Clean up and new template based player

This commit is contained in:
Dustin 2025-03-12 21:41:58 -07:00
parent 03e740c7d1
commit 1a570950c1
8 changed files with 10 additions and 138 deletions

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@ -1,15 +1,10 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://lib/templates/Actor/ActorTemplate.tscn" type="PackedScene" id=1]
[gd_scene load_steps=2 format=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 208, 20 )
[node name="Main" type="Node2D"]
[node name="ActorTemplate" parent="." instance=ExtResource( 1 )]
position = Vector2( 152, 64 )
[node name="ColorRect" type="ColorRect" parent="."]
margin_top = 160.0
margin_right = 416.0

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@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Player Idle 48x48.png-eec2a2bcc99a731fac49b2105239676a.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/actors/players/playerE/Player Idle 48x48.png"
dest_files=[ "res://.import/Player Idle 48x48.png-eec2a2bcc99a731fac49b2105239676a.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@ -1,65 +1,24 @@
[gd_scene load_steps=15 format=2]
[gd_scene load_steps=4 format=2]
[ext_resource path="res://lib/components/Hurtbox_Component.tscn" type="PackedScene" id=1]
[ext_resource path="res://lib/classes/state_machine_animated_actor.gd" type="Script" id=2]
[ext_resource path="res://lib/templates/Actor/states/idle.tres" type="Resource" id=4]
[ext_resource path="res://src/classes/movement_component.gd" type="Script" id=5]
[ext_resource path="res://lib/classes/actor.gd" type="Script" id=8]
[sub_resource type="StreamTexture" id=83]
load_path = "res://.import/Player Idle 48x48.png-eec2a2bcc99a731fac49b2105239676a.stex"
[sub_resource type="AtlasTexture" id=84]
atlas = SubResource( 83 )
region = Rect2( 0, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=85]
atlas = SubResource( 83 )
region = Rect2( 48, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=86]
atlas = SubResource( 83 )
region = Rect2( 96, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=87]
atlas = SubResource( 83 )
region = Rect2( 0, 48, 48, 48 )
[sub_resource type="AtlasTexture" id=88]
atlas = SubResource( 83 )
region = Rect2( 48, 48, 48, 48 )
[sub_resource type="AtlasTexture" id=89]
atlas = SubResource( 83 )
region = Rect2( 96, 48, 48, 48 )
[sub_resource type="SpriteFrames" id=90]
animations = [ {
"frames": [ SubResource( 84 ), SubResource( 85 ), SubResource( 86 ), SubResource( 87 ), SubResource( 87 ), SubResource( 88 ), SubResource( 84 ), SubResource( 89 ), SubResource( 89 ), SubResource( 89 ) ],
"loop": true,
"name": "default",
"speed": 11.0
} ]
[sub_resource type="CircleShape2D" id=82]
[node name="ActorTemplate" type="KinematicBody2D"]
collision_layer = 2
script = ExtResource( 8 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 90 )
playing = true
__meta__ = {
"_aseprite_wizard_config_": {
"layer": "",
"o_ex_p": "BG",
"o_folder": "res://assets/actors/players/playerE",
"o_name": "",
"o_name": "template-jump",
"only_visible": true,
"op_exp": true,
"slice": "",
"source": "/home/relay01/Assets/Library/Asset Packs 1-5/Asset Packs 1-4 (final)/Asset Pack-V1/Player Idle/Player Idle 48x48.aseprite"
"source": "/home/relay01/Assets/Library/Asset Packs 1-5/Asset Packs 1-4 (final)/Asset Pack-V1/Player Jump/player jump 48x48.aseprite"
}
}
@ -68,16 +27,5 @@ script = ExtResource( 5 )
[node name="movement_state_machine" type="Node" parent="."]
script = ExtResource( 2 )
debug_state_machine = true
states = {
"default": ExtResource( 4 )
}
[node name="Hurtbox_Component" parent="." instance=ExtResource( 1 )]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox_Component"]
modulate = Color( 1, 0, 0, 1 )
position = Vector2( -1, 1 )
shape = SubResource( 82 )
[node name="SE_Player" type="AudioStreamPlayer" parent="."]

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@ -1,35 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Smiley.png-2f59c79aee2a45c4593491b462fdf12b.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://lib/templates/Actor/resources/Smiley.png"
dest_files=[ "res://.import/Smiley.png-2f59c79aee2a45c4593491b462fdf12b.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@ -107,7 +107,7 @@ config/icon="res://icon.png"
[aseprite]
animation/layers/exclusion_pattern="_+"
animation/layers/exclusion_pattern="-.*"
animation/layers/only_include_visible_layers_by_default=true
[autoload]
@ -138,12 +138,6 @@ enabled=PoolStringArray( "res://addons/AsepriteWizard/plugin.cfg" )
common/drop_mouse_on_gui_input_disabled=true
[importer_defaults]
texture={
"flags/filter": false
}
[input]
ui_accept={

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@ -0,0 +1,5 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://lib/templates/Actor/ActorTemplate.tscn" type="PackedScene" id=1]
[node name="PlayerE" instance=ExtResource( 1 )]