From f833f1cec76510bc2ea7c48b555e3d8d923d8315 Mon Sep 17 00:00:00 2001 From: Dustin Date: Sat, 31 May 2025 21:36:40 -0700 Subject: [PATCH] Tweaks to movement states and modifiers for more realistic values --- src/Interactables/modifiers/icy_surface.tres | 4 ++-- src/actors/players/playerE/states/fall.tres | 2 +- src/actors/players/playerE/states/jump.tres | 2 +- src/actors/players/playerE/states/move.tres | 4 ++-- 4 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/Interactables/modifiers/icy_surface.tres b/src/Interactables/modifiers/icy_surface.tres index b294db5..4c8c2a9 100644 --- a/src/Interactables/modifiers/icy_surface.tres +++ b/src/Interactables/modifiers/icy_surface.tres @@ -10,9 +10,9 @@ modifier_type = 0 name = "ice_or_something" timeout_seconds = 0.0 direction = 0 -speed_start = Vector2( -100, 1.36422e-12 ) +speed_start = Vector2( -20, 1.36422e-12 ) speed_end = Vector2( 0, 0 ) -min_acceleration = Vector2( 5, 1.36422e-12 ) +min_acceleration = Vector2( 30, 1.36422e-12 ) acceleration = Vector2( -250, 1.36422e-12 ) max_acceleration = Vector2( 0, 0 ) gravity = 0 diff --git a/src/actors/players/playerE/states/fall.tres b/src/actors/players/playerE/states/fall.tres index c2b0c71..a506014 100644 --- a/src/actors/players/playerE/states/fall.tres +++ b/src/actors/players/playerE/states/fall.tres @@ -12,7 +12,7 @@ name = "fall" speed_start = Vector2( 60, 1.36422e-12 ) speed_end = Vector2( 60, 1000 ) min_acceleration = Vector2( 0, 0 ) -acceleration = Vector2( 1.36422e-12, 480 ) +acceleration = Vector2( 1.36422e-12, 500 ) max_acceleration = Vector2( 0, 0 ) jerk_factor = Vector2( 1, 1 ) horizontal_speed = 90.0 diff --git a/src/actors/players/playerE/states/jump.tres b/src/actors/players/playerE/states/jump.tres index a824d03..4815cc9 100644 --- a/src/actors/players/playerE/states/jump.tres +++ b/src/actors/players/playerE/states/jump.tres @@ -12,7 +12,7 @@ name = "jump" speed_start = Vector2( 90, 200 ) speed_end = Vector2( 90, -8 ) min_acceleration = Vector2( 0, 0 ) -acceleration = Vector2( 1.36422e-12, 320 ) +acceleration = Vector2( 1.36422e-12, 360 ) max_acceleration = Vector2( 0, 0 ) jerk_factor = Vector2( 1, 1 ) horizontal_speed = 90.0 diff --git a/src/actors/players/playerE/states/move.tres b/src/actors/players/playerE/states/move.tres index b4e4844..5df708d 100644 --- a/src/actors/players/playerE/states/move.tres +++ b/src/actors/players/playerE/states/move.tres @@ -9,10 +9,10 @@ script = ExtResource( 1 ) debug_state = false timeout_seconds = 0.0 name = "move" -speed_start = Vector2( 10, 1.36422e-12 ) +speed_start = Vector2( 60, 1.36422e-12 ) speed_end = Vector2( 90, 1000 ) min_acceleration = Vector2( 0, 0 ) -acceleration = Vector2( 20, 280 ) +acceleration = Vector2( 200, 280 ) max_acceleration = Vector2( 0, 0 ) jerk_factor = Vector2( 1, 1 ) horizontal_speed = 10.0