Remember to add renamed file from last commit.

This commit is contained in:
Dustin 2025-04-20 21:18:31 -07:00
parent 08b49022ff
commit a0d94d6354

View File

@ -0,0 +1,31 @@
class_name SceneTransitions
extends CanvasLayer
signal done
#func change_scene(target: String, type: String = 'dissolve') -> void:
# if type == 'dissolve':
# transition_dissolve(target)
# else:
# transition_clouds(target)
onready var animation_player = $AnimationPlayer
var animation_name = ''
func reset():
animation_player.play_backwards(animation_name)
emit_signal("done")
func transition_dissolve() -> void:
animation_name = 'dissolve'
animation_player.play('dissolve')
yield(animation_player,'animation_finished')
emit_signal("done")
func transition_clouds() -> void:
animation_name = 'clouds_out'
animation_player.play('clouds_in')
yield(animation_player,'animation_finished')
emit_signal("done")