Commit Graph

21 Commits

Author SHA1 Message Date
ad0b1a9595 Fail at roling. 2025-04-26 18:52:56 -07:00
00de0d6450 Immediate stop when no accelleration seems to work. 2025-04-26 16:56:52 -07:00
7d210d7900 Movement much better. More testing needed. 2025-04-26 16:42:36 -07:00
dc6802cbce Somehow broke the last movement. 2025-04-26 15:12:54 -07:00
dceb0ad3e8 Getting better on movement but still buggy. 2025-04-26 13:36:17 -07:00
633881ede8 Movement controller failures. 2025-04-25 23:46:41 -07:00
94302003d8 Fixes and tweaks for cameras, main functions, and loading in game scenes. 2025-04-21 23:28:45 -07:00
3ffcf7ca59 Cleanup, delete unused files. Standardize TODOs 2025-04-21 20:29:13 -07:00
5ba9c972e6 Cleanup Actor class. 2025-04-20 20:51:20 -07:00
1d469f7462 Attempted ledge grab. 2025-03-25 19:54:28 -07:00
048c3ff8c1 verifying roll on movement state machine 2025-03-25 11:54:29 -07:00
e8aa0bbbb9 Change state export variable names. 2025-03-22 21:18:14 -07:00
ab0d2ac5b7 Before overhauling modifiers. 2025-03-22 18:43:19 -07:00
a8c6391ee9 Starting to wonder if I need modifiers again. 2025-03-22 08:50:30 -07:00
471b1ee3db Fixes on Receiver. Add landing frames. 2025-03-19 22:19:51 -07:00
ae24288db3 Troubleshooting falling. 2025-03-18 19:58:39 -07:00
6b1efd27e3 Clean up 2025-03-18 19:26:54 -07:00
27de78f02a Switch player input processing routines from event based to polling based in process_physics 2025-03-17 20:19:44 -07:00
ae9256f083 Add from state, signal based callback and processing state functions. I'm loking how this is turning out. 2025-03-17 00:04:19 -07:00
d7cb6fa877 Adding player resourses with janky mod of aseprite wizard importer. 2025-03-16 10:02:17 -07:00
1f2a5908c9 Adding movement component state based 2025-03-15 21:08:15 -07:00