diff --git a/assets/actors/players/playerE/PlayerE_SpriteFrames.tres b/assets/actors/players/playerE/PlayerE_SpriteFrames.tres index 81da5ad..c15e83c 100644 --- a/assets/actors/players/playerE/PlayerE_SpriteFrames.tres +++ b/assets/actors/players/playerE/PlayerE_SpriteFrames.tres @@ -1,4 +1,4 @@ -[gd_resource type="SpriteFrames" load_steps=27 format=2] +[gd_resource type="SpriteFrames" load_steps=79 format=2] [sub_resource type="StreamTexture" id=1] load_path = "res://.import/idle.png-dac221ba43c70fde9cf788217116f029.stex" @@ -7,6 +7,33 @@ load_path = "res://.import/idle.png-dac221ba43c70fde9cf788217116f029.stex" atlas = SubResource( 1 ) region = Rect2( 0, 0, 48, 48 ) +[sub_resource type="StreamTexture" id=27] +load_path = "res://.import/flip.png-9fe7948b7ca939b51b6b682ffd8dd717.stex" + +[sub_resource type="AtlasTexture" id=28] +atlas = SubResource( 27 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=29] +atlas = SubResource( 27 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=30] +atlas = SubResource( 27 ) +region = Rect2( 96, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=31] +atlas = SubResource( 27 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=32] +atlas = SubResource( 27 ) +region = Rect2( 48, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=33] +atlas = SubResource( 27 ) +region = Rect2( 96, 48, 48, 48 ) + [sub_resource type="AtlasTexture" id=3] atlas = SubResource( 1 ) region = Rect2( 48, 0, 48, 48 ) @@ -27,6 +54,21 @@ region = Rect2( 48, 48, 48, 48 ) atlas = SubResource( 1 ) region = Rect2( 96, 48, 48, 48 ) +[sub_resource type="StreamTexture" id=34] +load_path = "res://.import/idle-crouch.png-8f1595d55411ac4e1fef2bb6cf7e5b5c.stex" + +[sub_resource type="AtlasTexture" id=35] +atlas = SubResource( 34 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=36] +atlas = SubResource( 34 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=37] +atlas = SubResource( 34 ) +region = Rect2( 0, 48, 48, 48 ) + [sub_resource type="StreamTexture" id=8] load_path = "res://.import/jump.png-e5e27a6608040d3526a151777807f18b.stex" @@ -65,6 +107,122 @@ region = Rect2( 0, 48, 48, 48 ) atlas = SubResource( 12 ) region = Rect2( 48, 48, 48, 48 ) +[sub_resource type="StreamTexture" id=49] +load_path = "res://.import/ledge-climb.png-f1ecc7841600e3ca6f3624bf9903e1d9.stex" + +[sub_resource type="AtlasTexture" id=50] +atlas = SubResource( 49 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=51] +atlas = SubResource( 49 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=52] +atlas = SubResource( 49 ) +region = Rect2( 96, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=53] +atlas = SubResource( 49 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=54] +atlas = SubResource( 49 ) +region = Rect2( 48, 48, 48, 48 ) + +[sub_resource type="StreamTexture" id=72] +load_path = "res://.import/pull.png-86930899bb5993aca09d11af6f1e0eb0.stex" + +[sub_resource type="AtlasTexture" id=73] +atlas = SubResource( 72 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=74] +atlas = SubResource( 72 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=75] +atlas = SubResource( 72 ) +region = Rect2( 96, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=76] +atlas = SubResource( 72 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=77] +atlas = SubResource( 72 ) +region = Rect2( 48, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=78] +atlas = SubResource( 72 ) +region = Rect2( 96, 48, 48, 48 ) + +[sub_resource type="StreamTexture" id=63] +load_path = "res://.import/push.png-83c0fa5d68432717ea8417b2150c5a91.stex" + +[sub_resource type="AtlasTexture" id=64] +atlas = SubResource( 63 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=65] +atlas = SubResource( 63 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=66] +atlas = SubResource( 63 ) +region = Rect2( 96, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=67] +atlas = SubResource( 63 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=68] +atlas = SubResource( 63 ) +region = Rect2( 48, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=69] +atlas = SubResource( 63 ) +region = Rect2( 96, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=70] +atlas = SubResource( 63 ) +region = Rect2( 0, 96, 48, 48 ) + +[sub_resource type="AtlasTexture" id=71] +atlas = SubResource( 63 ) +region = Rect2( 48, 96, 48, 48 ) + +[sub_resource type="StreamTexture" id=55] +load_path = "res://.import/roll.png-eab6c0796978b2753ede3c92eeb8ee9f.stex" + +[sub_resource type="AtlasTexture" id=56] +atlas = SubResource( 55 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=57] +atlas = SubResource( 55 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=58] +atlas = SubResource( 55 ) +region = Rect2( 96, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=59] +atlas = SubResource( 55 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=60] +atlas = SubResource( 55 ) +region = Rect2( 48, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=61] +atlas = SubResource( 55 ) +region = Rect2( 96, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=62] +atlas = SubResource( 55 ) +region = Rect2( 0, 96, 48, 48 ) + [sub_resource type="StreamTexture" id=18] load_path = "res://.import/run.png-d086b4c01d4e3ff36f750b9aff5a303a.stex" @@ -100,19 +258,72 @@ region = Rect2( 0, 96, 48, 48 ) atlas = SubResource( 18 ) region = Rect2( 48, 96, 48, 48 ) +[sub_resource type="StreamTexture" id=38] +load_path = "res://.import/run-crouch.png-13dd70dd30935cf28b601677cc96319e.stex" + +[sub_resource type="AtlasTexture" id=39] +atlas = SubResource( 38 ) +region = Rect2( 0, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=40] +atlas = SubResource( 38 ) +region = Rect2( 48, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=41] +atlas = SubResource( 38 ) +region = Rect2( 96, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=42] +atlas = SubResource( 38 ) +region = Rect2( 144, 0, 48, 48 ) + +[sub_resource type="AtlasTexture" id=43] +atlas = SubResource( 38 ) +region = Rect2( 0, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=44] +atlas = SubResource( 38 ) +region = Rect2( 48, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=45] +atlas = SubResource( 38 ) +region = Rect2( 96, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=46] +atlas = SubResource( 38 ) +region = Rect2( 144, 48, 48, 48 ) + +[sub_resource type="AtlasTexture" id=47] +atlas = SubResource( 38 ) +region = Rect2( 0, 96, 48, 48 ) + +[sub_resource type="AtlasTexture" id=48] +atlas = SubResource( 38 ) +region = Rect2( 48, 96, 48, 48 ) + [resource] resource_name = "PlayerE" animations = [ { "frames": [ SubResource( 2 ) ], "loop": true, "name": "default", -"speed": 13.0 +"speed": 10.0 +}, { +"frames": [ SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ) ], +"loop": false, +"name": "flip", +"speed": 10.0 }, { "frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 5 ), SubResource( 6 ), SubResource( 2 ), SubResource( 7 ), SubResource( 7 ), SubResource( 7 ) ], "loop": true, "name": "idle", "speed": 11.0 }, { +"frames": [ SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 37 ), SubResource( 37 ), SubResource( 37 ), SubResource( 36 ), SubResource( 35 ), SubResource( 35 ), SubResource( 35 ) ], +"loop": true, +"name": "idle-crouch", +"speed": 10.0 +}, { "frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ) ], "loop": false, "name": "jump", @@ -123,8 +334,33 @@ animations = [ { "name": "land", "speed": 16.0 }, { +"frames": [ SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ) ], +"loop": false, +"name": "ledge-climb", +"speed": 9.0 +}, { +"frames": [ SubResource( 73 ), SubResource( 74 ), SubResource( 75 ), SubResource( 76 ), SubResource( 77 ), SubResource( 78 ) ], +"loop": true, +"name": "pull", +"speed": 6.0 +}, { +"frames": [ SubResource( 64 ), SubResource( 65 ), SubResource( 66 ), SubResource( 66 ), SubResource( 67 ), SubResource( 68 ), SubResource( 69 ), SubResource( 70 ), SubResource( 70 ), SubResource( 71 ) ], +"loop": true, +"name": "push", +"speed": 10.0 +}, { +"frames": [ SubResource( 56 ), SubResource( 57 ), SubResource( 58 ), SubResource( 59 ), SubResource( 60 ), SubResource( 61 ), SubResource( 62 ) ], +"loop": true, +"name": "roll", +"speed": 10.0 +}, { "frames": [ SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ) ], "loop": true, "name": "run", "speed": 13.0 +}, { +"frames": [ SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ) ], +"loop": true, +"name": "run-crouch", +"speed": 10.0 } ] diff --git a/assets/actors/players/playerE/flip.png b/assets/actors/players/playerE/flip.png new file mode 100644 index 0000000..b258212 Binary files /dev/null and b/assets/actors/players/playerE/flip.png differ diff --git a/assets/actors/players/playerE/flip.png.import b/assets/actors/players/playerE/flip.png.import new file mode 100644 index 0000000..9bdb58f --- /dev/null +++ b/assets/actors/players/playerE/flip.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/flip.png-9fe7948b7ca939b51b6b682ffd8dd717.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/flip.png" +dest_files=[ "res://.import/flip.png-9fe7948b7ca939b51b6b682ffd8dd717.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/idle-crouch.png b/assets/actors/players/playerE/idle-crouch.png new file mode 100644 index 0000000..ff130a3 Binary files /dev/null and b/assets/actors/players/playerE/idle-crouch.png differ diff --git a/assets/actors/players/playerE/idle-crouch.png.import b/assets/actors/players/playerE/idle-crouch.png.import new file mode 100644 index 0000000..33af1c9 --- /dev/null +++ b/assets/actors/players/playerE/idle-crouch.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/idle-crouch.png-8f1595d55411ac4e1fef2bb6cf7e5b5c.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/idle-crouch.png" +dest_files=[ "res://.import/idle-crouch.png-8f1595d55411ac4e1fef2bb6cf7e5b5c.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/ledge-climb.png b/assets/actors/players/playerE/ledge-climb.png new file mode 100644 index 0000000..3d64ebd Binary files /dev/null and b/assets/actors/players/playerE/ledge-climb.png differ diff --git a/assets/actors/players/playerE/ledge-climb.png.import b/assets/actors/players/playerE/ledge-climb.png.import new file mode 100644 index 0000000..710e037 --- /dev/null +++ b/assets/actors/players/playerE/ledge-climb.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/ledge-climb.png-f1ecc7841600e3ca6f3624bf9903e1d9.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/ledge-climb.png" +dest_files=[ "res://.import/ledge-climb.png-f1ecc7841600e3ca6f3624bf9903e1d9.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/pull.png b/assets/actors/players/playerE/pull.png new file mode 100644 index 0000000..71d4dda Binary files /dev/null and b/assets/actors/players/playerE/pull.png differ diff --git a/assets/actors/players/playerE/pull.png.import b/assets/actors/players/playerE/pull.png.import new file mode 100644 index 0000000..1afbe34 --- /dev/null +++ b/assets/actors/players/playerE/pull.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/pull.png-86930899bb5993aca09d11af6f1e0eb0.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/pull.png" +dest_files=[ "res://.import/pull.png-86930899bb5993aca09d11af6f1e0eb0.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/push.png b/assets/actors/players/playerE/push.png new file mode 100644 index 0000000..142c2e2 Binary files /dev/null and b/assets/actors/players/playerE/push.png differ diff --git a/assets/actors/players/playerE/push.png.import b/assets/actors/players/playerE/push.png.import new file mode 100644 index 0000000..195121e --- /dev/null +++ b/assets/actors/players/playerE/push.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/push.png-83c0fa5d68432717ea8417b2150c5a91.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/push.png" +dest_files=[ "res://.import/push.png-83c0fa5d68432717ea8417b2150c5a91.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/roll.png b/assets/actors/players/playerE/roll.png new file mode 100644 index 0000000..a963290 Binary files /dev/null and b/assets/actors/players/playerE/roll.png differ diff --git a/assets/actors/players/playerE/roll.png.import b/assets/actors/players/playerE/roll.png.import new file mode 100644 index 0000000..17ca62b --- /dev/null +++ b/assets/actors/players/playerE/roll.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/roll.png-eab6c0796978b2753ede3c92eeb8ee9f.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/roll.png" +dest_files=[ "res://.import/roll.png-eab6c0796978b2753ede3c92eeb8ee9f.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/assets/actors/players/playerE/run-crouch.png b/assets/actors/players/playerE/run-crouch.png new file mode 100644 index 0000000..bf946fa Binary files /dev/null and b/assets/actors/players/playerE/run-crouch.png differ diff --git a/assets/actors/players/playerE/run-crouch.png.import b/assets/actors/players/playerE/run-crouch.png.import new file mode 100644 index 0000000..d00bae7 --- /dev/null +++ b/assets/actors/players/playerE/run-crouch.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/run-crouch.png-13dd70dd30935cf28b601677cc96319e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/actors/players/playerE/run-crouch.png" +dest_files=[ "res://.import/run-crouch.png-13dd70dd30935cf28b601677cc96319e.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/src/actors/players/playerE/PlayerE.tscn b/src/actors/players/playerE/PlayerE.tscn index f1e95a3..9c56d8d 100644 --- a/src/actors/players/playerE/PlayerE.tscn +++ b/src/actors/players/playerE/PlayerE.tscn @@ -56,12 +56,12 @@ __meta__ = { "layer": "", "o_ex_p": "-.*", "o_folder": "res://assets/actors/players/playerE", -"o_name": "run", +"o_name": "pull", "only_visible": true, "op_exp": true, "sf_name": "PlayerE_SpriteFrames", "slice": "", -"source": "/home/relay01/Assets/Library/Asset Packs 1-5/Asset Packs 1-4 (final)/Asset Pack-V1/Player Run/player run 48x48.aseprite" +"source": "/home/relay01/Assets/Library/Asset Packs 1-5/Asset Packs 1-4 (final)/Asset Pack-V2/Pull/player pull 48x48.aseprite" } }