Rename camera body, tweak collissions

This commit is contained in:
Dustin 2025-04-04 18:08:38 -07:00
parent 2365ba765c
commit c8e9a93ffe
2 changed files with 4 additions and 5 deletions

View File

@ -4,7 +4,7 @@
[ext_resource path="res://src/levels/TestBox.tscn" type="PackedScene" id=2]
[ext_resource path="res://src/ui/HUD.tscn" type="PackedScene" id=3]
[ext_resource path="res://src/ui/scene_transition.tscn" type="PackedScene" id=4]
[ext_resource path="res://src/camera_control.gd" type="Script" id=5]
[ext_resource path="res://src/camera_guide.gd" type="Script" id=5]
[ext_resource path="res://src/game_camera.gd" type="Script" id=6]
[sub_resource type="Shader" id=2]
@ -50,18 +50,17 @@ position = Vector2( 112, 56 )
[node name="UI_Layer" parent="ViewportContainer/Viewport" instance=ExtResource( 3 )]
[node name="KinematicBody2D" type="KinematicBody2D" parent="ViewportContainer/Viewport"]
[node name="CameraGuide" type="KinematicBody2D" parent="ViewportContainer/Viewport"]
position = Vector2( 160, 90 )
collision_layer = 0
collision_mask = 256
collision/safe_margin = 0.25
script = ExtResource( 5 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="ViewportContainer/Viewport/KinematicBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="ViewportContainer/Viewport/CameraGuide"]
shape = SubResource( 1 )
[node name="Camera2D" type="Camera2D" parent="ViewportContainer/Viewport"]
position = Vector2( 160, 90 )
current = true
script = ExtResource( 6 )
tracking_node_path = NodePath("../KinematicBody2D")
tracking_node_path = NodePath("../CameraGuide")