This commit is contained in:
Dustin 2025-04-10 22:54:02 -07:00
parent 18424079b4
commit a764680733
3 changed files with 25 additions and 2 deletions

View File

@ -163,3 +163,7 @@ func _on_Movement_StateMachine_state_changed(old_state_name, new_state):
# stamina_component.reduce_stamina(state_stamina_cost["jump"])
if state_stamina_cost.has(new_state.name):
stamina_component.reduce_stamina(state_stamina_cost[new_state.name])
func _on_Health_Component_health_depleted():
movement_state_machine.change_to_known_state('death')

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=36 format=2]
[gd_scene load_steps=37 format=2]
[ext_resource path="res://lib/parent_scenes/actor.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/actors/players/playerE/PlayerE_SpriteFrames.tres" type="SpriteFrames" id=2]
@ -29,6 +29,7 @@
[ext_resource path="res://src/actors/players/playerE/states/attack_punch.tres" type="Resource" id=27]
[ext_resource path="res://src/components/PewMachine.tscn" type="PackedScene" id=28]
[ext_resource path="res://lib/components/Stamina_Component.tscn" type="PackedScene" id=29]
[ext_resource path="res://src/actors/players/playerE/states/death.tres" type="Resource" id=30]
[sub_resource type="Resource" id=3]
resource_local_to_scene = true
@ -81,7 +82,7 @@ player_number = 1
[node name="Movement_StateMachine" parent="." index="0"]
starting_state_name = "idle"
states = [ ExtResource( 4 ), ExtResource( 9 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 12 ), ExtResource( 11 ), ExtResource( 10 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 15 ), SubResource( 3 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 22 ), ExtResource( 23 ), ExtResource( 27 ) ]
states = [ ExtResource( 4 ), ExtResource( 9 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 12 ), ExtResource( 11 ), ExtResource( 10 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 15 ), SubResource( 3 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 22 ), ExtResource( 23 ), ExtResource( 27 ), ExtResource( 30 ) ]
[node name="AnimatedSprite_StateReceiver" parent="." index="1"]
frames = ExtResource( 2 )
@ -157,3 +158,4 @@ interactable_parent_callback = "touch_the_thing"
[node name="PewMachine" parent="." index="12" instance=ExtResource( 28 )]
[connection signal="state_changed" from="Movement_StateMachine" to="." method="_on_Movement_StateMachine_state_changed"]
[connection signal="health_depleted" from="Health_Component" to="." method="_on_Health_Component_health_depleted"]

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@ -0,0 +1,17 @@
[gd_resource type="Resource" load_steps=2 format=2]
[ext_resource path="res://lib/classes/state_animated_actor.gd" type="Script" id=1]
[resource]
resource_local_to_scene = true
resource_name = "death"
script = ExtResource( 1 )
debug_state = false
timeout_seconds = 0.0
name = "death"
horizontal_speed = 1.36422e-12
horizontal_acceleration = 0.0
horizontal_speed_offset = 0.0
horizontal_speed_offset_acceleration = 0.0
jerk_factor = 0.0
animation_sequence = [ "death" ]