Commit Graph

103 Commits

Author SHA1 Message Date
0ecea5fa00 Collision Shape 2D state receiver 2025-04-13 08:40:42 -07:00
f67fdbbe3e Bug seemingly fixed by duplicating states per state machine. More testing needed. 2025-04-12 14:56:53 -07:00
6b490ba7b4 Implementing new player data resource to help with guis and passing player information around 2025-04-12 10:18:22 -07:00
6dfba1b5b9 Stamina callback to player to decide transition. 2025-04-10 22:39:48 -07:00
41b740be4f Stamina counter 2025-04-10 20:12:47 -07:00
d1db3ed693 rename actor within scene so I dont forget 2025-04-10 18:07:58 -07:00
41897c0dc5 rename actor scene 2025-04-10 18:05:47 -07:00
0ea8d4cd13 parent_scene org structure 2025-04-10 18:02:03 -07:00
dced928e16 Comment out unused plan A for inventory 2025-04-08 18:57:09 -07:00
2e30a20389 Punching and shooting a mushroom. Major inentory usage progress but lots to cleanup. 2025-04-07 22:57:51 -07:00
2f6b085dec Pickup an intentory item. As well as inventory selection UI. 2025-04-06 13:45:47 -07:00
1a82c2bdf0 UI improvements. Add stamina indicator for future 2025-04-05 09:22:52 -07:00
60ee655001 Gonna call it on the camera stuff for now. 2025-04-05 08:05:53 -07:00
29ca00a8a0 Camera smoothing and boundaries 2025-04-01 23:40:54 -07:00
62746636c5 Level music and actor sound effects. 2025-03-31 09:44:49 -07:00
f0a60217bc Starting State Aware Sound Effects 2025-03-30 19:24:19 -07:00
85653ba634 Ladder climbing 2025-03-30 18:26:20 -07:00
a230a976aa Level Transition enhance 2025-03-30 12:01:46 -07:00
7e9227064b Level transition improvments. 2025-03-30 11:15:07 -07:00
bd991d7939 Anims and states for level transitions. 2025-03-30 09:22:24 -07:00
8f1ebe6e09 Level change almost there. 2025-03-28 23:08:00 -07:00
7106fe35de Rename interactable 2025-03-28 21:23:50 -07:00
1d469f7462 Attempted ledge grab. 2025-03-25 19:54:28 -07:00
048c3ff8c1 verifying roll on movement state machine 2025-03-25 11:54:29 -07:00
41eac6ea9b Cleanup anim state receiver script 2025-03-25 10:30:56 -07:00
f54f49704b Got a modifier signal into animation 2025-03-24 21:14:03 -07:00
591c37dd60 Start of some working animation modifiers applied. 2025-03-23 19:28:18 -07:00
a09be453da State modifier merge and signals. They mostly work. 2025-03-23 18:33:59 -07:00
c544a924c3 More state modifier work. Repeating old mistakes. 2025-03-23 08:36:51 -07:00
d9b5d27855 State modifier progress. 2025-03-23 00:15:31 -07:00
e8aa0bbbb9 Change state export variable names. 2025-03-22 21:18:14 -07:00
ab0d2ac5b7 Before overhauling modifiers. 2025-03-22 18:43:19 -07:00
a8c6391ee9 Starting to wonder if I need modifiers again. 2025-03-22 08:50:30 -07:00
471b1ee3db Fixes on Receiver. Add landing frames. 2025-03-19 22:19:51 -07:00
ae24288db3 Troubleshooting falling. 2025-03-18 19:58:39 -07:00
6b1efd27e3 Clean up 2025-03-18 19:26:54 -07:00
702782def7 Falling. 2025-03-17 21:11:09 -07:00
27de78f02a Switch player input processing routines from event based to polling based in process_physics 2025-03-17 20:19:44 -07:00
ae9256f083 Add from state, signal based callback and processing state functions. I'm loking how this is turning out. 2025-03-17 00:04:19 -07:00
c2ad46f5ae Fix node order in actor template for better ready() processing. Add signal based callback. 2025-03-16 18:43:53 -07:00
c577a74061 Fix actor template issue, extend scripts for PlayerE 2025-03-16 17:59:39 -07:00
d7cb6fa877 Adding player resourses with janky mod of aseprite wizard importer. 2025-03-16 10:02:17 -07:00
1f2a5908c9 Adding movement component state based 2025-03-15 21:08:15 -07:00
8534498add continued sprite with states 2025-03-15 20:31:39 -07:00
367886b728 Work on detecting animation switches within state. 2025-03-15 17:37:23 -07:00
d1db41c89a Comment some no longer needed code. 2025-03-15 16:05:51 -07:00
5378033645 Found state machine subtype is probably not necessary. 2025-03-15 16:01:43 -07:00
12b9571d3a Progress on state machine redesign. 2025-03-15 15:45:31 -07:00
1a570950c1 Clean up and new template based player 2025-03-12 21:41:58 -07:00
03e740c7d1 Working resource based state machine. All existing states are broken. 2025-03-11 23:53:38 -07:00
8fa6a6f370 Setup project with player from previous work! 2025-03-08 22:07:24 -08:00
d6bfe92c00 Importing a player 2025-03-08 15:51:56 -08:00
a591d9d94b Setup project, bring over some source files as libraries 2025-03-08 09:54:01 -08:00