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5 changed files with 27 additions and 77 deletions

View File

@ -232,11 +232,11 @@ func _state_process_physics_roll():
velocity_controller.calculate_velocity( velocity_controller.calculate_velocity(
physics_delta , physics_delta ,
apply_state_modifier(current_state.get_movement_parameters()), apply_state_modifier(current_state.get_movement_parameters()),
Vector2(parent.transform.x.x, desired_movement_vector.y) ) parent.transform.x )
) )
# if !parent.is_on_floor(): if !parent.is_on_floor():
# #return fall_state #return fall_state
# request_state_change.call_func('fall') request_state_change.call_func('fall')
var level_transition_latch: bool var level_transition_latch: bool
var level_enter_dir: float var level_enter_dir: float
@ -267,7 +267,7 @@ func _state_process_physics_enter_right():
velocity_controller.calculate_velocity( velocity_controller.calculate_velocity(
physics_delta , physics_delta ,
apply_state_modifier(current_state.get_movement_parameters()), apply_state_modifier(current_state.get_movement_parameters()),
Vector2(parent.transform.x.x, desired_movement_vector.y) ) parent.transform.x )
) )
func _state_process_physics_land(): func _state_process_physics_land():
@ -466,13 +466,6 @@ func _state_process_physics_crouch():
elif desired_movement_vector.x != 0: # and velocity.x != 0: elif desired_movement_vector.x != 0: # and velocity.x != 0:
request_state_change.call_func('move') request_state_change.call_func('move')
apply_movement_to_parent(
velocity_controller.calculate_velocity(
physics_delta ,
apply_state_modifier(current_state.get_movement_parameters()),
desired_movement_vector )
)
func _state_process_physics_crouch_move(): func _state_process_physics_crouch_move():
# flip sprite in direction # flip sprite in direction
flip_sprite_to_movement_direction() flip_sprite_to_movement_direction()

View File

@ -24,6 +24,6 @@ vertical_speed_offset = 0.0
vertical_speed_offset_acceleration = 0.0 vertical_speed_offset_acceleration = 0.0
horizontal_jerk_factor = 1.0 horizontal_jerk_factor = 1.0
vertical_jerk_factor = 1.0 vertical_jerk_factor = 1.0
preserve_inertia = false preserve_inertia = true
is_grounded = true is_grounded = true
animation_sequence = [ "walk" ] animation_sequence = [ "walk" ]

View File

@ -13,16 +13,10 @@ enum RANGE_PLACEMENT {
PAST_RANGE = 1 PAST_RANGE = 1
} }
enum IMPULSE_PLACEMENT {
LEFT_SIDE,
RIGHT_SIDE
}
## Could these be datatypes or a class? Sure ## Could these be datatypes or a class? Sure
var _h_impulse_applied :bool = false var _h_impulse_applied :bool = false
var _h_impulse_speed_tracking :Vector2 var _h_impulse_speed_tracking :Vector2
var _h_impulse_placement_tracking :int = -1
var _v_impulse_applied :bool = false var _v_impulse_applied :bool = false
var _v_impulse_speed_tracking :Vector2 var _v_impulse_speed_tracking :Vector2
@ -117,24 +111,14 @@ func calculate_velocity(_delta :float,
## Reset the impulse when back in range ## Reset the impulse when back in range
# may also want to reset when hspeed is static # may also want to reset when hspeed is static
if _h_impulse_applied == true: if _h_impulse_applied == true:
if (h_range_placement == RANGE_PLACEMENT.WITHIN_RANGE): if (h_range_placement == RANGE_PLACEMENT.WITHIN_RANGE and
_h_impulse_applied = false _h_impulse_speed_tracking != h_speed):
if debug: if debug:
print("Resetting H impulse (Within Range)") print("Resetting H impulse (Within Range)")
elif (calc_inertia.x < h_speed.x and _h_impulse_placement_tracking != IMPULSE_PLACEMENT.LEFT_SIDE or
calc_inertia.x >= h_speed.x and _h_impulse_placement_tracking != IMPULSE_PLACEMENT.RIGHT_SIDE):
_h_impulse_applied = false _h_impulse_applied = false
elif(h_range_placement == RANGE_PLACEMENT.BEFORE_RANGE):
if debug: if debug:
print("Resetting H impulse (Impulse Placement Change)") print("Resetting H impulse (Before Range) ", _h_impulse_speed_tracking )
# if (h_range_placement == RANGE_PLACEMENT.WITHIN_RANGE and
# _h_impulse_speed_tracking != h_speed):
# if debug:
# print("Resetting H impulse (Within Range)")
# _h_impulse_applied = false
# elif(h_range_placement == RANGE_PLACEMENT.BEFORE_RANGE):
# if debug:
# print("Resetting H impulse (Before Range) ", _h_impulse_speed_tracking )
if (v_range_placement == RANGE_PLACEMENT.WITHIN_RANGE and if (v_range_placement == RANGE_PLACEMENT.WITHIN_RANGE and
_v_impulse_applied == true and _v_impulse_applied == true and
@ -144,43 +128,19 @@ func calculate_velocity(_delta :float,
_v_impulse_applied = false _v_impulse_applied = false
## Separate impulse function ## Separate impulse function
if _h_impulse_applied == false and is_zero_approx(h_speed.x) == false:# and _h_impulse_speed_tracking != h_speed: if _h_impulse_applied == false:# and _h_impulse_speed_tracking != h_speed:
#(range_placement :int, inertia :float, impulse_speed_range :Vector2) #(range_placement :int, inertia :float, impulse_speed_range :Vector2)
#_h_impulse_speed_tracking = apply_impulse(h_range_placement, calc_inertia.x, h_speed ) #_h_impulse_speed_tracking = apply_impulse(h_range_placement, calc_inertia.x, h_speed )
var impulse_inertia = apply_impulse(h_range_placement, _h_impulse_speed_tracking , h_speed ) var impulse_inertia = apply_impulse(h_range_placement, _h_impulse_speed_tracking , h_speed )
if h_range_placement == RANGE_PLACEMENT.PAST_RANGE and abs(h_speed.x) > abs(h_speed.y): if impulse_inertia != calc_inertia.x: ## We have an impulse to apply
if debug: if debug:
print("Applying H impulse (Past Range): Imp: ", impulse_inertia, ", In:", calc_inertia.x) print("Applying H impulse: Imp: ", impulse_inertia, ", In:", calc_inertia.x)
#var foo = 2+2
_h_impulse_speed_tracking = h_speed _h_impulse_speed_tracking = h_speed
_h_impulse_applied = true _h_impulse_applied = true
## This might not make sense ## We want to add impulse in the direction of movement so we need to determine
if (calc_inertia.x + h_speed.x) < h_speed.x: ## what that is.
_h_impulse_placement_tracking = IMPULSE_PLACEMENT.LEFT_SIDE calc_inertia.x += impulse_inertia
else:
_h_impulse_placement_tracking = IMPULSE_PLACEMENT.RIGHT_SIDE
## We don't blow past the acceleration
calc_inertia.x = h_speed.x
elif h_range_placement == RANGE_PLACEMENT.BEFORE_RANGE:
if debug:
print("Applying H impulse (Before Range): Imp: ", impulse_inertia, ", In:", calc_inertia.x)
_h_impulse_speed_tracking = h_speed
_h_impulse_applied = true
if calc_inertia.x < h_speed.x:
_h_impulse_placement_tracking = IMPULSE_PLACEMENT.LEFT_SIDE
else:
_h_impulse_placement_tracking = IMPULSE_PLACEMENT.RIGHT_SIDE
calc_inertia.x += h_speed.x
## F this, didn't work well
# if impulse_inertia != calc_inertia.x: ## We have an impulse to apply
# if debug:
# print("Applying H impulse: Imp: ", impulse_inertia, ", In:", calc_inertia.x)
# #var foo = 2+2
# _h_impulse_speed_tracking = h_speed
# _h_impulse_applied = true
# ## We want to add impulse in the direction of movement so we need to determine
# ## what that is.
# calc_inertia.x += impulse_inertia
if _v_impulse_applied == false:# and _v_impulse_speed_tracking != v_speed: if _v_impulse_applied == false:# and _v_impulse_speed_tracking != v_speed:
var impulse_inertia = apply_impulse(v_range_placement, _v_impulse_speed_tracking, v_speed) var impulse_inertia = apply_impulse(v_range_placement, _v_impulse_speed_tracking, v_speed)

View File

@ -14,7 +14,7 @@ z_index = -2
[node name="TileMap Collision" parent="." index="1"] [node name="TileMap Collision" parent="." index="1"]
tile_set = ExtResource( 2 ) tile_set = ExtResource( 2 )
tile_data = PoolIntArray( -262145, 4, 65536, -327661, 4, 65536, -196609, 4, 65536, -262125, 4, 65536, -131073, 4, 0, -196589, 4, 65536, -65537, 4, 0, -131053, 4, 65536, -1, 4, 0, -65517, 4, 65536, 65533, 4, 0, 65534, 4, 0, 65535, 4, 0, 19, 4, 0, 20, 4, 65536, 21, 4, 65536, 22, 4, 65536, 131069, 4, 0, 65558, 4, 65536, 196605, 4, 0, 131094, 4, 65536, 262141, 4, 0, 196609, 2, 1, 196610, 2, 2, 196625, 2, 0, 196626, 2, 1, 196630, 4, 65536, 327677, 4, 0, 327678, 4, 0, 327679, 4, 0, 262144, 4, 65536, 262145, 2, 65537, 262146, 2, 65538, 262161, 2, 65536, 262162, 2, 65537, 262163, 4, 65536, 262164, 4, 65536, 262165, 4, 65536, 262166, 4, 65536, 327680, 4, 65536, 327699, 4, 65536, 393216, 4, 65536, 393235, 4, 65536, 458752, 4, 65536, 458771, 4, 65536, 589823, 0, 1, 524288, 4, 131072, 524289, 0, 3, 524290, 0, 1, 524291, 0, 2, 524292, 0, 3, 524293, 0, 1, 524294, 0, 2, 524295, 0, 3, 524296, 0, 1, 524297, 0, 2, 524298, 0, 3, 524299, 0, 1, 524300, 0, 2, 524301, 0, 3, 524302, 0, 1, 524303, 0, 2, 524304, 0, 3, 524305, 0, 1, 524306, 0, 2, 524307, 4, 0, 524308, 0, 1, 524309, 0, 2, 524310, 0, 3, 655359, 0, 65537, 589824, 0, 65538, 589825, 0, 65539, 589826, 0, 65537, 589827, 0, 65538, 589828, 0, 65539, 589829, 0, 65537, 589830, 0, 65538, 589831, 0, 65539, 589832, 0, 65537, 589833, 0, 65538, 589834, 0, 65539, 589835, 0, 65537, 589836, 0, 65538, 589837, 0, 65539, 589838, 0, 65537, 589839, 0, 65538, 589840, 0, 65539, 589841, 0, 65537, 589842, 0, 65538, 589843, 0, 65539, 589844, 0, 65537, 589845, 0, 65538, 589846, 0, 65539, 720895, 0, 131073, 655360, 0, 131074, 655361, 0, 131075, 655362, 0, 131073, 655363, 0, 131074, 655364, 0, 131075, 655365, 0, 131073, 655366, 0, 131074, 655367, 0, 131075, 655368, 0, 131073, 655369, 0, 131074, 655370, 0, 131075, 655371, 0, 131073, 655372, 0, 131074, 655373, 0, 131075, 655374, 0, 131073, 655375, 0, 131074, 655376, 0, 131075, 655377, 0, 131073, 655378, 0, 131074, 655379, 0, 131075, 655380, 0, 131073, 655381, 0, 131074, 655382, 0, 131075, 786431, 0, 196609, 720896, 0, 196610, 720897, 0, 196611, 720898, 0, 196609, 720899, 0, 196610, 720900, 0, 196611, 720901, 0, 196609, 720902, 0, 196610, 720903, 0, 196611, 720904, 0, 196609, 720905, 0, 196610, 720906, 0, 196611, 720907, 0, 196609, 720908, 0, 196610, 720909, 0, 196611, 720910, 0, 196609, 720911, 0, 196610, 720912, 0, 196611, 720913, 0, 196609, 720914, 0, 196610, 720915, 0, 196611, 720916, 0, 196609, 720917, 0, 196610, 720918, 0, 196611, 851967, 0, 262145, 786432, 0, 262146, 786433, 0, 262147, 786434, 0, 262145, 786435, 0, 262146, 786436, 0, 262147, 786437, 0, 262145, 786438, 0, 262146, 786439, 0, 262147, 786440, 0, 262145, 786441, 0, 262146, 786442, 0, 262147, 786443, 0, 262145, 786444, 0, 262146, 786445, 0, 262147, 786446, 0, 262145, 786447, 0, 262146, 786448, 0, 262147, 786449, 0, 262145, 786450, 0, 262146, 786451, 0, 262147, 786452, 0, 262145, 786453, 0, 262146, 786454, 0, 262147 ) tile_data = PoolIntArray( -131073, 4, 0, -196589, 4, 65536, -65537, 4, 0, -131053, 4, 65536, -1, 4, 0, -65517, 4, 65536, 65533, 4, 0, 65534, 4, 0, 65535, 4, 0, 19, 4, 0, 20, 4, 65536, 21, 4, 65536, 22, 4, 65536, 131069, 4, 0, 65558, 4, 65536, 196605, 4, 0, 131094, 4, 65536, 262141, 4, 0, 196609, 2, 1, 196610, 2, 2, 196625, 2, 0, 196626, 2, 1, 196630, 4, 65536, 327677, 4, 0, 327678, 4, 0, 327679, 4, 0, 262144, 4, 65536, 262145, 2, 65537, 262146, 2, 65538, 262161, 2, 65536, 262162, 2, 65537, 262163, 4, 65536, 262164, 4, 65536, 262165, 4, 65536, 262166, 4, 65536, 327680, 4, 65536, 327699, 4, 65536, 393216, 4, 65536, 393235, 4, 65536, 458752, 4, 65536, 458771, 4, 65536, 589823, 0, 1, 524288, 4, 131072, 524289, 0, 3, 524290, 0, 1, 524291, 0, 2, 524292, 0, 3, 524293, 0, 1, 524294, 0, 2, 524295, 0, 3, 524296, 0, 1, 524297, 0, 2, 524298, 0, 3, 524299, 0, 1, 524300, 0, 2, 524301, 0, 3, 524302, 0, 1, 524303, 0, 2, 524304, 0, 3, 524305, 0, 1, 524306, 0, 2, 524307, 4, 0, 524308, 0, 1, 524309, 0, 2, 524310, 0, 3, 655359, 0, 65537, 589824, 0, 65538, 589825, 0, 65539, 589826, 0, 65537, 589827, 0, 65538, 589828, 0, 65539, 589829, 0, 65537, 589830, 0, 65538, 589831, 0, 65539, 589832, 0, 65537, 589833, 0, 65538, 589834, 0, 65539, 589835, 0, 65537, 589836, 0, 65538, 589837, 0, 65539, 589838, 0, 65537, 589839, 0, 65538, 589840, 0, 65539, 589841, 0, 65537, 589842, 0, 65538, 589843, 0, 65539, 589844, 0, 65537, 589845, 0, 65538, 589846, 0, 65539, 720895, 0, 131073, 655360, 0, 131074, 655361, 0, 131075, 655362, 0, 131073, 655363, 0, 131074, 655364, 0, 131075, 655365, 0, 131073, 655366, 0, 131074, 655367, 0, 131075, 655368, 0, 131073, 655369, 0, 131074, 655370, 0, 131075, 655371, 0, 131073, 655372, 0, 131074, 655373, 0, 131075, 655374, 0, 131073, 655375, 0, 131074, 655376, 0, 131075, 655377, 0, 131073, 655378, 0, 131074, 655379, 0, 131075, 655380, 0, 131073, 655381, 0, 131074, 655382, 0, 131075, 786431, 0, 196609, 720896, 0, 196610, 720897, 0, 196611, 720898, 0, 196609, 720899, 0, 196610, 720900, 0, 196611, 720901, 0, 196609, 720902, 0, 196610, 720903, 0, 196611, 720904, 0, 196609, 720905, 0, 196610, 720906, 0, 196611, 720907, 0, 196609, 720908, 0, 196610, 720909, 0, 196611, 720910, 0, 196609, 720911, 0, 196610, 720912, 0, 196611, 720913, 0, 196609, 720914, 0, 196610, 720915, 0, 196611, 720916, 0, 196609, 720917, 0, 196610, 720918, 0, 196611, 851967, 0, 262145, 786432, 0, 262146, 786433, 0, 262147, 786434, 0, 262145, 786435, 0, 262146, 786436, 0, 262147, 786437, 0, 262145, 786438, 0, 262146, 786439, 0, 262147, 786440, 0, 262145, 786441, 0, 262146, 786442, 0, 262147, 786443, 0, 262145, 786444, 0, 262146, 786445, 0, 262147, 786446, 0, 262145, 786447, 0, 262146, 786448, 0, 262147, 786449, 0, 262145, 786450, 0, 262146, 786451, 0, 262147, 786452, 0, 262145, 786453, 0, 262146, 786454, 0, 262147 )
[node name="TileMap Foreground" parent="." index="2"] [node name="TileMap Foreground" parent="." index="2"]
tile_set = ExtResource( 2 ) tile_set = ExtResource( 2 )
@ -28,10 +28,7 @@ position = Vector2( 50, 131 )
[node name="EnterLeft" type="Position2D" parent="." index="4"] [node name="EnterLeft" type="Position2D" parent="." index="4"]
position = Vector2( -14, 44 ) position = Vector2( -14, 44 )
[node name="EnterRight" type="Position2D" parent="." index="5"] [node name="LevelTransition" parent="." index="5" instance=ExtResource( 4 )]
position = Vector2( 332, 44 )
[node name="LevelTransition" parent="." index="6" instance=ExtResource( 4 )]
position = Vector2( -13, 47 ) position = Vector2( -13, 47 )
_transition_type = "door_left" _transition_type = "door_left"
_destination_level = "res://src/levels/TestBox.tscn" _destination_level = "res://src/levels/TestBox.tscn"
@ -44,7 +41,7 @@ __meta__ = {
"_edit_lock_": true "_edit_lock_": true
} }
[node name="LevelTransition2" parent="." index="7" instance=ExtResource( 4 )] [node name="LevelTransition2" parent="." index="6" instance=ExtResource( 4 )]
position = Vector2( 331, 47 ) position = Vector2( 331, 47 )
_destination_level = "res://src/levels/TC_01.tscn" _destination_level = "res://src/levels/TC_01.tscn"
_destination_position_name = "EnterLeft" _destination_position_name = "EnterLeft"
@ -56,10 +53,10 @@ __meta__ = {
"_edit_lock_": true "_edit_lock_": true
} }
[node name="Camera Bounds" parent="." index="8"] [node name="Camera Bounds" parent="." index="7"]
tile_data = PoolIntArray( -65536, 0, 0, -65521, 0, 0, 65535, 0, 0, 16, 0, 0, 524287, 0, 0, 458768, 0, 0, 589824, 0, 0, 589839, 0, 0 ) tile_data = PoolIntArray( -65536, 0, 0, -65521, 0, 0, 65535, 0, 0, 16, 0, 0, 524287, 0, 0, 458768, 0, 0, 589824, 0, 0, 589839, 0, 0 )
[node name="Label" type="Label" parent="." index="9"] [node name="Label" type="Label" parent="." index="8"]
modulate = Color( 0.501961, 0.501961, 0.501961, 1 ) modulate = Color( 0.501961, 0.501961, 0.501961, 1 )
margin_left = 78.0 margin_left = 78.0
margin_top = 9.0 margin_top = 9.0

View File

@ -19,7 +19,7 @@ z_index = -2
[node name="TileMap Collision" parent="." index="1"] [node name="TileMap Collision" parent="." index="1"]
tile_set = ExtResource( 2 ) tile_set = ExtResource( 2 )
tile_data = PoolIntArray( -262145, 4, 0, -327661, 4, 0, -196609, 4, 0, -262125, 4, 0, -131073, 4, 0, -196589, 4, 0, -65537, 4, 0, -131053, 4, 65536, -1, 4, 0, -65517, 4, 65536, 65535, 4, 0, 19, 4, 65536, 131069, 4, 0, 131070, 4, 0, 131071, 4, 0, 65555, 4, 0, 65556, 4, 65536, 65557, 4, 65536, 65558, 4, 65536, 196605, 4, 0, 131094, 4, 65536, 262141, 4, 0, 196630, 4, 65536, 327677, 4, 0, 262145, 2, 1, 262146, 2, 2, 262161, 2, 0, 262162, 2, 1, 262166, 4, 65536, 393213, 4, 0, 393214, 4, 0, 393215, 4, 0, 327680, 4, 65536, 327681, 2, 65537, 327682, 2, 65538, 327697, 2, 65536, 327698, 2, 65537, 327699, 4, 65536, 327700, 4, 65536, 327701, 4, 65536, 327702, 4, 65536, 393216, 4, 0, 393235, 4, 0, 458752, 4, 65536, 458771, 4, 65536, 589823, 0, 1, 524288, 4, 131072, 524289, 0, 3, 524290, 0, 1, 524291, 0, 2, 524292, 0, 3, 524293, 0, 1, 524294, 0, 2, 524295, 0, 3, 524296, 0, 1, 524297, 0, 2, 524298, 0, 3, 524299, 0, 1, 524300, 0, 2, 524301, 0, 3, 524302, 0, 1, 524303, 0, 2, 524304, 0, 3, 524305, 0, 1, 524306, 0, 2, 524307, 4, 0, 524308, 0, 1, 524309, 0, 2, 524310, 0, 3, 655359, 0, 65537, 589824, 0, 65538, 589825, 0, 65539, 589826, 0, 65537, 589827, 0, 65538, 589828, 0, 65539, 589829, 0, 65537, 589830, 0, 65538, 589831, 0, 65539, 589832, 0, 65537, 589833, 0, 65538, 589834, 0, 65539, 589835, 0, 65537, 589836, 0, 65538, 589837, 0, 65539, 589838, 0, 65537, 589839, 0, 65538, 589840, 0, 65539, 589841, 0, 65537, 589842, 0, 65538, 589843, 0, 65539, 589844, 0, 65537, 589845, 0, 65538, 589846, 0, 65539, 720895, 0, 131073, 655360, 0, 131074, 655361, 0, 131075, 655362, 0, 131073, 655363, 0, 131074, 655364, 0, 131075, 655365, 0, 131073, 655366, 0, 131074, 655367, 0, 131075, 655368, 0, 131073, 655369, 0, 131074, 655370, 0, 131075, 655371, 0, 131073, 655372, 0, 131074, 655373, 0, 131075, 655374, 0, 131073, 655375, 0, 131074, 655376, 0, 131075, 655377, 0, 131073, 655378, 0, 131074, 655379, 0, 131075, 655380, 0, 131073, 655381, 0, 131074, 655382, 0, 131075, 786431, 0, 196609, 720896, 0, 196610, 720897, 0, 196611, 720898, 0, 196609, 720899, 0, 196610, 720900, 0, 196611, 720901, 0, 196609, 720902, 0, 196610, 720903, 0, 196611, 720904, 0, 196609, 720905, 0, 196610, 720906, 0, 196611, 720907, 0, 196609, 720908, 0, 196610, 720909, 0, 196611, 720910, 0, 196609, 720911, 0, 196610, 720912, 0, 196611, 720913, 0, 196609, 720914, 0, 196610, 720915, 0, 196611, 720916, 0, 196609, 720917, 0, 196610, 720918, 0, 196611, 851967, 0, 262145, 786432, 0, 262146, 786433, 0, 262147, 786434, 0, 262145, 786435, 0, 262146, 786436, 0, 262147, 786437, 0, 262145, 786438, 0, 262146, 786439, 0, 262147, 786440, 0, 262145, 786441, 0, 262146, 786442, 0, 262147, 786443, 0, 262145, 786444, 0, 262146, 786445, 0, 262147, 786446, 0, 262145, 786447, 0, 262146, 786448, 0, 262147, 786449, 0, 262145, 786450, 0, 262146, 786451, 0, 262147, 786452, 0, 262145, 786453, 0, 262146, 786454, 0, 262147 ) tile_data = PoolIntArray( -196609, 4, 0, -262125, 4, 65536, -131073, 4, 0, -196589, 4, 65536, -65537, 4, 0, -131053, 4, 65536, -3, 4, 0, -2, 4, 0, -1, 4, 0, -65517, 4, 0, -65516, 4, 65536, -65515, 4, 65536, -65514, 4, 65536, 65533, 4, 0, 22, 4, 65536, 131069, 4, 0, 65558, 4, 65536, 196605, 4, 0, 131073, 2, 1, 131074, 2, 2, 131089, 2, 0, 131090, 2, 1, 131094, 4, 65536, 262141, 4, 0, 262142, 4, 0, 262143, 4, 0, 196608, 4, 65536, 196609, 2, 65537, 196610, 2, 65538, 196625, 2, 65536, 196626, 2, 65537, 196627, 4, 65536, 196628, 4, 65536, 196629, 4, 65536, 196630, 4, 65536, 262144, 4, 0, 262163, 4, 0, 327680, 4, 65536, 327699, 4, 65536, 393216, 4, 65536, 393235, 4, 65536, 458752, 4, 65536, 458771, 4, 65536, 589823, 0, 1, 524288, 4, 131072, 524289, 0, 3, 524290, 0, 1, 524291, 0, 2, 524292, 0, 3, 524293, 0, 1, 524294, 0, 2, 524295, 0, 3, 524296, 0, 1, 524297, 0, 2, 524298, 0, 3, 524299, 0, 1, 524300, 0, 2, 524301, 0, 3, 524302, 0, 1, 524303, 0, 2, 524304, 0, 3, 524305, 0, 1, 524306, 0, 2, 524307, 4, 0, 524308, 0, 1, 524309, 0, 2, 524310, 0, 3, 655359, 0, 65537, 589824, 0, 65538, 589825, 0, 65539, 589826, 0, 65537, 589827, 0, 65538, 589828, 0, 65539, 589829, 0, 65537, 589830, 0, 65538, 589831, 0, 65539, 589832, 0, 65537, 589833, 0, 65538, 589834, 0, 65539, 589835, 0, 65537, 589836, 0, 65538, 589837, 0, 65539, 589838, 0, 65537, 589839, 0, 65538, 589840, 0, 65539, 589841, 0, 65537, 589842, 0, 65538, 589843, 0, 65539, 589844, 0, 65537, 589845, 0, 65538, 589846, 0, 65539, 720895, 0, 131073, 655360, 0, 131074, 655361, 0, 131075, 655362, 0, 131073, 655363, 0, 131074, 655364, 0, 131075, 655365, 0, 131073, 655366, 0, 131074, 655367, 0, 131075, 655368, 0, 131073, 655369, 0, 131074, 655370, 0, 131075, 655371, 0, 131073, 655372, 0, 131074, 655373, 0, 131075, 655374, 0, 131073, 655375, 0, 131074, 655376, 0, 131075, 655377, 0, 131073, 655378, 0, 131074, 655379, 0, 131075, 655380, 0, 131073, 655381, 0, 131074, 655382, 0, 131075, 786431, 0, 196609, 720896, 0, 196610, 720897, 0, 196611, 720898, 0, 196609, 720899, 0, 196610, 720900, 0, 196611, 720901, 0, 196609, 720902, 0, 196610, 720903, 0, 196611, 720904, 0, 196609, 720905, 0, 196610, 720906, 0, 196611, 720907, 0, 196609, 720908, 0, 196610, 720909, 0, 196611, 720910, 0, 196609, 720911, 0, 196610, 720912, 0, 196611, 720913, 0, 196609, 720914, 0, 196610, 720915, 0, 196611, 720916, 0, 196609, 720917, 0, 196610, 720918, 0, 196611, 851967, 0, 262145, 786432, 0, 262146, 786433, 0, 262147, 786434, 0, 262145, 786435, 0, 262146, 786436, 0, 262147, 786437, 0, 262145, 786438, 0, 262146, 786439, 0, 262147, 786440, 0, 262145, 786441, 0, 262146, 786442, 0, 262147, 786443, 0, 262145, 786444, 0, 262146, 786445, 0, 262147, 786446, 0, 262145, 786447, 0, 262146, 786448, 0, 262147, 786449, 0, 262145, 786450, 0, 262146, 786451, 0, 262147, 786452, 0, 262145, 786453, 0, 262146, 786454, 0, 262147 )
[node name="TileMap Foreground" parent="." index="2"] [node name="TileMap Foreground" parent="." index="2"]
tile_set = ExtResource( 2 ) tile_set = ExtResource( 2 )
@ -31,10 +31,10 @@ tile_data = PoolIntArray( 524288, 0, 2, 524307, 0, 3 )
position = Vector2( 50, 131 ) position = Vector2( 50, 131 )
[node name="EnterLeft" type="Position2D" parent="." index="4"] [node name="EnterLeft" type="Position2D" parent="." index="4"]
position = Vector2( -12, 61 ) position = Vector2( -13, 28 )
[node name="LevelTransition" parent="." index="5" instance=ExtResource( 4 )] [node name="LevelTransition" parent="." index="5" instance=ExtResource( 4 )]
position = Vector2( -11, 64 ) position = Vector2( -12, 31 )
_transition_type = "door_left" _transition_type = "door_left"
_destination_level = "res://src/levels/TestBox.tscn" _destination_level = "res://src/levels/TestBox.tscn"
_destination_position_name = "EnterRight" _destination_position_name = "EnterRight"
@ -47,7 +47,7 @@ __meta__ = {
} }
[node name="LevelTransition2" parent="." index="6" instance=ExtResource( 4 )] [node name="LevelTransition2" parent="." index="6" instance=ExtResource( 4 )]
position = Vector2( 333, 64 ) position = Vector2( 332, 31 )
_destination_level = "res://src/levels/TestBox.tscn" _destination_level = "res://src/levels/TestBox.tscn"
_destination_position_name = "EnterRight" _destination_position_name = "EnterRight"