[gd_resource type="Resource" load_steps=2 format=2]

[ext_resource path="res://lib/classes/state_animated_actor.gd" type="Script" id=1]

[resource]
resource_local_to_scene = true
resource_name = "attack_sword"
script = ExtResource( 1 )
debug_state = false
timeout_seconds = 0.0
name = "attack_sword"
horizontal_speed = 1.36422e-12
horizontal_acceleration = 0.0
horizontal_speed_offset = 0.0
horizontal_speed_offset_acceleration = 0.0
jerk_factor = 0.0
animation_sequence = [ "attack-sword" ]
