Commit Graph

37 Commits

Author SHA1 Message Date
6626e03fb1 Yet another movement model 2025-05-14 23:13:13 -07:00
92c707b2f0 Modifier with zero limit now works a little better. Still have some bugs. 2025-05-09 23:36:09 -07:00
b45272934f Movement modifier has grounded processing directives. 2025-05-04 08:05:27 -07:00
7d7f3dfcd6 Impulse still bad. Modifier doesnt push into negative now. 2025-05-04 00:52:47 -07:00
d587eae523 More refactoring of movement 2025-05-03 16:52:47 -07:00
253ffe9641 Modifiers applying for movement! but now I need bodges in the object mover again. 2025-05-01 23:50:38 -07:00
2c7a8e64f2 Tired state added to test movement. 2025-04-30 23:39:33 -07:00
f87eb297ba Player cleanup 2025-04-21 23:51:24 -07:00
94302003d8 Fixes and tweaks for cameras, main functions, and loading in game scenes. 2025-04-21 23:28:45 -07:00
3ffcf7ca59 Cleanup, delete unused files. Standardize TODOs 2025-04-21 20:29:13 -07:00
742db5ee8c Debug console cleanup 2025-04-20 22:20:27 -07:00
d8a5107739 PlayerInfo and playerE cleanup 2025-04-20 22:03:26 -07:00
590e786d83 Game resets on player death. 2025-04-20 09:10:08 -07:00
9283a3263f A whole lotta bodges for multiplayer. Gonna need to rethink some things. 2025-04-17 23:05:15 -07:00
0248be637d One step closer to multiplayer 2025-04-17 22:23:16 -07:00
8a29cc5be3 More multiplayer stuff. 2025-04-17 20:50:40 -07:00
c17289f385 Punch and hurtbox state receiver. We about done. 2025-04-13 22:36:38 -07:00
6b490ba7b4 Implementing new player data resource to help with guis and passing player information around 2025-04-12 10:18:22 -07:00
a764680733 Death 2025-04-10 22:54:02 -07:00
18424079b4 Stamina tweak. 2025-04-10 22:45:27 -07:00
6dfba1b5b9 Stamina callback to player to decide transition. 2025-04-10 22:39:48 -07:00
41b740be4f Stamina counter 2025-04-10 20:12:47 -07:00
023e749833 UI shows pew count. 2025-04-09 21:15:27 -07:00
78bcdb0d6f Secondary Item switching 2025-04-08 23:06:07 -07:00
bf481c5eea Item switching 2025-04-08 22:55:57 -07:00
dced928e16 Comment out unused plan A for inventory 2025-04-08 18:57:09 -07:00
2e30a20389 Punching and shooting a mushroom. Major inentory usage progress but lots to cleanup. 2025-04-07 22:57:51 -07:00
fc5898ce7a Punch fist item for punch attack. 2025-04-07 20:35:43 -07:00
2f6b085dec Pickup an intentory item. As well as inventory selection UI. 2025-04-06 13:45:47 -07:00
29ca00a8a0 Camera smoothing and boundaries 2025-04-01 23:40:54 -07:00
9a9eabd331 Enter door left now. Not just right 2025-03-31 10:13:22 -07:00
7e9227064b Level transition improvments. 2025-03-30 11:15:07 -07:00
bd991d7939 Anims and states for level transitions. 2025-03-30 09:22:24 -07:00
2309558593 Create Level Transition Interactable 2025-03-28 21:35:37 -07:00
7106fe35de Rename interactable 2025-03-28 21:23:50 -07:00
dfdc2d059f I can get hurt again. 2025-03-25 15:27:18 -07:00
c577a74061 Fix actor template issue, extend scripts for PlayerE 2025-03-16 17:59:39 -07:00