; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "KinematicBody2D",
"class": "Actor",
"language": "GDScript",
"path": "res://lib/classes/actor.gd"
}, {
"base": "AnimatedSprite",
"class": "AnimatedSprite_StateReceiver",
"language": "GDScript",
"path": "res://lib/classes/animated_sprite_state_receiver.gd"
}, {
"base": "AudioStreamPlayer",
"class": "AudioStreamPlayer_StateReceiver",
"language": "GDScript",
"path": "res://lib/classes/audiostreamplayer_state_receiver.gd"
}, {
"base": "KinematicBody2D",
"class": "CameraGuide",
"language": "GDScript",
"path": "res://src/classes/camera_guide.gd"
}, {
"base": "CollisionShape2D",
"class": "CollisionShape2D_StateReceiver",
"language": "GDScript",
"path": "res://lib/classes/collision_shape2D_state_receiver.gd"
}, {
"base": "Node",
"class": "HealthComponent",
"language": "GDScript",
"path": "res://lib/components/Health_Component.gd"
}, {
"base": "Interactable",
"class": "HealthPickup",
"language": "GDScript",
"path": "res://src/Interactables/HealthPickup.gd"
}, {
"base": "Reference",
"class": "Interactable",
"language": "GDScript",
"path": "res://lib/templates/Interactable/Interactable.gd"
}, {
"base": "Node",
"class": "Interactable_Receiver",
"language": "GDScript",
"path": "res://lib/templates/Interactable/Interactable_Receiver.gd"
}, {
"base": "Resource",
"class": "InventoryManager",
"language": "GDScript",
"path": "res://src/classes/inventory_manager.gd"
}, {
"base": "Resource",
"class": "Item",
"language": "GDScript",
"path": "res://src/classes/item.gd"
}, {
"base": "Interactable",
"class": "ItemPickup",
"language": "GDScript",
"path": "res://src/Interactables/ItemPickup.gd"
}, {
"base": "Node2D",
"class": "Level",
"language": "GDScript",
"path": "res://src/classes/Level.gd"
}, {
"base": "Interactable",
"class": "LevelTransition",
"language": "GDScript",
"path": "res://src/Interactables/LevelTransition.gd"
}, {
"base": "Node2D",
"class": "Modifier_Receiver",
"language": "GDScript",
"path": "res://lib/components/Modifier_Receiver.gd"
}, {
"base": "Node",
"class": "MovementComponent",
"language": "GDScript",
"path": "res://src/classes/movement_component.gd"
}, {
"base": "Reference",
"class": "MovementParameters",
"language": "GDScript",
"path": "res://lib/classes/movement_parameters.gd"
}, {
"base": "Node",
"class": "Movement_StateReceiver",
"language": "GDScript",
"path": "res://lib/classes/movement_state_receiver.gd"
}, {
"base": "Resource",
"class": "PlayerData",
"language": "GDScript",
"path": "res://lib/classes/player_data.gd"
}, {
"base": "Area2D",
"class": "Projectile",
"language": "GDScript",
"path": "res://src/classes/projectile.gd"
}, {
"base": "Resource",
"class": "SE_StateFrame",
"language": "GDScript",
"path": "res://lib/classes/sound_effect_state_frame.gd"
}, {
"base": "CanvasLayer",
"class": "SceneTransitions",
"language": "GDScript",
"path": "res://src/classes/scene_transition.gd"
}, {
"base": "Node",
"class": "StaminaComponent",
"language": "GDScript",
"path": "res://lib/components/Stamina_Component.gd"
}, {
"base": "Resource",
"class": "State",
"language": "GDScript",
"path": "res://lib/classes/state.gd"
}, {
"base": "State",
"class": "StateAnimatedActor",
"language": "GDScript",
"path": "res://lib/classes/state_animated_actor.gd"
}, {
"base": "Node",
"class": "StateMachine",
"language": "GDScript",
"path": "res://lib/classes/state_machine.gd"
}, {
"base": "StateMachine",
"class": "StateMachineAnimatedActor",
"language": "GDScript",
"path": "res://lib/classes/state_machine_animated_actor.gd"
}, {
"base": "Resource",
"class": "StateModifier",
"language": "GDScript",
"path": "res://lib/classes/state_modifier.gd"
}, {
"base": "StateModifier",
"class": "StateModifierAnimatedActor",
"language": "GDScript",
"path": "res://lib/classes/state_modifier_animation.gd"
}, {
"base": "StateModifier",
"class": "StateModifierMovement",
"language": "GDScript",
"path": "res://lib/classes/state_modifier_movement.gd"
}, {
"base": "CanvasLayer",
"class": "UIComponent",
"language": "GDScript",
"path": "res://src/ui/HUD.gd"
}, {
"base": "Reference",
"class": "VelocityController",
"language": "GDScript",
"path": "res://src/classes/velocity_controller.gd"
} ]
_global_script_class_icons={
"Actor": "",
"AnimatedSprite_StateReceiver": "",
"AudioStreamPlayer_StateReceiver": "",
"CameraGuide": "",
"CollisionShape2D_StateReceiver": "",
"HealthComponent": "",
"HealthPickup": "",
"Interactable": "",
"Interactable_Receiver": "",
"InventoryManager": "",
"Item": "",
"ItemPickup": "",
"Level": "",
"LevelTransition": "",
"Modifier_Receiver": "",
"MovementComponent": "",
"MovementParameters": "",
"Movement_StateReceiver": "",
"PlayerData": "",
"Projectile": "",
"SE_StateFrame": "",
"SceneTransitions": "",
"StaminaComponent": "",
"State": "",
"StateAnimatedActor": "",
"StateMachine": "",
"StateMachineAnimatedActor": "",
"StateModifier": "",
"StateModifierAnimatedActor": "",
"StateModifierMovement": "",
"UIComponent": "",
"VelocityController": ""
}

[application]

config/name="Attempt 2"
run/main_scene="res://Main.tscn"
run/delta_sync_after_draw=true
run/delta_smoothing=false
boot_splash/show_image=false
config/icon="res://icon.png"

[aseprite]

animation/layers/exclusion_pattern="-.*"
animation/layers/only_include_visible_layers_by_default=true

[autoload]

PlayerInfo="*res://lib/singleton_autoloads/PlayerInfo.gd"
UiManager="*res://lib/singleton_autoloads/UIManager.gd"
LevelInfo="*res://lib/singleton_autoloads/LevelInfo.gd"
NetworkManager="*res://lib/singleton_autoloads/NetworkManager.gd"
SoundEffectManager="*res://lib/singleton_autoloads/SoundEffectManager.gd"

[debug]

shapes/collision/shape_color=Color( 1, 1, 1, 0.419608 )

[display]

window/size/width=640
window/size/height=360
window/size/resizable=false
window/stretch/mode="2d"
window/stretch/aspect="keep"

[editor_plugins]

enabled=PoolStringArray( "res://addons/AsepriteWizard/plugin.cfg" )

[gui]

common/drop_mouse_on_gui_input_disabled=true

[importer_defaults]

texture={
"compress/bptc_ldr": 0,
"compress/hdr_mode": 0,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d": true,
"flags/anisotropic": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 0,
"flags/srgb": 2,
"process/HDR_as_SRGB": false,
"process/fix_alpha_border": true,
"process/invert_color": false,
"process/normal_map_invert_y": false,
"process/premult_alpha": false,
"size_limit": 0,
"stream": false,
"svg/scale": 1.0
}

[input]

ui_accept={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
 ]
}
move_left_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
 ]
}
move_right_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
 ]
}
move_up_1={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
crouch_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
 ]
}
jump_1={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
dash_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":78,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
 ]
}
attack_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
 ]
}
attack_secondary_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":44,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
 ]
}
move_left_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":0,"axis_value":-1.0,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
 ]
}
move_right_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":0,"axis_value":1.0,"script":null)
 ]
}
move_up_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":1,"axis_value":-1.0,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
 ]
}
crouch_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":1,"axis_value":1.0,"script":null)
 ]
}
jump_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
 ]
}
attack_2={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
attack_secondary_2={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
switch_primary_item_1={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":4,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":72,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
switch_secondary_item_1={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":5,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":74,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
switch_primary_item_2={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":4,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":86,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
switch_secondary_item_2={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":5,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":66,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
dash_2={
"deadzone": 0.5,
"events": [  ]
}

[layer_names]

2d_physics/layer_1="World"
2d_physics/layer_2="Player"
2d_physics/layer_3="Enemies"
2d_physics/layer_5="PlayerHurtbox"
2d_physics/layer_6="EnemyHurtbox"
2d_physics/layer_7="PlayerHitbox"
2d_physics/layer_8="EnemyHitbox"
2d_physics/layer_11="Climbable"
common/enable_pause_aware_picking=true
2d/default_gravity=600

[mono]

project/assembly_name="Attempt 2"

[physics]

2d/default_gravity=280
common/physics_interpolation=true

[rendering]

quality/driver/driver_name="GLES2"
2d/snapping/use_gpu_pixel_snap=true
vram_compression/import_etc=true
batching/precision/uv_contract=true
