Commit Graph

20 Commits

Author SHA1 Message Date
b7002f03ad Some odd dash behavior on slip surfaces but otherwise, add return after state change to fix long standing weirdness of processing the wrong movement parameters right before state change. 2025-05-31 21:27:30 -07:00
5197b3a608 It actually kinda works! 2025-05-31 08:41:17 -07:00
4c7f5f1f4d Better impulse model. 2025-05-29 21:55:45 -07:00
27590aba90 Still impulse issues, testing a new icy surface box. 2025-05-28 22:01:49 -07:00
d1d7e24936 Movement based only on input for static movement. No acceleration then only input. 2025-05-27 21:52:42 -07:00
a0aae4fbcb Moving static speed to outside of inertia resolve function. 2025-05-27 20:24:58 -07:00
3b37b568c5 Bug fix and linking to another level 2025-05-26 20:49:33 -07:00
4a95ec08f4 Impulse maybe working 2025-05-26 12:05:41 -07:00
e7f08fd351 Busted impulse. 2025-05-25 19:17:14 -07:00
8960fddef2 Some cleanup of unused code after all that mess. 2025-05-25 18:57:51 -07:00
bb3f6f5501 Now using unified inertia calculation function for both horizontal and vertical movement! Getting closer, finally. 2025-05-25 18:48:04 -07:00
675a0181f0 Generalized resolve_inertia function. Have a bug on dash after land. 2025-05-25 18:40:21 -07:00
25046c852f Jump bug fixed. 2025-05-25 13:41:14 -07:00
d7d612db72 Acceleration now directionless. It doesn't work yet but at least it doesn't crash. 2025-05-25 10:03:26 -07:00
b49b1d67d2 I took a break. What was I doing. 2025-05-24 08:14:33 -07:00
a02eb6830a New model, new problems. 2025-05-15 00:02:17 -07:00
a3c3d2db9f Total switch of export params for movement params and modifiers, state is next. 2025-05-14 23:49:33 -07:00
6626e03fb1 Yet another movement model 2025-05-14 23:13:13 -07:00
92c707b2f0 Modifier with zero limit now works a little better. Still have some bugs. 2025-05-09 23:36:09 -07:00
8e9f246e2a Renamed to velocity controller 2025-05-09 21:49:58 -07:00