[gd_scene load_steps=15 format=2] [ext_resource path="res://lib/templates/Interactable/Interactable_Component.tscn" type="PackedScene" id=1] [ext_resource path="res://src/Interactables/Door.gd" type="Script" id=2] [ext_resource path="res://assets/mmz1_door.png" type="Texture" id=3] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 3 ) region = Rect2( 0, 0, 34, 94 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 3 ) region = Rect2( 34, 0, 34, 94 ) [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 3 ) region = Rect2( 68, 0, 34, 94 ) [sub_resource type="AtlasTexture" id=4] atlas = ExtResource( 3 ) region = Rect2( 102, 0, 34, 94 ) [sub_resource type="AtlasTexture" id=5] atlas = ExtResource( 3 ) region = Rect2( 136, 0, 34, 94 ) [sub_resource type="AtlasTexture" id=6] atlas = ExtResource( 3 ) region = Rect2( 170, 0, 34, 94 ) [sub_resource type="AtlasTexture" id=7] atlas = ExtResource( 3 ) region = Rect2( 204, 0, 34, 94 ) [sub_resource type="AtlasTexture" id=8] atlas = ExtResource( 3 ) region = Rect2( 238, 0, 34, 94 ) [sub_resource type="SpriteFrames" id=9] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ], "loop": false, "name": "default", "speed": 5.0 } ] [sub_resource type="RectangleShape2D" id=10] extents = Vector2( 40, 21 ) [sub_resource type="RectangleShape2D" id=11] extents = Vector2( 19, 39 ) [node name="Door" instance=ExtResource( 1 )] collision_layer = 0 collision_mask = 2 script = ExtResource( 2 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"] frames = SubResource( 9 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="." index="1"] modulate = Color( 0, 1, 0.0392157, 1 ) shape = SubResource( 10 ) [node name="StaticBody2D" type="StaticBody2D" parent="." index="2"] [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" index="0"] shape = SubResource( 11 )