[gd_scene load_steps=7 format=2] [ext_resource path="res://src/actors/players/playerE/PlayerE.tscn" type="PackedScene" id=1] [ext_resource path="res://src/levels/TestBox.tscn" type="PackedScene" id=2] [ext_resource path="res://src/ui/HUD.tscn" type="PackedScene" id=3] [ext_resource path="res://src/ui/scene_transition.tscn" type="PackedScene" id=4] [ext_resource path="res://src/camera_control.gd" type="Script" id=5] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 160, 90 ) [node name="Main" type="Node2D"] [node name="SceneTransition" parent="." instance=ExtResource( 4 )] [node name="TestBox" parent="." instance=ExtResource( 2 )] __meta__ = { "_edit_lock_": true } [node name="PlayerE" parent="." instance=ExtResource( 1 )] position = Vector2( 112, 56 ) [node name="UI_Layer" parent="." instance=ExtResource( 3 )] [node name="MusicPlayer" type="AudioStreamPlayer" parent="."] [node name="KinematicBody2D" type="KinematicBody2D" parent="."] position = Vector2( 160, 90 ) collision_layer = 0 collision_mask = 256 script = ExtResource( 5 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="KinematicBody2D"] visible = false shape = SubResource( 1 ) [node name="Camera2D" type="Camera2D" parent="KinematicBody2D"] current = true process_mode = 0