e90b7c2f86.stex" [sub_resource type="AtlasTexture" id=134] atlas = SubResource( 133 ) region = Rect2( 0, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=135] atlas = SubResource( 133 ) region = Rect2( 64, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=136] atlas = SubResource( 133 ) region = Rect2( 128, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=137] atlas = SubResource( 133 ) region = Rect2( 0, 64, 64, 64 ) [sub_resource type="AtlasTexture" id=138] atlas = SubResource( 133 ) region = Rect2( 64, 64, 64, 64 ) [sub_resource type="AtlasTexture" id=139] atlas = SubResource( 133 ) region = Rect2( 128, 64, 64, 64 ) [sub_resource type="StreamTexture" id=79] load_path = "res://.import/attack-sword.png-3afb5b2b240b96c17e411db80e3a864f.stex" [sub_resource type="AtlasTexture" id=80] atlas = SubResource( 79 ) region = Rect2( 0, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=81] atlas = SubResource( 79 ) region = Rect2( 64, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=82] atlas = SubResource( 79 ) region = Rect2( 128, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=83] atlas = SubResource( 79 ) region = Rect2( 0, 64, 64, 64 ) [sub_resource type="AtlasTexture" id=84] atlas = SubResource( 79 ) region = Rect2( 64, 64, 64, 64 ) [sub_resource type="AtlasTexture" id=85] atlas = SubResource( 79 ) region = Rect2( 128, 64, 64, 64 ) [sub_resource type="StreamTexture" id=140] load_path = "res://.import/climb.png-b5e77ba54b9e76add0ad632bdd2e4068.stex" [sub_resource type="AtlasTexture" id=141] atlas = SubResource( 140 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=142] atlas = SubResource( 140 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=143] atlas = SubResource( 140 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=144] atlas = SubResource( 140 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="StreamTexture" id=86] load_path = "res://.import/death.png-a46856894d7e229f6174f376935df28a.stex" [sub_resource type="AtlasTexture" id=87] atlas = SubResource( 86 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=88] atlas = SubResource( 86 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=89] atlas = SubResource( 86 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=90] atlas = SubResource( 86 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=91] atlas = SubResource( 86 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=92] atlas = SubResource( 86 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="StreamTexture" id=1] load_path = "res://.import/idle.png-dac221ba43c70fde9cf788217116f029.stex" [sub_resource type="AtlasTexture" id=2] atlas = SubResource( 1 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="StreamTexture" id=27] load_path = "res://.import/flip.png-9fe7948b7ca939b51b6b682ffd8dd717.stex" [sub_resource type="AtlasTexture" id=28] atlas = SubResource( 27 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=29] atlas = SubResource( 27 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=30] atlas = SubResource( 27 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=31] atlas = SubResource( 27 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=32] atlas = SubResource( 27 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=33] atlas = SubResource( 27 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="StreamTexture" id=93] load_path = "res://.import/hurt.png-7e7b930943c7702ecefa536828dfaf02.stex" [sub_resource type="AtlasTexture" id=94] atlas = SubResource( 93 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=95] atlas = SubResource( 93 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=96] atlas = SubResource( 93 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=97] atlas = SubResource( 93 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=3] atlas = SubResource( 1 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=4] atlas = SubResource( 1 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=5] atlas = SubResource( 1 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=6] atlas = SubResource( 1 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=7] atlas = SubResource( 1 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="StreamTexture" id=106] load_path = "res://.import/idle-sword.png-cf3e7ec5c39d1fc2e98d9c915ffa6532.stex" [sub_resource type="AtlasTexture" id=107] atlas = SubResource( 106 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=108] atlas = SubResource( 106 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=109] atlas = SubResource( 106 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=110] atlas = SubResource( 106 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="StreamTexture" id=34] load_path = "res://.import/idle-crouch.png-8f1595d55411ac4e1fef2bb6cf7e5b5c.stex" [sub_resource type="AtlasTexture" id=35] atlas = SubResource( 34 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=36] atlas = SubResource( 34 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=37] atlas = SubResource( 34 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="StreamTexture" id=120] load_path = "res://.import/idle-push.png-e84e5ebe2a751180a9c4740535c9b2f7.stex" [sub_resource type="AtlasTexture" id=121] atlas = SubResource( 120 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=122] atlas = SubResource( 120 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=123] atlas = SubResource( 120 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="StreamTexture" id=8] load_path = "res://.import/jump.png-e5e27a6608040d3526a151777807f18b.stex" [sub_resource type="AtlasTexture" id=9] atlas = SubResource( 8 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=10] atlas = SubResource( 8 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=11] atlas = SubResource( 8 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="StreamTexture" id=12] load_path = "res://.import/land.png-c462761c5fb4bf0befa8d4a5a879e2f5.stex" [sub_resource type="AtlasTexture" id=13] atlas = SubResource( 12 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=14] atlas = SubResource( 12 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=15] atlas = SubResource( 12 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=16] atlas = SubResource( 12 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=17] atlas = SubResource( 12 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="StreamTexture" id=49] load_path = "res://.import/ledge-climb.png-f1ecc7841600e3ca6f3624bf9903e1d9.stex" [sub_resource type="AtlasTexture" id=50] atlas = SubResource( 49 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=51] atlas = SubResource( 49 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=52] atlas = SubResource( 49 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=53] atlas = SubResource( 49 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=54] atlas = SubResource( 49 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="StreamTexture" id=72] load_path = "res://.import/pull.png-86930899bb5993aca09d11af6f1e0eb0.stex" [sub_resource type="AtlasTexture" id=73] atlas = SubResource( 72 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=74] atlas = SubResource( 72 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=75] atlas = SubResource( 72 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=76] atlas = SubResource( 72 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=77] atlas = SubResource( 72 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=78] atlas = SubResource( 72 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="StreamTexture" id=63] load_path = "res://.import/push.png-83c0fa5d68432717ea8417b2150c5a91.stex" [sub_resource type="AtlasTexture" id=64] atlas = SubResource( 63 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=65] atlas = SubResource( 63 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=66] atlas = SubResource( 63 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=67] atlas = SubResource( 63 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=68] atlas = SubResource( 63 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=69] atlas = SubResource( 63 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=70] atlas = SubResource( 63 ) region = Rect2( 0, 96, 48, 48 ) [sub_resource type="AtlasTexture" id=71] atlas = SubResource( 63 ) region = Rect2( 48, 96, 48, 48 ) [sub_resource type="StreamTexture" id=55] load_path = "res://.import/roll.png-eab6c0796978b2753ede3c92eeb8ee9f.stex" [sub_resource type="AtlasTexture" id=56] atlas = SubResource( 55 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=57] atlas = SubResource( 55 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=58] atlas = SubResource( 55 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=59] atlas = SubResource( 55 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=60] atlas = SubResource( 55 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=61] atlas = SubResource( 55 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=62] atlas = SubResource( 55 ) region = Rect2( 0, 96, 48, 48 ) [sub_resource type="StreamTexture" id=18] load_path = "res://.import/run.png-d086b4c01d4e3ff36f750b9aff5a303a.stex" [sub_resource type="AtlasTexture" id=19] atlas = SubResource( 18 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=20] atlas = SubResource( 18 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=21] atlas = SubResource( 18 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=22] atlas = SubResource( 18 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=23] atlas = SubResource( 18 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=24] atlas = SubResource( 18 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=25] atlas = SubResource( 18 ) region = Rect2( 0, 96, 48, 48 ) [sub_resource type="AtlasTexture" id=26] atlas = SubResource( 18 ) region = Rect2( 48, 96, 48, 48 ) [sub_resource type="StreamTexture" id=151] load_path = "res://.import/run-shoot.png-04896385acb8306189f1c45bb616220c.stex" [sub_resource type="AtlasTexture" id=152] atlas = SubResource( 151 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=153] atlas = SubResource( 151 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=154] atlas = SubResource( 151 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=155] atlas = SubResource( 151 ) region = Rect2( 144, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=156] atlas = SubResource( 151 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=157] atlas = SubResource( 151 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=158] atlas = SubResource( 151 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="StreamTexture" id=111] load_path = "res://.import/run-sword.png-6e6a5a9983f4110cdd5e02e00d67da69.stex" [sub_resource type="AtlasTexture" id=112] atlas = SubResource( 111 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=113] atlas = SubResource( 111 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=114] atlas = SubResource( 111 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=115] atlas = SubResource( 111 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=116] atlas = SubResource( 111 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=117] atlas = SubResource( 111 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=118] atlas = SubResource( 111 ) region = Rect2( 0, 96, 48, 48 ) [sub_resource type="AtlasTexture" id=119] atlas = SubResource( 111 ) region = Rect2( 48, 96, 48, 48 ) [sub_resource type="StreamTexture" id=38] load_path = "res://.import/run-crouch.png-13dd70dd30935cf28b601677cc96319e.stex" [sub_resource type="AtlasTexture" id=39] atlas = SubResource( 38 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=40] atlas = SubResource( 38 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=41] atlas = SubResource( 38 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=42] atlas = SubResource( 38 ) region = Rect2( 144, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=43] atlas = SubResource( 38 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=44] atlas = SubResource( 38 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=45] atlas = SubResource( 38 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=46] atlas = SubResource( 38 ) region = Rect2( 144, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=47] atlas = SubResource( 38 ) region = Rect2( 0, 96, 48, 48 ) [sub_resource type="AtlasTexture" id=48] atlas = SubResource( 38 ) region = Rect2( 48, 96, 48, 48 ) [sub_resource type="AtlasTexture" id=159] atlas = SubResource( 151 ) region = Rect2( 144, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=160] atlas = SubResource( 151 ) region = Rect2( 0, 96, 48, 48 ) [sub_resource type="AtlasTexture" id=161] atlas = SubResource( 151 ) region = Rect2( 48, 96, 48, 48 ) [sub_resource type="AtlasTexture" id=162] atlas = SubResource( 151 ) region = Rect2( 96, 96, 48, 48 ) [sub_resource type="AtlasTexture" id=163] atlas = SubResource( 151 ) region = Rect2( 144, 96, 48, 48 ) [sub_resource type="StreamTexture" id=124] load_path = "res://.import/walk.png-0d536fc31ef445aa94a97fccd3c71be9.stex" [sub_resource type="AtlasTexture" id=125] atlas = SubResource( 124 ) region = Rect2( 0, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=126] atlas = SubResource( 124 ) region = Rect2( 48, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=127] atlas = SubResource( 124 ) region = Rect2( 96, 0, 48, 48 ) [sub_resource type="AtlasTexture" id=128] atlas = SubResource( 124 ) region = Rect2( 0, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=129] atlas = SubResource( 124 ) region = Rect2( 48, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=130] atlas = SubResource( 124 ) region = Rect2( 96, 48, 48, 48 ) [sub_resource type="AtlasTexture" id=131] atlas = SubResource( 124 ) region = Rect2( 0, 96, 48, 48 ) [sub_resource type="AtlasTexture" id=132] atlas = SubResource( 124 ) region = Rect2( 48, 96, 48, 48 ) [resource] resource_name = "PlayerE" animations = [ { "frames": [ SubResource( 99 ), SubResource( 100 ), SubResource( 100 ), SubResource( 101 ), SubResource( 102 ), SubResource( 103 ), SubResource( 104 ), SubResource( 105 ) ], "loop": false, "name": "attack-punch", "speed": 10.0 }, { "frames": [ SubResource( 146 ), SubResource( 146 ), SubResource( 147 ), SubResource( 148 ), SubResource( 149 ), SubResource( 150 ), SubResource( 146 ), SubResource( 146 ), SubResource( 146 ), SubResource( 146 ) ], "loop": true, "name": "attack-shoot", "speed": 15.0 }, { "frames": [ SubResource( 134 ), SubResource( 135 ), SubResource( 136 ), SubResource( 136 ), SubResource( 137 ), SubResource( 138 ), SubResource( 139 ) ], "loop": false, "name": "attack-stab", "speed": 12.0 }, { "frames": [ SubResource( 80 ), SubResource( 81 ), SubResource( 82 ), SubResource( 83 ), SubResource( 84 ), SubResource( 85 ) ], "loop": false, "name": "attack-sword", "speed": 15.0 }, { "frames": [ SubResource( 141 ), SubResource( 142 ), SubResource( 143 ), SubResource( 144 ) ], "loop": true, "name": "climb", "speed": 6.0 }, { "frames": [ SubResource( 87 ), SubResource( 88 ), SubResource( 89 ), SubResource( 90 ), SubResource( 90 ), SubResource( 90 ), SubResource( 91 ), SubResource( 92 ), SubResource( 92 ), SubResource( 92 ) ], "loop": false, "name": "death", "speed": 10.0 }, { "frames": [ SubResource( 2 ) ], "loop": true, "name": "default", "speed": 10.0 }, { "frames": [ SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ) ], "loop": false, "name": "flip", "speed": 10.0 }, { "frames": [ SubResource( 94 ), SubResource( 95 ), SubResource( 96 ), SubResource( 97 ) ], "loop": true, "name": "hurt", "speed": 10.0 }, { "frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 5 ), SubResource( 6 ), SubResource( 2 ), SubResource( 7 ), SubResource( 7 ), SubResource( 7 ) ], "loop": true, "name": "idle", "speed": 11.0 }, { "frames": [ SubResource( 107 ), SubResource( 108 ), SubResource( 109 ), SubResource( 109 ), SubResource( 109 ), SubResource( 108 ), SubResource( 107 ), SubResource( 110 ), SubResource( 110 ), SubResource( 110 ) ], "loop": true, "name": "idle-attack-sword", "speed": 11.0 }, { "frames": [ SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 37 ), SubResource( 37 ), SubResource( 37 ), SubResource( 36 ), SubResource( 35 ), SubResource( 35 ), SubResource( 35 ) ], "loop": true, "name": "idle-crouch", "speed": 10.0 }, { "frames": [ SubResource( 121 ), SubResource( 122 ), SubResource( 123 ), SubResource( 123 ), SubResource( 123 ), SubResource( 122 ), SubResource( 121 ), SubResource( 121 ) ], "loop": true, "name": "idle-push", "speed": 10.0 }, { "frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ) ], "loop": false, "name": "jump", "speed": 2.0 }, { "frames": [ SubResource( 13 ), SubResource( 14 ), SubResource( 14 ), SubResource( 15 ), SubResource( 15 ), SubResource( 16 ), SubResource( 16 ), SubResource( 17 ), SubResource( 17 ) ], "loop": false, "name": "land", "speed": 16.0 }, { "frames": [ SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ) ], "loop": false, "name": "ledge-climb", "speed": 9.0 }, { "frames": [ SubResource( 73 ), SubResource( 74 ), SubResource( 75 ), SubResource( 76 ), SubResource( 77 ), SubResource( 78 ) ], "loop": true, "name": "pull", "speed": 6.0 }, { "frames": [ SubResource( 64 ), SubResource( 65 ), SubResource( 66 ), SubResource( 66 ), SubResource( 67 ), SubResource( 68 ), SubResource( 69 ), SubResource( 70 ), SubResource( 70 ), SubResource( 71 ) ], "loop": true, "name": "push", "speed": 10.0 }, { "frames": [ SubResource( 56 ), SubResource( 57 ), SubResource( 58 ), SubResource( 59 ), SubResource( 60 ), SubResource( 61 ), SubResource( 62 ) ], "loop": true, "name": "roll", "speed": 10.0 }, { "frames": [ SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ) ], "loop": true, "name": "run", "speed": 13.0 }, { "frames": [ SubResource( 152 ), SubResource( 153 ), SubResource( 154 ), SubResource( 155 ), SubResource( 156 ), SubResource( 157 ), SubResource( 158 ), SubResource( 152 ) ], "loop": false, "name": "run-attack-shoot", "speed": 13.0 }, { "frames": [ SubResource( 112 ), SubResource( 113 ), SubResource( 114 ), SubResource( 115 ), SubResource( 116 ), SubResource( 117 ), SubResource( 118 ), SubResource( 119 ) ], "loop": true, "name": "run-attack-sword", "speed": 13.0 }, { "frames": [ SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ) ], "loop": true, "name": "run-crouch", "speed": 10.0 }, { "frames": [ SubResource( 153 ), SubResource( 154 ), SubResource( 159 ), SubResource( 160 ), SubResource( 161 ), SubResource( 162 ), SubResource( 152 ), SubResource( 163 ) ], "loop": true, "name": "run-shoot", "speed": 13.0 }, { "frames": [ SubResource( 125 ), SubResource( 126 ), SubResource( 127 ), SubResource( 128 ), SubResource( 129 ), SubResource( 130 ), SubResource( 131 ), SubResource( 132 ) ], "loop": true, "name": "walk", "speed": 8.0 } ]