[gd_scene load_steps=2 format=2]

[ext_resource path="res://src/classes/Level.gd" type="Script" id=1]

[node name="LevelTemplate" type="Node2D"]
script = ExtResource( 1 )

[node name="TileMap Background" type="TileMap" parent="."]
z_index = -1
cell_size = Vector2( 16, 16 )
format = 1

[node name="TileMap Collision" type="TileMap" parent="."]
cell_size = Vector2( 16, 16 )
show_collision = true
format = 1

[node name="TileMap Foreground" type="TileMap" parent="."]
z_index = 1
cell_size = Vector2( 16, 16 )
format = 1

[node name="PlayerStart" type="Position2D" parent="."]
