[gd_scene load_steps=2 format=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 208, 20 ) [node name="Main" type="Node2D"] [node name="ColorRect" type="ColorRect" parent="."] margin_top = 160.0 margin_right = 416.0 margin_bottom = 200.0 [node name="StaticBody2D" type="StaticBody2D" parent="ColorRect"] [node name="CollisionShape2D" type="CollisionShape2D" parent="ColorRect/StaticBody2D"] position = Vector2( 208, 20 ) shape = SubResource( 1 )