From 3ab3f33abd22c7a523ac96a26d2de174206bf1a5 Mon Sep 17 00:00:00 2001 From: Dustin Date: Mon, 14 Apr 2025 21:38:40 -0700 Subject: [PATCH] hurt function no longer needed. --- .../playerE/PlayerE-CollisionShape2D_StateReceiver.gd | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/actors/players/playerE/PlayerE-CollisionShape2D_StateReceiver.gd b/src/actors/players/playerE/PlayerE-CollisionShape2D_StateReceiver.gd index c012dd6..fb1e753 100644 --- a/src/actors/players/playerE/PlayerE-CollisionShape2D_StateReceiver.gd +++ b/src/actors/players/playerE/PlayerE-CollisionShape2D_StateReceiver.gd @@ -15,7 +15,7 @@ func _ready(): #func _process(delta): # pass -func _on_state_change_hurt(): - print ("<---- Hey you called me to get hurt. Bruh.") - transform = transform.translated(Vector2(-10,10)) - pass +#func _on_state_change_hurt(): +# print ("<---- Hey you called me to get hurt. Bruh.") +# transform = transform.translated(Vector2(-10,10)) +# pass